Player Matchup

Zhong Kui
Zhong Kui
DPP_Ziad
Zhong Kui
Level 68
God Stats
27W - 31L
1,356 SR
Queue Stats
217W - 250L
1,314 Elo+
Solo
Awilix
Awilix
DevilsBone74
Awilix
Level 57
God Stats
1W - 1L
1,432 SR
Queue Stats
35W - 52L
1,292 Elo+
Solo
Guan Yu
Guan Yu
JenovaProject666
Guan Yu
Level 88
God Stats
2W - 2L
1,449 SR
Queue Stats
65W - 83L
1,346 Elo+
Solo
Rama
Rama
Lord Kalki108
Rama
Level 68
God Stats
23W - 24L
1,457 SR
Queue Stats
336W - 392L
1,439 Elo+
Solo
Sobek
Sobek
OddGosling49845
Sobek
Level 124
God Stats
24W - 14L
1,912 SR
Queue Stats
561W - 515L
1,493 Elo+
Solo
Team Averages
Level 81
1,521 SR
1,377 Elo+

VS

Team Averages
Level 92
1,546 SR
1,412 Elo+
Sun Wukong
Sun Wukong
AngerPiglet
Sun Wukong
Level 127
God Stats
4W - 9L
1,801 SR
Queue Stats
197W - 176L
1,538 Elo+
Solo
Thanatos
Thanatos
SirHenry1900
Thanatos
Level 75
God Stats
52W - 57L
1,451 SR
Queue Stats
749W - 822L
1,386 Elo+
Solo
Rama
Rama
VibronicTooth21
Rama
Level 67
God Stats
18W - 29L
1,361 SR
Queue Stats
84W - 119L
1,329 Elo+
Solo
Medusa
Medusa
darealblasian
Medusa
Level 88
God Stats
2W - 1L
1,439 SR
Queue Stats
48W - 48L
1,456 Elo+
Solo
Cupid
Cupid
roberto_welter
Cupid
Level 105
God Stats
3W - 1L
1,679 SR
Queue Stats
61W - 75L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DPP_Ziad
Zhong Kui
14
6 / 2 / 3
9,689
606
10,814
13,049
8,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
14
3 / 5 / 2
8,434
527
2,418
11,430
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
4 / 2 / 3
8,533
533
6,828
12,338
6,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 11 / 3
8,828
552
10,380
16,116
5,394
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
4 / 1 / 3
9,220
576
5,677
9,460
10,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AngerPiglet
Sun Wukong
15
8 / 2 / 2
9,592
600
12,437
14,287
13,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
SirHenry1900
Thanatos
12
3 / 6 / 3
7,670
479
5,236
13,514
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 3 / 6
6,583
411
1,112
5,645
1,453
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
4 / 0 / 0
7,386
462
4,147
4,249
1,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
6 / 10 / 2
8,839
552
10,504
14,163
4,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
21
Kills
21
21
Deaths
21
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AngerPiglet
Sun Wukong
8
2
2
4.5
W
Zhong Kui
DPP_Ziad
Zhong Kui
6
2
3
3.75
W
Awilix
3
5
2
0.8
W
4
2
3
2.75
W
4
11
3
0.5
W
4
1
3
5.5
L
Thanatos
SirHenry1900
Thanatos
3
6
3
0.75
L
0
3
6
1
L
4
0
0
4
L
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,117
Damage
33,436
62,393
Taken
51,858
33,997
Mitigated
26,181
17,532
Healing
16,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AngerPiglet
Sun Wukong
12,437
4,018
0
4,079
14,287
13,890
16
3,284
11,003
0
61,842
W
Zhong Kui
DPP_Ziad
Zhong Kui
10,814
1,220
438
3,485
13,049
8,245
758
0
13,049
44,403
0
W
Awilix
2,418
976
0
3,693
11,430
3,713
562
0
11,430
0
36,612
W
6,828
902
589
2,383
12,338
6,030
476
0
12,338
0
52,184
W
10,380
9,656
0
3,955
16,116
5,394
3,337
0
16,116
0
51,027
W
5,677
221
0
2,989
9,460
10,615
1,065
0
9,460
47,798
0
L
Thanatos
SirHenry1900
Thanatos
5,236
1,266
477
6,967
13,514
4,682
138
5,259
8,255
0
28,806
L
1,112
824
0
1,263
5,645
1,453
12
327
5,318
0
11,375
L
4,147
1,958
0
1,316
4,249
1,236
175
1,576
2,673
0
27,343
L
10,504
5,379
615
1,652
14,163
4,920
248
6,045
8,118
0
36,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,704
Gold Earned
40,070
421
Minions Killed
327
0
Camps Cleared
0
1,396,443
Distance Traveled
1,130,082
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,592
600
126
8
0
322,624
1
W
Zhong Kui
9,689
606
81
5
0
257,252
4
W
Awilix
8,434
527
69
4
0
314,778
1
W
Guan Yu
8,533
533
91
6
0
317,667
2
W
Rama
8,828
552
96
6
0
224,195
2
W
Sobek
9,220
576
84
5
0
282,551
4
L
Thanatos
7,670
479
60
4
0
278,780
0
L
Rama
6,583
411
23
1
0
143,205
6
L
Medusa
7,386
462
64
4
0
158,820
2
L
Cupid
8,839
552
54
3
0
226,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role