Player Matchup

Chang'e
Chang'e
Jmanx97x
Chang'e
Level 157
God Stats
4W - 2L
1,630 SR
Queue Stats
234W - 158L
1,684 Elo+
Party 1
Gilgamesh
Gilgamesh
NocturnalSteve
Gilgamesh
Level 122
God Stats
4W - 0L
1,915 SR
Queue Stats
122W - 71L
1,688 Elo+
Party 1
Janus
Janus
Pyrogenousist
Janus
Level 149
God Stats
8W - 4L
1,612 SR
Queue Stats
18W - 23L
1,522 Elo+
Party 1
Kuzenbo
Kuzenbo
Slickiid
Kuzenbo
Level 105
God Stats
3W - 2L
1,800 SR
Queue Stats
94W - 74L
1,541 Elo+
Party 1
Team Averages
Level 133
1,739 SR
1,609 Elo+

VS

Team Averages
Level 76
1,654 SR
1,615 Elo+
Anubis
Anubis
CallMeOcto
Anubis
Level 128
God Stats
1W - 4L
1,691 SR
Queue Stats
15W - 15L
1,676 Elo+
Solo
Anhur
Anhur
SolracR2D2
Anhur
Level 134
God Stats
1W - 3L
1,884 SR
Queue Stats
86W - 90L
1,552 Elo+
Solo
Fenrir
Fenrir
ThunderTv24120
Fenrir
Level 15
God Stats
0W - 1L
1,541 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
olbap1170
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jmanx97x
Chang'e
18
12 / 1 / 7
12,106
865
15,358
14,035
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
NocturnalSteve
Gilgamesh
18
4 / 2 / 14
11,525
823
17,638
15,515
8,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

16
3 / 5 / 6
10,524
752
9,424
9,228
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Slickiid
Kuzenbo
17
3 / 0 / 9
11,199
800
6,503
10,288
16,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CallMeOcto
Anubis
17
4 / 5 / 4
10,617
758
13,476
13,556
7,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
17
4 / 3 / 4
10,517
751
12,363
13,840
5,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 7 / 2
8,218
587
1,995
11,614
6,052
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
olbap1170
Guan Yu
14
0 / 7 / 5
8,774
627
5,125
18,256
15,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
22
Kills
8
8
Deaths
22
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
CallMeOcto
Anubis
4
5
4
1.2
W
Chang'e
Jmanx97x
Chang'e
12
1
7
15.5
W
Gilgamesh
NocturnalSteve
Gilgamesh
4
2
14
5.5
W
3
5
6
1.2
W
Kuzenbo
Slickiid
Kuzenbo
3
0
9
7.5
L
Anhur
4
3
4
2
L
0
7
2
0.14
L
Guan Yu
olbap1170
Guan Yu
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,923
Damage
32,959
49,066
Taken
57,266
33,298
Mitigated
34,117
19,389
Healing
9,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CallMeOcto
Anubis
13,476
721
0
3,034
13,556
7,430
163
6,952
6,604
44,251
0
W
Chang'e
Jmanx97x
Chang'e
15,358
1,769
2,629
7,682
14,035
4,705
765
3,837
10,198
40,770
0
W
Gilgamesh
NocturnalSteve
Gilgamesh
17,638
6,968
0
6,085
15,515
8,967
2,550
5,578
9,937
0
45,436
W
9,424
522
330
974
9,228
2,925
336
2,501
6,727
30,603
0
W
Kuzenbo
Slickiid
Kuzenbo
6,503
2,592
194
1,495
10,288
16,701
1,258
2,062
8,226
27,400
0
L
Anhur
12,363
6,295
0
3,513
13,840
5,618
1,219
8,076
5,764
0
44,205
L
1,995
521
0
79
11,614
6,052
403
6,291
5,323
0
9,190
L
Guan Yu
olbap1170
Guan Yu
5,125
684
984
1,744
18,256
15,017
374
10,477
7,779
0
19,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,354
Gold Earned
38,126
217
Minions Killed
191
12
Camps Cleared
9
1,110,824
Distance Traveled
865,295
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,617
758
75
5
3
216,977
3
W
Chang'e
12,106
865
55
4
2
298,418
1
W
Gilgamesh
11,525
823
63
5
7
281,932
0
W
Janus
10,524
752
55
4
2
232,263
0
W
Kuzenbo
11,199
800
44
3
1
298,211
4
L
Anhur
10,517
751
65
5
6
212,129
2
L
Fenrir
8,218
587
15
1
0
185,203
0
L
Guan Yu
8,774
627
36
3
0
250,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role