Player Matchup

Baron Samedi
Baron Samedi
AzzaxeQc
Baron Samedi
Level 18
God Stats
45W - 30L
1,402 SR
Queue Stats
365W - 446L
1,325 Elo+
Party 4
Chang'e
Chang'e
Daku123
Chang'e
Level 28
God Stats
1W - 1L
1,706 SR
Queue Stats
57W - 70L
1,336 Elo+
Party 2
Sol
Sol
Killer20Qc
Sol
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 255L
1,288 Elo+
Party 4
Heimdallr
Heimdallr
Kylca
Heimdallr
Level 28
God Stats
17W - 15L
1,501 SR
Queue Stats
64W - 81L
1,335 Elo+
Party 2
Loki
Loki
mamadsaedi
Loki
Level 25
God Stats
7W - 13L
1,354 SR
Queue Stats
397W - 422L
1,318 Elo+
Solo
Team Averages
Level 22
1,492 SR
1,320 Elo+

VS

Team Averages
Level 16
1,448 SR
1,324 Elo+
Loki
Loki
Velloxion
Loki
Level 16
God Stats
9W - 8L
1,498 SR
Queue Stats
19W - 17L
1,376 Elo+
Party 3
Neith
Neith
Verdj
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,260 Elo+
Party 1
Scylla
Scylla
itsguarddog
Scylla
Level 24
God Stats
2W - 4L
1,204 SR
Queue Stats
37W - 31L
1,462 Elo+
Party 3
Chaac
Chaac
mummymasher
Chaac
Level 7
God Stats
5W - 4L
1,538 SR
Queue Stats
10W - 9L
1,310 Elo+
Party 3
Yemoja
Yemoja
Кертон
Yemoja
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 42L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AzzaxeQc
Baron Samedi
5
0 / 7 / 0
4,107
373
3,681
7,862
2,532
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
Daku123
Chang'e
6
0 / 5 / 0
4,919
447
1,959
6,662
3,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 8 / 1
4,447
404
2,830
8,274
1,983
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Kylca
Heimdallr
7
0 / 4 / 0
4,615
420
1,243
5,744
1,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
3 / 2 / 0
5,465
497
3,077
6,116
1,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
12 / 0 / 3
7,563
688
5,702
5,685
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Verdj
Neith
8
4 / 0 / 4
5,458
496
3,741
4,085
1,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
8
2 / 3 / 12
5,477
498
7,261
5,456
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
6 / 0 / 11
6,636
603
7,667
5,024
4,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
9
2 / 1 / 7
6,088
553
1,877
4,733
2,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
63
4
Kills
26
26
Deaths
4
1
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AzzaxeQc
Baron Samedi
0
7
0
0
L
Chang'e
Daku123
Chang'e
0
5
0
0
L
1
8
1
0.19
L
Heimdallr
Kylca
Heimdallr
0
4
0
0
W
Loki
12
0
3
13.5
W
Neith
Verdj
Neith
4
0
4
6
W
Scylla
2
3
12
2.67
L
3
2
0
1.5
W
6
0
11
11.5
W
Yemoja
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,790
Damage
26,248
34,658
Taken
24,983
11,142
Mitigated
10,785
7,180
Healing
7,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AzzaxeQc
Baron Samedi
3,681
293
582
1,992
7,862
2,532
0
3,425
4,140
13,551
0
L
Chang'e
Daku123
Chang'e
1,959
117
515
914
6,662
3,308
0
724
5,648
10,610
0
L
2,830
785
0
1,367
8,274
1,983
0
3,136
4,781
8,695
0
L
Heimdallr
Kylca
Heimdallr
1,243
909
0
758
5,744
1,642
0
43
5,626
0
13,131
W
Loki
5,702
1,426
0
2,594
5,685
1,698
0
937
4,748
0
33,386
W
Neith
Verdj
Neith
3,741
1,846
0
1,325
4,085
1,321
807
2,145
1,940
0
21,126
W
Scylla
7,261
1,101
0
0
5,456
1,533
515
1,990
3,466
20,175
0
L
3,077
634
0
1,052
6,116
1,677
0
1,132
4,875
0
20,800
W
7,667
1,066
0
1,610
5,024
4,038
46
1,780
3,244
0
22,810
W
Yemoja
1,877
947
1,112
1,238
4,733
2,195
1,100
1,618
3,115
10,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,553
Gold Earned
31,222
119
Minions Killed
194
0
Camps Cleared
0
982,740
Distance Traveled
1,115,943
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,107
373
10
1
0
196,559
3
L
Chang'e
4,919
447
18
2
0
200,768
4
L
Sol
4,447
404
16
1
0
211,331
2
L
Heimdallr
4,615
420
29
3
0
164,958
4
W
Loki
7,563
688
75
7
0
277,282
0
W
Neith
5,458
496
40
4
0
192,376
1
W
Scylla
5,477
498
22
2
0
207,732
3
L
Loki
5,465
497
46
4
0
209,124
2
W
Chaac
6,636
603
39
4
0
256,871
0
W
Yemoja
6,088
553
18
2
0
181,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role