Player Matchup

Chernobog
Chernobog
AkumaSIV
Chernobog
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
BDWorld
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,500 Elo+
Solo
Yemoja
Yemoja
DanteKingJ
Yemoja
Level 12
God Stats
12W - 12L
1,500 SR
Queue Stats
131W - 145L
1,398 Elo+
Solo
Medusa
Medusa
alamloma
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Set
Set
voting22
Set
Level 28
God Stats
10W - 2L
1,399 SR
Queue Stats
54W - 46L
1,716 Elo+
Solo
Team Averages
Level 9
1,480 SR
1,523 Elo+

VS

Team Averages
Level 21
1,571 SR
1,502 Elo+
Ares
Ares
Anerion
Ares
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 11L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
KudoTheYeen
Danzaburou
Level 10
God Stats
11W - 7L
1,583 SR
Queue Stats
17W - 16L
1,464 Elo+
Party 1
Nemesis
Nemesis
atoclan
Nemesis
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Vulcan
Vulcan
garonmimil
Vulcan
Level 20
God Stats
3W - 5L
1,772 SR
Queue Stats
13W - 12L
1,618 Elo+
Solo
Cthulhu
Cthulhu
maelvamp
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AkumaSIV
Chernobog
14
3 / 11 / 4
9,126
435
9,254
14,206
4,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
BDWorld
Guan Yu
16
10 / 4 / 5
11,136
530
13,747
19,628
17,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
DanteKingJ
Yemoja
14
1 / 2 / 1
8,769
418
4,099
7,864
4,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
alamloma
Medusa
14
0 / 8 / 6
9,191
438
4,781
13,872
4,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 4 / 5
10,900
519
14,161
16,017
5,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Anerion
Ares
16
2 / 1 / 9
10,969
522
7,179
14,187
15,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
KudoTheYeen
Danzaburou
18
8 / 1 / 6
11,960
570
12,250
9,559
4,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
atoclan
Nemesis
17
9 / 5 / 7
11,282
537
11,613
15,625
8,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
garonmimil
Vulcan
18
5 / 6 / 6
11,520
549
11,462
14,779
6,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
maelvamp
Cthulhu
17
4 / 7 / 6
10,127
482
10,808
15,454
15,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
62
20
Kills
28
29
Deaths
20
21
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AkumaSIV
Chernobog
3
11
4
0.45
W
Ares
Anerion
Ares
2
1
9
6.5
L
Guan Yu
BDWorld
Guan Yu
10
4
5
3.13
L
Yemoja
DanteKingJ
Yemoja
1
2
1
0.75
W
Danzaburou
KudoTheYeen
Danzaburou
8
1
6
11
L
Medusa
alamloma
Medusa
0
8
6
0.38
W
Nemesis
atoclan
Nemesis
9
5
7
2.5
W
Vulcan
garonmimil
Vulcan
5
6
6
1.33
W
Cthulhu
maelvamp
Cthulhu
4
7
6
1
L
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,042
Damage
53,312
71,587
Taken
69,604
37,208
Mitigated
50,011
6,891
Healing
15,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AkumaSIV
Chernobog
9,254
5,534
0
0
14,206
4,867
0
6,603
7,432
0
34,278
W
Ares
Anerion
Ares
7,179
838
0
2,469
14,187
15,198
518
2,005
12,182
24,247
0
L
Guan Yu
BDWorld
Guan Yu
13,747
2,170
648
3,932
19,628
17,274
0
6,002
13,326
0
57,971
L
Yemoja
DanteKingJ
Yemoja
4,099
228
886
671
7,864
4,288
0
4,730
3,134
35,035
0
W
Danzaburou
KudoTheYeen
Danzaburou
12,250
7,043
0
1,983
9,559
4,584
829
1,091
8,468
0
85,689
L
Medusa
alamloma
Medusa
4,781
2,334
0
0
13,872
4,904
3,499
5,991
7,606
0
34,677
W
Nemesis
atoclan
Nemesis
11,613
4,982
0
3,418
15,625
8,603
923
211
15,414
0
47,577
W
Vulcan
garonmimil
Vulcan
11,462
3,135
482
3,721
14,779
6,246
1,795
792
13,987
76,930
0
W
Cthulhu
maelvamp
Cthulhu
10,808
1,457
118
3,195
15,454
15,380
803
0
15,454
48,329
0
L
14,161
4,187
0
754
16,017
5,875
0
5,153
10,640
0
84,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,122
Gold Earned
55,858
411
Minions Killed
459
0
Camps Cleared
0
1,804,675
Distance Traveled
1,984,124
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,126
435
53
3
0
317,792
1
W
Ares
10,969
522
25
1
0
372,178
1
L
Guan Yu
11,136
530
96
5
0
376,196
2
L
Yemoja
8,769
418
59
3
0
375,098
1
W
Danzaburou
11,960
570
148
7
0
387,174
0
L
Medusa
9,191
438
77
4
0
309,542
1
W
Nemesis
11,282
537
89
4
0
455,190
0
W
Vulcan
11,520
549
134
6
0
398,010
1
W
Cthulhu
10,127
482
63
3
0
371,572
3
L
Set
10,900
519
126
6
0
426,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role