Player Matchup

Xing Tian
Xing Tian
AnaMozza
Xing Tian
Level 16
God Stats
3W - 2L
1,549 SR
Queue Stats
87W - 67L
1,569 Elo+
Party 1
Fenrir
Fenrir
FirstBloodPrince
Fenrir
Level 16
God Stats
3W - 4L
1,582 SR
Queue Stats
49W - 44L
1,566 Elo+
Solo
Ra
Ra
GnYJlIl
Ra
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
LOKII69
King Arthur
Level 26
God Stats
22W - 13L
1,575 SR
Queue Stats
113W - 106L
1,532 Elo+
Party 1
Anhur
Anhur
NerfMePls69
Anhur
Level 17
God Stats
7W - 8L
1,888 SR
Queue Stats
154W - 128L
1,605 Elo+
Party 1
Team Averages
Level 34
1,619 SR
1,554 Elo+

VS

Team Averages
Level 22
1,636 SR
1,572 Elo+
Artio
Artio
NoblePurseX
Artio
Level 27
God Stats
1W - 4L
1,232 SR
Queue Stats
130W - 106L
1,503 Elo+
Party 2
Nemesis
Nemesis
PromisingBlob
Nemesis
Level 23
God Stats
12W - 7L
1,673 SR
Queue Stats
122W - 94L
1,649 Elo+
Solo
Artemis
Artemis
Vikingsir
Artemis
Level 23
God Stats
6W - 6L
1,696 SR
Queue Stats
70W - 60L
1,590 Elo+
Solo
Janus
Janus
ferr304
Janus
Level 14
God Stats
2W - 1L
1,832 SR
Queue Stats
19W - 16L
1,541 Elo+
Party 2
Ullr
Ullr
smurfklk
Ullr
Level 21
God Stats
2W - 2L
1,747 SR
Queue Stats
82W - 60L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AnaMozza
Xing Tian
9
4 / 1 / 3
5,863
586
4,453
9,780
4,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 1 / 1
6,134
613
5,076
7,497
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
9 / 0 / 3
7,588
759
7,069
2,548
848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
LOKII69
King Arthur
5
0 / 0 / 1
4,229
423
475
2,302
939
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 2 / 4
5,199
520
4,293
5,336
1,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
5,172
517
1,732
6,886
1,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
9
1 / 3 / 1
5,253
525
3,755
6,557
1,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Vikingsir
Artemis
9
1 / 3 / 1
5,064
506
4,966
6,197
1,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
ferr304
Janus
8
0 / 5 / 1
4,621
462
1,921
5,228
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
10
1 / 4 / 0
5,778
578
3,827
7,646
2,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
18
Kills
4
4
Deaths
18
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AnaMozza
Xing Tian
4
1
3
5.5
W
5
1
1
5.5
W
9
0
3
10.5
W
King Arthur
LOKII69
King Arthur
0
0
1
0.5
W
0
2
4
1
L
1
3
1
0.5
L
Nemesis
1
3
1
0.5
L
Artemis
Vikingsir
Artemis
1
3
1
0.5
L
Janus
ferr304
Janus
0
5
1
0.1
L
Ullr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,366
Damage
16,201
27,463
Taken
32,514
10,223
Mitigated
9,324
9,205
Healing
4,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AnaMozza
Xing Tian
4,453
475
0
2,695
9,780
4,523
0
1,605
8,093
17,716
0
W
5,076
1,065
0
1,988
7,497
2,571
340
297
7,160
0
24,973
W
7,069
968
577
1,577
2,548
848
806
978
1,420
41,500
0
W
King Arthur
LOKII69
King Arthur
475
0
0
807
2,302
939
84
0
2,302
0
6,687
W
4,293
1,739
0
1,561
5,336
1,342
0
501
4,835
0
25,861
L
1,732
165
289
1,668
6,886
1,874
0
3,088
3,762
11,295
0
L
Nemesis
3,755
1,843
0
200
6,557
1,941
0
1,765
4,670
0
27,849
L
Artemis
Vikingsir
Artemis
4,966
2,479
0
796
6,197
1,940
153
2,859
3,338
0
23,414
L
Janus
ferr304
Janus
1,921
120
0
20
5,228
1,195
0
2,838
2,206
18,095
0
L
Ullr
3,827
1,486
0
1,219
7,646
2,374
633
570
7,016
0
34,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,013
Gold Earned
25,888
236
Minions Killed
217
0
Camps Cleared
0
848,344
Distance Traveled
877,436
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,863
586
23
2
0
201,559
3
W
Fenrir
6,134
613
55
6
0
195,290
2
W
Ra
7,588
759
90
9
0
220,121
3
W
King Arthur
4,229
423
12
1
0
70,907
1
W
Anhur
5,199
520
56
6
0
160,467
1
L
Artio
5,172
517
15
2
0
152,488
2
L
Nemesis
5,253
525
59
6
0
200,592
4
L
Artemis
5,064
506
44
4
0
170,015
3
L
Janus
4,621
462
38
4
0
191,846
0
L
Ullr
5,778
578
61
6
0
162,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role