Player Matchup

Janus
Janus
AnaEndless
Janus
Level 144
God Stats
0W - 1L
1,417 SR
Queue Stats
21W - 17L
1,620 Elo+
Party 2
Khepri
Khepri
Bucky Lasek irl
Khepri
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,426 Elo+
Party 2
Medusa
Medusa
MZZAT
Medusa
Level 155
God Stats
3W - 5L
1,500 SR
Queue Stats
427W - 406L
1,504 Elo+
Party 2
Gilgamesh
Gilgamesh
NE King Pred
Gilgamesh
Level 142
God Stats
2W - 2L
1,609 SR
Queue Stats
94W - 89L
1,612 Elo+
Party 2
Mercury
Mercury
TheAmazingCwis
Mercury
Level 156
God Stats
4W - 2L
1,814 SR
Queue Stats
100W - 92L
1,533 Elo+
Party 2
Team Averages
Level 132
1,568 SR
1,539 Elo+

VS

Team Averages
Level 123
1,636 SR
1,542 Elo+
Bellona
Bellona
DanielTPluz
Bellona
Level 118
God Stats
3W - 3L
1,542 SR
Queue Stats
135W - 149L
1,528 Elo+
Solo
Ymir
Ymir
METALITO
Ymir
Level 88
God Stats
6W - 3L
1,736 SR
Queue Stats
152W - 149L
1,565 Elo+
Party 1
Tyr
Tyr
Panchitox
Tyr
Level 108
God Stats
14W - 18L
1,617 SR
Queue Stats
219W - 229L
1,572 Elo+
Party 1
Agni
Agni
Possebon
Agni
Level 148
God Stats
2W - 0L
1,787 SR
Queue Stats
130W - 131L
1,548 Elo+
Solo
Izanami
Izanami
SkyAngelus
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
0 / 5 / 1
5,569
398
1,808
5,761
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 5 / 0
5,923
423
1,729
9,288
4,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
MZZAT
Medusa
10
0 / 7 / 0
5,463
390
3,636
9,778
2,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
NE King Pred
Gilgamesh
8
1 / 2 / 1
5,589
399
3,413
8,555
5,608
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
2 / 1 / 0
6,861
490
4,845
10,917
3,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DanielTPluz
Bellona
15
3 / 0 / 3
8,715
623
4,472
4,713
3,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
11
2 / 0 / 5
7,543
539
1,757
6,060
3,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 2 / 3
8,146
582
8,663
11,132
6,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
13
5 / 2 / 4
8,132
581
7,896
6,343
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
SkyAngelus
Izanami
15
7 / 0 / 1
8,774
627
11,288
8,742
3,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
20
20
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
0
5
1
0.1
L
1
5
0
0.2
W
Bellona
DanielTPluz
Bellona
3
0
3
4.5
W
Ymir
2
0
5
4.5
L
Medusa
MZZAT
Medusa
0
7
0
0
L
Gilgamesh
NE King Pred
Gilgamesh
1
2
1
0.75
W
3
2
3
2.25
W
Agni
5
2
4
3.5
W
Izanami
SkyAngelus
Izanami
7
0
1
7.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,431
Damage
34,076
44,299
Taken
36,990
17,645
Mitigated
18,657
5,422
Healing
11,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
1,808
297
0
590
5,761
1,465
0
1,613
4,063
24,689
0
L
1,729
116
0
692
9,288
4,230
0
4,127
4,929
13,849
0
W
Bellona
DanielTPluz
Bellona
4,472
1,500
0
523
4,713
3,008
237
241
4,472
0
64,176
W
Ymir
1,757
412
0
420
6,060
3,545
0
773
5,231
14,509
0
L
Medusa
MZZAT
Medusa
3,636
1,038
0
250
9,778
2,527
0
1,761
7,939
0
28,790
L
Gilgamesh
NE King Pred
Gilgamesh
3,413
519
0
1,190
8,555
5,608
0
0
8,555
0
19,707
W
8,663
972
0
5,129
11,132
6,607
152
568
10,534
0
45,227
W
Agni
7,896
1,514
0
2,238
6,343
2,044
0
1,458
4,805
46,506
0
W
Izanami
SkyAngelus
Izanami
11,288
7,708
0
2,939
8,742
3,453
2,788
301
8,411
0
76,020
L
4,845
1,446
0
2,700
10,917
3,815
0
1,678
9,160
0
42,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,405
Gold Earned
41,310
276
Minions Killed
489
0
Camps Cleared
0
1,223,183
Distance Traveled
1,412,405
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,569
398
69
5
0
190,407
3
L
Khepri
5,923
423
27
2
0
275,743
2
W
Bellona
8,715
623
118
8
0
317,153
2
W
Ymir
7,543
539
22
2
0
268,965
2
L
Medusa
5,463
390
46
3
0
235,192
3
L
Gilgamesh
5,589
399
44
3
0
193,526
2
W
Tyr
8,146
582
101
7
0
304,377
4
W
Agni
8,132
581
101
7
0
276,049
5
W
Izanami
8,774
627
147
11
0
245,861
2
L
Mercury
6,861
490
90
6
0
328,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role