Player Matchup

Gilgamesh
Gilgamesh
Faze jax1441
Gilgamesh
Level 118
God Stats
9W - 10L
1,522 SR
Queue Stats
141W - 116L
1,559 Elo+
Party 1
Freya
Freya
deepseafisher35
Freya
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 86L
1,638 Elo+
Party 1
Awilix
Awilix
orangecanhang
Awilix
Level 158
God Stats
3W - 2L
1,752 SR
Queue Stats
366W - 329L
1,704 Elo+
Party 1
Team Averages
Level 142
1,591 SR
1,634 Elo+

VS

Team Averages
Level 114
1,481 SR
1,553 Elo+
Zhong Kui
Zhong Kui
OMG Ronny9595
Zhong Kui
Level 117
God Stats
48W - 31L
1,501 SR
Queue Stats
203W - 204L
1,584 Elo+
Solo
Skadi
Skadi
danimalistic_
Skadi
Level 124
God Stats
4W - 7L
1,497 SR
Queue Stats
49W - 66L
1,536 Elo+
Solo
Fafnir
Fafnir
zeroshadow2370
Fafnir
Level 100
God Stats
2W - 5L
1,444 SR
Queue Stats
40W - 48L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Faze jax1441
Gilgamesh
19
5 / 4 / 10
15,045
654
11,211
29,125
30,753
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
5 / 3 / 10
15,258
663
19,765
17,248
7,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
7 / 4 / 6
15,247
663
16,021
22,301
16,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
OMG Ronny9595
Zhong Kui
17
4 / 6 / 6
14,409
626
20,510
22,849
15,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 6 / 5
14,897
648
19,090
16,194
5,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 5 / 6
13,779
599
11,443
20,018
27,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
17
Kills
10
11
Deaths
17
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Faze jax1441
Gilgamesh
5
4
10
2.5
L
Zhong Kui
OMG Ronny9595
Zhong Kui
4
6
6
1.17
L
4
6
5
1.08
W
5
3
10
3.33
W
7
4
6
2.5
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,997
Damage
51,043
68,674
Taken
59,061
53,935
Mitigated
49,139
15,202
Healing
16,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Faze jax1441
Gilgamesh
11,211
1,205
1,501
3,284
29,125
30,753
672
11,141
17,984
0
60,049
L
Zhong Kui
OMG Ronny9595
Zhong Kui
20,510
2,407
0
8,247
22,849
15,807
285
8,683
14,166
75,112
0
L
19,090
11,495
0
1,368
16,194
5,870
1,102
5,414
10,780
0
75,367
W
19,765
6,187
0
6,925
17,248
7,131
1,746
9,114
8,134
80,015
0
W
16,021
6,660
844
2,648
22,301
16,051
1,408
12,565
9,736
0
71,503
L
11,443
2,969
1,361
5,691
20,018
27,462
49
5,843
14,175
41,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,550
Gold Earned
43,085
229
Minions Killed
258
0
Camps Cleared
0
1,332,553
Distance Traveled
1,179,528
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,045
654
54
2
0
442,704
5
L
Zhong Kui
14,409
626
120
5
0
388,160
10
L
Skadi
14,897
648
98
4
0
387,835
4
W
Freya
15,258
663
95
4
0
409,778
7
W
Awilix
15,247
663
80
3
0
480,071
11
L
Fafnir
13,779
599
40
2
0
403,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role