Player Matchup

Ymir
Ymir
Dushik
Ymir
Level 109
God Stats
8W - 8L
1,609 SR
Queue Stats
426W - 381L
1,566 Elo+
Party 1
Bakasura
Bakasura
Gangmar
Bakasura
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 38L
1,630 Elo+
Party 1
Tiamat
Tiamat
Hloodw
Tiamat
Level 71
God Stats
39W - 37L
1,584 SR
Queue Stats
450W - 393L
1,581 Elo+
Party 1
Team Averages
Level 76
1,564 SR
1,593 Elo+

VS

Team Averages
Level 108
1,457 SR
1,532 Elo+
Kumbhakarna
Kumbhakarna
Backflip122
Kumbhakarna
Level 89
God Stats
4W - 4L
1,508 SR
Queue Stats
76W - 89L
1,515 Elo+
Solo
Discordia
Discordia
MrHRZ
Discordia
Level 123
God Stats
9W - 7L
1,392 SR
Queue Stats
43W - 48L
1,499 Elo+
Solo
Hachiman
Hachiman
pattx
Hachiman
Level 111
God Stats
69W - 100L
1,472 SR
Queue Stats
869W - 750L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dushik
Ymir
14
1 / 6 / 3
11,003
579
8,139
25,033
18,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Gangmar
Bakasura
15
3 / 6 / 2
11,603
611
9,413
18,809
7,455
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
Hloodw
Tiamat
15
1 / 7 / 3
10,947
576
14,355
17,786
18,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Backflip122
Kumbhakarna
17
6 / 0 / 11
14,297
752
7,805
18,290
20,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
MrHRZ
Discordia
17
7 / 3 / 10
12,997
684
26,649
11,660
4,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
pattx
Hachiman
16
6 / 2 / 10
13,199
695
17,842
14,587
6,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
5
Kills
19
19
Deaths
5
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Backflip122
Kumbhakarna
6
0
11
11.5
L
Ymir
Dushik
Ymir
1
6
3
0.42
L
Bakasura
Gangmar
Bakasura
3
6
2
0.67
L
Tiamat
Hloodw
Tiamat
1
7
3
0.36
W
Discordia
MrHRZ
Discordia
7
3
10
4
W
Hachiman
pattx
Hachiman
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,907
Damage
52,296
61,628
Taken
44,537
44,806
Mitigated
31,602
11,999
Healing
13,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Backflip122
Kumbhakarna
7,805
954
0
2,230
18,290
20,848
655
8,451
8,623
38,424
0
L
Ymir
Dushik
Ymir
8,139
520
669
5,458
25,033
18,436
0
14,210
10,823
25,978
0
L
Bakasura
Gangmar
Bakasura
9,413
5,869
0
3,997
18,809
7,455
0
9,567
9,242
0
31,731
L
Tiamat
Hloodw
Tiamat
14,355
628
0
1,875
17,786
18,915
23
10,766
7,020
63,160
0
W
Discordia
MrHRZ
Discordia
26,649
1,253
207
3,079
11,660
4,656
1,708
4,080
6,748
82,287
0
W
Hachiman
pattx
Hachiman
17,842
10,234
0
7,615
14,587
6,098
1,935
9,105
4,643
0
88,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,553
Gold Earned
40,493
199
Minions Killed
293
0
Camps Cleared
0
994,503
Distance Traveled
1,029,524
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
14,297
752
38
2
0
357,452
5
L
Ymir
11,003
579
34
2
0
304,591
0
L
Bakasura
11,603
611
73
4
0
375,329
0
L
Tiamat
10,947
576
92
5
0
314,583
3
W
Discordia
12,997
684
126
7
0
341,678
2
W
Hachiman
13,199
695
129
7
0
330,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role