Player Matchup

Horus
Horus
Criimson Ace
Horus
Level 160
God Stats
2W - 1L
1,528 SR
Queue Stats
236W - 121L
1,790 Elo+
Party 2
Fenrir
Fenrir
GrayPeggz
Fenrir
Level 160
God Stats
9W - 1L
1,850 SR
Queue Stats
167W - 51L
1,878 Elo+
Party 2
Anhur
Anhur
SickOmega
Anhur
Level 160
God Stats
1W - 2L
1,741 SR
Queue Stats
234W - 82L
1,922 Elo+
Party 2
Freya
Freya
dargonfish
Freya
Level 28
God Stats
2W - 0L
1,740 SR
Queue Stats
193W - 34L
1,946 Elo+
Party 2
Thoth
Thoth
xFxnalJudgement
Thoth
Level 160
God Stats
4W - 0L
1,773 SR
Queue Stats
169W - 71L
1,790 Elo+
Party 2
Team Averages
Level 134
1,726 SR
1,865 Elo+

VS

Team Averages
Level 55
1,582 SR
1,603 Elo+
Cthulhu
Cthulhu
BLvd Reloads
Cthulhu
Level 44
God Stats
2W - 6L
1,386 SR
Queue Stats
57W - 94L
1,400 Elo+
Solo
Heimdallr
Heimdallr
Heimdaddy69
Heimdallr
Level 24
God Stats
50W - 28L
1,708 SR
Queue Stats
51W - 28L
1,655 Elo+
Party 1
Izanami
Izanami
ThisMatchNOGOOD
Izanami
Level 24
God Stats
26W - 15L
1,825 SR
Queue Stats
511W - 446L
1,722 Elo+
Party 1
Anubis
Anubis
blazingboylel
Anubis
Level 34
God Stats
8W - 14L
1,423 SR
Queue Stats
198W - 209L
1,520 Elo+
Solo
Bacchus
Bacchus
cobra7290
Bacchus
Level 149
God Stats
2W - 3L
1,570 SR
Queue Stats
232W - 173L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 2
4,879
610
3,210
5,236
1,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
GrayPeggz
Fenrir
8
2 / 0 / 2
4,668
584
2,935
5,043
1,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
SickOmega
Anhur
9
3 / 0 / 2
5,428
679
2,706
3,815
963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
10
1 / 0 / 1
5,134
642
2,191
3,131
722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 1 / 3
4,952
619
3,883
2,731
704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BLvd Reloads
Cthulhu
5
0 / 2 / 0
3,485
436
2,332
4,349
1,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Heimdaddy69
Heimdallr
5
0 / 3 / 0
3,784
473
1,489
4,827
936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 0
4,080
510
1,485
3,321
724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
0 / 2 / 0
4,017
502
1,708
4,580
1,589
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
cobra7290
Bacchus
6
0 / 2 / 0
3,868
484
1,943
5,159
2,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
9
Kills
0
1
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BLvd Reloads
Cthulhu
0
2
0
0
W
2
0
2
3
W
Fenrir
GrayPeggz
Fenrir
2
0
2
3
L
Heimdallr
Heimdaddy69
Heimdallr
0
3
0
0
W
Anhur
SickOmega
Anhur
3
0
2
4
L
0
1
0
0
L
0
2
0
0
L
Bacchus
cobra7290
Bacchus
0
2
0
0
W
Freya
1
0
1
1.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,925
Damage
8,957
19,956
Taken
22,236
5,762
Mitigated
7,259
8,570
Healing
6,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BLvd Reloads
Cthulhu
2,332
114
18
1,015
4,349
1,117
0
0
4,349
9,934
0
W
3,210
1,610
0
1,900
5,236
1,879
196
2,526
2,710
0
18,287
W
Fenrir
GrayPeggz
Fenrir
2,935
1,186
0
2,260
5,043
1,494
90
1,805
3,238
0
13,470
L
Heimdallr
Heimdaddy69
Heimdallr
1,489
824
0
1,489
4,827
936
0
190
4,609
0
13,850
W
Anhur
SickOmega
Anhur
2,706
1,063
0
2,073
3,815
963
386
473
3,342
0
23,604
L
1,485
963
0
1,643
3,321
724
0
1,417
1,904
0
20,466
L
1,708
92
0
1,303
4,580
1,589
0
1,466
2,940
22,028
0
L
Bacchus
cobra7290
Bacchus
1,943
211
0
1,460
5,159
2,893
0
2,647
2,360
8,161
0
W
Freya
2,191
703
0
1,837
3,131
722
0
365
2,766
27,856
0
W
3,883
38
0
500
2,731
704
8
814
1,917
28,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,061
Gold Earned
19,234
235
Minions Killed
160
0
Camps Cleared
0
741,367
Distance Traveled
600,147
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,485
436
18
2
0
117,620
2
W
Horus
4,879
610
32
4
0
144,248
1
W
Fenrir
4,668
584
24
3
0
152,021
2
L
Heimdallr
3,784
473
33
4
0
96,790
1
W
Anhur
5,428
679
58
7
0
153,205
2
L
Izanami
4,080
510
55
7
0
121,846
1
L
Anubis
4,017
502
47
6
0
127,797
1
L
Bacchus
3,868
484
7
1
0
136,094
4
W
Freya
5,134
642
59
7
0
143,482
2
W
Thoth
4,952
619
62
8
0
148,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role