Player Matchup

Bakasura
Bakasura
Duzka
Bakasura
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 73L
1,517 Elo+
Party 1
Chernobog
Chernobog
NANoti
Chernobog
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
afagistan
Ne Zha
Level 124
God Stats
4W - 1L
1,515 SR
Queue Stats
71W - 76L
1,493 Elo+
Party 1
Nemesis
Nemesis
gdene
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,808 Elo+
Party 1
Ra
Ra
llAgus980ll
Ra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 72L
1,509 Elo+
Party 1
Team Averages
Level 75
1,503 SR
1,565 Elo+

VS

Team Averages
Level 76
1,521 SR
1,433 Elo+
Aphrodite
Aphrodite
JaoQNaseuPelado
Aphrodite
Level 29
God Stats
1W - 2L
1,702 SR
Queue Stats
95W - 101L
1,479 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
M0rrido
Ah Muzen Cab
Level 125
God Stats
5W - 13L
1,404 SR
Queue Stats
160W - 166L
1,478 Elo+
Party 2
Gilgamesh
Gilgamesh
OTell
Gilgamesh
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 75L
1,245 Elo+
Solo
Bastet
Bastet
VendedorDePanela
Bastet
Level 146
God Stats
0W - 4L
1,500 SR
Queue Stats
219W - 235L
1,468 Elo+
Party 2
Olorun
Olorun
iviolsieee
Olorun
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
201W - 217L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Duzka
Bakasura
10
4 / 1 / 4
6,218
622
3,746
6,970
2,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
NANoti
Chernobog
9
3 / 3 / 5
5,893
589
4,259
5,842
1,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
afagistan
Ne Zha
11
2 / 1 / 2
6,076
608
2,428
6,210
1,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
gdene
Nemesis
12
8 / 0 / 1
6,910
691
6,069
4,941
1,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 1 / 3
6,245
625
3,671
5,291
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JaoQNaseuPelado
Aphrodite
6
2 / 4 / 2
4,914
491
2,736
5,582
1,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
M0rrido
Ah Muzen Cab
10
1 / 2 / 1
5,497
550
4,333
6,044
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
OTell
Gilgamesh
7
0 / 4 / 0
4,301
430
734
5,351
1,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

6
1 / 5 / 1
4,624
462
2,177
5,829
1,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
iviolsieee
Olorun
8
1 / 4 / 3
5,047
505
2,702
6,247
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
19
Kills
5
6
Deaths
19
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Duzka
Bakasura
4
1
4
6
L
Aphrodite
JaoQNaseuPelado
Aphrodite
2
4
2
0.75
L
Ah Muzen Cab
M0rrido
Ah Muzen Cab
1
2
1
0.75
W
Chernobog
NANoti
Chernobog
3
3
5
1.83
L
Gilgamesh
OTell
Gilgamesh
0
4
0
0
L
1
5
1
0.3
W
Ne Zha
afagistan
Ne Zha
2
1
2
3
W
Nemesis
gdene
Nemesis
8
0
1
8.5
L
Olorun
iviolsieee
Olorun
1
4
3
0.63
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,173
Damage
12,682
29,254
Taken
29,053
9,984
Mitigated
7,990
7,863
Healing
7,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Duzka
Bakasura
3,746
2,190
0
3,058
6,970
2,745
141
2,731
4,239
0
20,583
L
Aphrodite
JaoQNaseuPelado
Aphrodite
2,736
1,105
185
1,494
5,582
1,821
112
486
4,976
8,018
0
L
Ah Muzen Cab
M0rrido
Ah Muzen Cab
4,333
955
0
2,097
6,044
1,595
0
1,765
4,083
0
32,512
W
Chernobog
NANoti
Chernobog
4,259
2,563
0
1,372
5,842
1,694
679
1,886
3,956
0
23,999
L
Gilgamesh
OTell
Gilgamesh
734
347
0
593
5,351
1,684
92
219
5,092
0
9,523
L
2,177
836
0
1,390
5,829
1,525
0
913
4,884
0
12,588
W
Ne Zha
afagistan
Ne Zha
2,428
385
0
593
6,210
1,957
0
495
5,715
0
35,893
W
Nemesis
gdene
Nemesis
6,069
2,624
0
328
4,941
1,784
672
0
4,941
0
34,628
L
Olorun
iviolsieee
Olorun
2,702
1,009
162
1,864
6,247
1,365
0
0
6,046
26,775
0
W
3,671
158
452
2,060
5,291
1,804
63
326
4,965
35,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,342
Gold Earned
24,383
330
Minions Killed
186
0
Camps Cleared
0
1,012,520
Distance Traveled
765,992
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,218
622
57
6
0
218,241
4
L
Aphrodite
4,914
491
17
2
0
152,310
0
L
Ah Muzen Cab
5,497
550
77
8
0
167,131
0
W
Chernobog
5,893
589
37
4
0
191,556
3
L
Gilgamesh
4,301
430
23
2
0
157,538
0
L
Bastet
4,624
462
31
3
0
117,976
0
W
Ne Zha
6,076
608
78
8
0
208,354
1
W
Nemesis
6,910
691
74
7
0
195,323
0
L
Olorun
5,047
505
38
4
0
171,037
3
W
Ra
6,245
625
84
8
0
199,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role