Player Matchup

Apollo
Apollo
Barak_obama_gay
Apollo
Level 13
God Stats
11W - 9L
1,414 SR
Queue Stats
30W - 33L
1,439 Elo+
Party 2
Sun Wukong
Sun Wukong
GuideonMaster
Sun Wukong
Level 28
God Stats
3W - 1L
1,662 SR
Queue Stats
180W - 120L
1,579 Elo+
Party 3
Tiamat
Tiamat
JohnnyWcA
Tiamat
Level 78
God Stats
154W - 107L
1,620 SR
Queue Stats
509W - 450L
1,570 Elo+
Party 3
Pele
Pele
Reckonnn
Pele
Level 58
God Stats
13W - 10L
1,577 SR
Queue Stats
111W - 115L
1,502 Elo+
Party 3
Terra
Terra
XximeronexX
Terra
Level 83
God Stats
4W - 5L
1,407 SR
Queue Stats
159W - 148L
1,541 Elo+
Party 2
Team Averages
Level 52
1,536 SR
1,526 Elo+

VS

Team Averages
Level 48
1,555 SR
1,575 Elo+
Horus
Horus
RamaaaFF
Horus
Level 18
God Stats
2W - 1L
1,735 SR
Queue Stats
6W - 3L
1,778 Elo+
Party 4
Mercury
Mercury
Sketik18
Mercury
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
277W - 194L
1,577 Elo+
Party 1
Ullr
Ullr
XxTadeGamerxX
Ullr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,550 Elo+
Party 4
Osiris
Osiris
bleix023
Osiris
Level 39
God Stats
11W - 19L
1,539 SR
Queue Stats
460W - 534L
1,395 Elo+
Solo
Hades
Hades
xFranco148
Hades
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
365W - 250L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 6
12,830
611
13,936
16,260
7,595
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
GuideonMaster
Sun Wukong
20
5 / 0 / 5
13,613
648
15,955
18,236
15,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
JohnnyWcA
Tiamat
19
4 / 1 / 9
12,269
584
14,687
9,232
7,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
17
1 / 4 / 6
11,271
537
6,655
14,203
6,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 2 / 9
11,662
555
6,527
16,317
13,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
RamaaaFF
Horus
14
2 / 4 / 5
8,864
422
4,488
17,536
14,988
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Sketik18
Mercury
16
4 / 5 / 2
10,085
480
10,763
16,653
6,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 1 / 1
7,608
362
5,366
6,889
1,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
bleix023
Osiris
16
0 / 4 / 0
8,928
425
8,769
15,335
13,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hades
16
1 / 5 / 3
9,862
470
11,889
17,396
10,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
19
Kills
8
8
Deaths
19
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
W
Sun Wukong
GuideonMaster
Sun Wukong
5
0
5
7.5
W
Tiamat
JohnnyWcA
Tiamat
4
1
9
8.5
L
Horus
RamaaaFF
Horus
2
4
5
1.13
W
Pele
1
4
6
1
L
Mercury
Sketik18
Mercury
4
5
2
1
L
1
1
1
1.5
W
3
2
9
3.75
L
Osiris
bleix023
Osiris
0
4
0
0
L
Hades
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,760
Damage
41,275
74,248
Taken
73,809
51,006
Mitigated
47,262
35,856
Healing
19,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,936
10,562
0
10,939
16,260
7,595
917
1,456
14,659
0
119,714
W
Sun Wukong
GuideonMaster
Sun Wukong
15,955
4,010
0
9,740
18,236
15,563
5,049
1,208
17,028
0
97,123
W
Tiamat
JohnnyWcA
Tiamat
14,687
2,236
0
4,222
9,232
7,941
2,574
3,562
5,670
91,718
0
L
Horus
RamaaaFF
Horus
4,488
2,076
1,948
5,190
17,536
14,988
0
5,088
12,448
0
11,779
W
Pele
6,655
1,012
0
5,147
14,203
6,284
0
2,556
11,647
0
77,540
L
Mercury
Sketik18
Mercury
10,763
4,873
0
1,166
16,653
6,734
0
3,731
12,922
0
70,695
L
5,366
3,690
0
2,074
6,889
1,901
35
1,896
4,993
0
39,314
W
6,527
705
2,772
3,036
16,317
13,623
523
3,144
13,173
25,534
0
L
Osiris
bleix023
Osiris
8,769
3,727
0
2,108
15,335
13,137
0
1,748
13,587
37
51,381
L
Hades
11,889
602
199
6,832
17,396
10,502
0
8,751
8,645
79,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,645
Gold Earned
45,347
678
Minions Killed
533
0
Camps Cleared
0
2,093,724
Distance Traveled
1,826,490
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,830
611
179
9
0
412,090
5
W
Sun Wukong
13,613
648
178
8
0
403,195
4
W
Tiamat
12,269
584
152
7
0
407,287
1
L
Horus
8,864
422
17
1
0
418,406
6
W
Pele
11,271
537
137
7
0
447,333
0
L
Mercury
10,085
480
126
6
0
439,395
5
L
Ullr
7,608
362
85
4
0
280,403
4
W
Terra
11,662
555
32
2
0
423,819
12
L
Osiris
8,928
425
111
5
0
369,734
2
L
Hades
9,862
470
194
9
0
318,552
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role