Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
FOR AVALOOON
Ah Muzen Cab
Level 48
God Stats
3W - 0L
1,715 SR
Queue Stats
71W - 35L
1,689 Elo+
Party 3
Thoth
Thoth
Luzife3
Thoth
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Sakamoto
King Arthur
Level 129
God Stats
1W - 1L
1,246 SR
Queue Stats
82W - 81L
1,493 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Yokatama
Tsukuyomi
Level 38
God Stats
47W - 38L
1,576 SR
Queue Stats
208W - 205L
1,526 Elo+
Party 2
Team Averages
Level 72
1,508 SR
1,542 Elo+

VS

Team Averages
Level 68
1,440 SR
1,625 Elo+
Cerberus
Cerberus
Bernardo5K
Cerberus
Level 14
God Stats
1W - 1L
1,282 SR
Queue Stats
15W - 11L
1,667 Elo+
Party 1
Bellona
Bellona
Cotaskiller
Bellona
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 10L
1,797 Elo+
Party 1
Janus
Janus
IBerserk3r
Janus
Level 141
God Stats
0W - 2L
1,616 SR
Queue Stats
6W - 9L
1,613 Elo+
Party 1
Artemis
Artemis
R4T0 1MUND0
Artemis
Level 46
God Stats
0W - 2L
1,304 SR
Queue Stats
390W - 428L
1,379 Elo+
Solo
Jing Wei
Jing Wei
d2k8
Jing Wei
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
3 / 0 / 4
5,996
600
1,840
3,128
962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
FOR AVALOOON
Ah Muzen Cab
11
5 / 0 / 2
6,716
672
6,546
7,467
2,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Luzife3
Thoth
12
9 / 0 / 2
7,550
755
7,069
4,885
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Sakamoto
King Arthur
11
6 / 0 / 2
6,153
615
4,320
5,333
4,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Yokatama
Tsukuyomi
9
0 / 2 / 5
5,502
550
2,116
5,758
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bernardo5K
Cerberus
5
0 / 5 / 0
4,096
410
2,196
7,109
2,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Cotaskiller
Bellona
8
1 / 4 / 0
4,518
452
1,386
5,785
2,924
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
6
0 / 9 / 1
4,222
422
2,426
6,988
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
R4T0 1MUND0
Artemis
7
0 / 2 / 1
4,087
409
3,041
4,798
929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
d2k8
Jing Wei
6
0 / 3 / 1
4,392
439
2,499
5,797
1,236
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
23
Kills
1
2
Deaths
23
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
0
4
5
L
Cerberus
Bernardo5K
Cerberus
0
5
0
0
L
Bellona
Cotaskiller
Bellona
1
4
0
0.25
W
Ah Muzen Cab
FOR AVALOOON
Ah Muzen Cab
5
0
2
6
L
Janus
0
9
1
0.06
W
Thoth
Luzife3
Thoth
9
0
2
10
L
Artemis
R4T0 1MUND0
Artemis
0
2
1
0.25
W
King Arthur
Sakamoto
King Arthur
6
0
2
7
W
Tsukuyomi
Yokatama
Tsukuyomi
0
2
5
1.25
L
Jing Wei
d2k8
Jing Wei
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,891
Damage
11,548
26,571
Taken
30,477
10,874
Mitigated
9,508
9,586
Healing
3,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,840
396
656
783
3,128
962
0
710
2,418
9,582
0
L
Cerberus
Bernardo5K
Cerberus
2,196
68
0
1,038
7,109
2,531
0
2,399
4,710
9,345
0
L
Bellona
Cotaskiller
Bellona
1,386
681
0
70
5,785
2,924
111
353
5,432
0
11,693
W
Ah Muzen Cab
FOR AVALOOON
Ah Muzen Cab
6,546
4,195
0
4,701
7,467
2,231
118
891
6,576
0
40,632
L
Janus
2,426
253
0
655
6,988
1,888
0
4,580
2,408
12,904
0
W
Thoth
Luzife3
Thoth
7,069
488
0
1,140
4,885
1,418
0
2,096
2,529
45,525
0
L
Artemis
R4T0 1MUND0
Artemis
3,041
1,234
0
1,128
4,798
929
0
454
4,344
0
15,039
W
King Arthur
Sakamoto
King Arthur
4,320
654
0
625
5,333
4,592
130
303
5,004
1,456
18,646
W
Tsukuyomi
Yokatama
Tsukuyomi
2,116
236
0
1,681
5,758
1,671
293
306
5,422
0
21,751
L
Jing Wei
d2k8
Jing Wei
2,499
1,151
0
475
5,797
1,236
0
1,699
4,098
0
17,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,917
Gold Earned
21,315
291
Minions Killed
137
0
Camps Cleared
0
953,135
Distance Traveled
869,182
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,996
600
17
2
0
184,929
2
L
Cerberus
4,096
410
17
2
0
171,904
3
L
Bellona
4,518
452
17
2
0
166,565
0
W
Ah Muzen Cab
6,716
672
85
9
0
172,242
0
L
Janus
4,222
422
22
2
0
169,188
0
W
Thoth
7,550
755
94
9
0
212,562
0
L
Artemis
4,087
409
39
4
0
162,869
2
W
King Arthur
6,153
615
42
4
0
181,751
0
W
Tsukuyomi
5,502
550
53
5
0
201,651
3
L
Jing Wei
4,392
439
42
4
0
198,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role