Player Matchup

Apollo
Apollo
DarrenB97
Apollo
Level 99
God Stats
20W - 17L
1,538 SR
Queue Stats
456W - 433L
1,487 Elo+
Party 1
Gilgamesh
Gilgamesh
Dortas
Gilgamesh
Level 104
God Stats
5W - 3L
1,476 SR
Queue Stats
6W - 6L
1,320 Elo+
Solo
Scylla
Scylla
DrWhosHo
Scylla
Level 104
God Stats
38W - 33L
1,575 SR
Queue Stats
324W - 322L
1,500 Elo+
Party 1
Ymir
Ymir
Hewvier
Ymir
Level 109
God Stats
28W - 22L
1,623 SR
Queue Stats
331W - 333L
1,512 Elo+
Party 1
Arachne
Arachne
WKeyAndPeele
Arachne
Level 124
God Stats
27W - 15L
1,653 SR
Queue Stats
372W - 373L
1,521 Elo+
Party 1
Team Averages
Level 108
1,573 SR
1,468 Elo+

VS

Team Averages
Level 84
1,542 SR
1,398 Elo+
Arachne
Arachne
DobrbluOtchim
Arachne
Level 123
God Stats
1W - 1L
1,896 SR
Queue Stats
15W - 18L
1,338 Elo+
Party 3
Sun Wukong
Sun Wukong
Geresama
Sun Wukong
Level 124
God Stats
5W - 8L
1,461 SR
Queue Stats
54W - 52L
1,465 Elo+
Party 3
Cernunnos
Cernunnos
asturianin
Cernunnos
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 105L
1,310 Elo+
Party 2
Kumbhakarna
Kumbhakarna
pericles85
Kumbhakarna
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
weednasnoches
Aphrodite
Level 48
God Stats
0W - 1L
1,353 SR
Queue Stats
215W - 227L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DarrenB97
Apollo
18
8 / 1 / 1
11,595
682
11,332
13,096
5,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Dortas
Gilgamesh
13
0 / 1 / 3
7,987
470
5,411
11,003
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
DrWhosHo
Scylla
18
7 / 0 / 10
11,111
654
11,761
5,859
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
Hewvier
Ymir
12
0 / 4 / 14
8,138
479
3,745
13,865
10,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arachne
WKeyAndPeele
Arachne
19
17 / 0 / 5
12,054
709
15,711
11,002
7,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
4 / 7 / 0
8,117
477
7,481
16,039
4,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Geresama
Sun Wukong
12
0 / 3 / 2
7,674
451
7,280
17,278
11,965
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
asturianin
Cernunnos
12
1 / 8 / 2
7,433
437
5,624
13,355
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
pericles85
Kumbhakarna
7
0 / 3 / 1
5,962
351
1,290
4,945
1,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Aphrodite
weednasnoches
Aphrodite
12
1 / 11 / 0
7,087
417
3,981
12,163
4,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
32
Kills
6
6
Deaths
32
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
DarrenB97
Apollo
8
1
1
8.5
L
Arachne
4
7
0
0.57
W
Gilgamesh
Dortas
Gilgamesh
0
1
3
1.5
W
Scylla
DrWhosHo
Scylla
7
0
10
12
L
Sun Wukong
Geresama
Sun Wukong
0
3
2
0.33
W
Ymir
Hewvier
Ymir
0
4
14
1.75
W
Arachne
WKeyAndPeele
Arachne
17
0
5
19.5
L
Cernunnos
asturianin
Cernunnos
1
8
2
0.25
L
Kumbhakarna
pericles85
Kumbhakarna
0
3
1
0.17
L
Aphrodite
weednasnoches
Aphrodite
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,960
Damage
25,656
54,825
Taken
63,780
30,425
Mitigated
26,337
19,586
Healing
19,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DarrenB97
Apollo
11,332
7,973
0
8,399
13,096
5,293
2,428
811
12,226
0
94,435
L
Arachne
7,481
4,522
0
5,607
16,039
4,904
0
1,608
14,425
0
40,615
W
Gilgamesh
Dortas
Gilgamesh
5,411
2,237
0
3,072
11,003
5,517
59
112
10,416
0
31,878
W
Scylla
DrWhosHo
Scylla
11,761
1,863
0
797
5,859
2,005
919
1,323
4,364
84,327
0
L
Sun Wukong
Geresama
Sun Wukong
7,280
1,155
219
6,839
17,278
11,965
95
4,186
12,960
0
43,863
W
Ymir
Hewvier
Ymir
3,745
1,080
374
1,461
13,865
10,604
272
2,417
11,228
27,169
0
W
Arachne
WKeyAndPeele
Arachne
15,711
11,079
0
5,483
11,002
7,006
877
866
10,026
0
85,727
L
Cernunnos
asturianin
Cernunnos
5,624
2,036
0
2,864
13,355
3,277
0
2,470
10,855
0
38,881
L
Kumbhakarna
pericles85
Kumbhakarna
1,290
407
0
1,540
4,945
1,997
0
904
4,001
6,354
0
L
Aphrodite
weednasnoches
Aphrodite
3,981
194
0
2,306
12,163
4,194
0
5,832
6,033
30,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,885
Gold Earned
36,273
575
Minions Killed
291
0
Camps Cleared
0
1,698,552
Distance Traveled
1,306,281
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,595
682
166
10
0
318,118
1
L
Arachne
8,117
477
76
4
0
327,993
3
W
Gilgamesh
7,987
470
58
3
0
354,045
3
W
Scylla
11,111
654
160
9
0
337,363
0
L
Sun Wukong
7,674
451
72
4
0
272,644
2
W
Ymir
8,138
479
44
3
0
281,336
3
W
Arachne
12,054
709
147
9
0
407,690
1
L
Cernunnos
7,433
437
73
4
0
264,435
0
L
Kumbhakarna
5,962
351
6
0
0
162,505
3
L
Aphrodite
7,087
417
64
4
0
278,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role