Player Matchup

Freya
Freya
Corterus
Freya
Level 109
God Stats
0W - 1L
1,633 SR
Queue Stats
83W - 83L
1,426 Elo+
Party 1
Kuzenbo
Kuzenbo
Keskul
Kuzenbo
Level 126
God Stats
2W - 4L
1,191 SR
Queue Stats
101W - 94L
1,435 Elo+
Party 1
Izanami
Izanami
QuinCA
Izanami
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
SayGoodByee
Hou Yi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,449 Elo+
Party 1
Fenrir
Fenrir
hbahadir
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 93
1,465 SR
1,462 Elo+

VS

Team Averages
Level 64
1,499 SR
1,542 Elo+
Cabrakan
Cabrakan
Murgo
Cabrakan
Level 27
God Stats
9W - 8L
1,500 SR
Queue Stats
130W - 127L
1,579 Elo+
Party 2
Hun Batz
Hun Batz
Playoops
Hun Batz
Level 26
God Stats
3W - 1L
1,625 SR
Queue Stats
88W - 84L
1,572 Elo+
Party 3
Discordia
Discordia
Rokkjær
Discordia
Level 107
God Stats
5W - 6L
1,721 SR
Queue Stats
116W - 93L
1,579 Elo+
Party 2
Medusa
Medusa
WeissBaruh
Medusa
Level 36
God Stats
5W - 6L
1,206 SR
Queue Stats
253W - 283L
1,490 Elo+
Solo
Guan Yu
Guan Yu
jokker99
Guan Yu
Level 124
God Stats
6W - 6L
1,444 SR
Queue Stats
278W - 308L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Corterus
Freya
9
1 / 4 / 1
5,102
510
2,562
8,456
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
Keskul
Kuzenbo
8
0 / 1 / 2
5,041
504
2,060
6,458
5,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
QuinCA
Izanami
7
2 / 3 / 0
4,599
460
4,021
5,015
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hou Yi
9
1 / 3 / 0
5,110
511
2,317
5,429
1,781
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
hbahadir
Fenrir
8
0 / 3 / 2
4,864
486
1,003
7,088
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Murgo
Cabrakan
8
2 / 2 / 2
5,472
547
3,294
5,548
3,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Playoops
Hun Batz
11
3 / 1 / 6
6,304
630
3,523
6,586
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
Rokkjær
Discordia
11
4 / 0 / 1
6,450
645
3,776
1,957
537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
WeissBaruh
Medusa
8
0 / 0 / 3
4,725
473
4,457
3,927
1,119
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
jokker99
Guan Yu
11
5 / 2 / 1
6,502
650
7,343
7,958
3,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
14
14
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Freya
Corterus
Freya
1
4
1
0.38
L
Kuzenbo
Keskul
Kuzenbo
0
1
2
1
W
Cabrakan
Murgo
Cabrakan
2
2
2
1.5
W
Hun Batz
Playoops
Hun Batz
3
1
6
6
L
Izanami
QuinCA
Izanami
2
3
0
0.67
W
Discordia
Rokkjær
Discordia
4
0
1
4.5
L
Hou Yi
1
3
0
0.33
W
Medusa
WeissBaruh
Medusa
0
0
3
1.5
L
Fenrir
hbahadir
Fenrir
0
3
2
0.33
W
Guan Yu
jokker99
Guan Yu
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,963
Damage
22,393
32,446
Taken
25,976
12,451
Mitigated
11,141
10,711
Healing
8,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Corterus
Freya
2,562
882
0
3,370
8,456
2,061
0
0
8,456
18,312
0
L
Kuzenbo
Keskul
Kuzenbo
2,060
1,025
0
1,576
6,458
5,198
0
1,556
4,902
14,098
0
W
Cabrakan
Murgo
Cabrakan
3,294
348
0
702
5,548
3,569
0
639
4,909
14,890
0
W
Hun Batz
Playoops
Hun Batz
3,523
1,375
0
2,749
6,586
2,075
28
168
6,418
0
25,330
L
Izanami
QuinCA
Izanami
4,021
2,626
0
1,581
5,015
1,331
680
2,209
2,762
0
23,997
W
Discordia
Rokkjær
Discordia
3,776
662
0
470
1,957
537
740
0
1,957
27,417
0
L
Hou Yi
2,317
1,818
0
1,438
5,429
1,781
1,100
2,696
2,493
0
26,356
W
Medusa
WeissBaruh
Medusa
4,457
2,242
0
1,768
3,927
1,119
0
1,421
2,506
0
22,425
L
Fenrir
hbahadir
Fenrir
1,003
192
0
2,746
7,088
2,080
0
245
6,763
0
20,942
W
Guan Yu
jokker99
Guan Yu
7,343
1,725
180
2,658
7,958
3,841
130
2,394
5,564
0
30,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,716
Gold Earned
29,453
208
Minions Killed
280
0
Camps Cleared
0
846,673
Distance Traveled
967,287
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,102
510
43
4
0
152,964
4
L
Kuzenbo
5,041
504
17
2
0
194,462
6
W
Cabrakan
5,472
547
29
3
0
185,128
1
W
Hun Batz
6,304
630
71
7
0
207,941
1
L
Izanami
4,599
460
49
5
0
152,323
3
W
Discordia
6,450
645
73
7
0
195,416
2
L
Hou Yi
5,110
511
53
5
0
161,534
1
W
Medusa
4,725
473
49
5
0
174,790
1
L
Fenrir
4,864
486
46
5
0
185,390
3
W
Guan Yu
6,502
650
58
6
0
204,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role