Player Matchup

Nu Wa
Nu Wa
EmThePiggles210
Nu Wa
Level 25
God Stats
1W - 8L
1,306 SR
Queue Stats
45W - 80L
1,300 Elo+
Party 1
Fenrir
Fenrir
Hyvern29
Fenrir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 59L
1,234 Elo+
Party 1
Sun Wukong
Sun Wukong
deathlyspores
Sun Wukong
Level 27
God Stats
8W - 17L
1,231 SR
Queue Stats
94W - 127L
1,370 Elo+
Party 1
Ares
Ares
deivixtrevax
Ares
Level 16
God Stats
1W - 2L
1,529 SR
Queue Stats
20W - 40L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
kottlich
Baron Samedi
Level 17
God Stats
0W - 1L
1,758 SR
Queue Stats
1W - 3L
1,551 Elo+
Solo
Team Averages
Level 22
1,465 SR
1,379 Elo+

VS

Team Averages
Level 19
1,661 SR
1,407 Elo+
Cerberus
Cerberus
Blackccat
Cerberus
Level 7
God Stats
1W - 1L
1,519 SR
Queue Stats
4W - 6L
1,291 Elo+
Party 2
Medusa
Medusa
SpyrosMpimpilas
Medusa
Level 16
God Stats
1W - 0L
1,675 SR
Queue Stats
9W - 11L
1,370 Elo+
Party 2
Awilix
Awilix
Wanimortal
Awilix
Level 27
God Stats
5W - 3L
1,879 SR
Queue Stats
47W - 32L
1,631 Elo+
Solo
Nemesis
Nemesis
leftforxxx
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 59L
1,423 Elo+
Solo
Nu Wa
Nu Wa
than0s13
Nu Wa
Level 16
God Stats
1W - 0L
1,731 SR
Queue Stats
3W - 4L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 1
8,855
369
11,508
16,072
5,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Hyvern29
Fenrir
17
6 / 8 / 5
11,216
467
9,897
21,401
8,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
deathlyspores
Sun Wukong
16
8 / 6 / 4
11,182
466
11,782
22,936
20,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 9 / 6
8,642
360
2,220
23,291
15,255
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
kottlich
Baron Samedi
14
3 / 11 / 1
9,601
400
11,081
22,061
10,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blackccat
Cerberus
16
4 / 2 / 9
11,743
489
10,427
18,235
15,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
6 / 10 / 9
13,015
542
13,072
16,836
5,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Wanimortal
Awilix
20
19 / 1 / 10
15,632
651
25,639
24,813
10,980
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
leftforxxx
Nemesis
19
7 / 3 / 7
14,207
592
10,606
18,022
8,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
than0s13
Nu Wa
18
8 / 3 / 10
13,410
559
21,857
10,914
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
89
18
Kills
44
44
Deaths
19
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Blackccat
Cerberus
4
2
9
4.25
L
1
10
1
0.15
L
Fenrir
Hyvern29
Fenrir
6
8
5
1.06
W
6
10
9
1.05
W
Awilix
Wanimortal
Awilix
19
1
10
24
L
Sun Wukong
deathlyspores
Sun Wukong
8
6
4
1.67
L
0
9
6
0.33
L
Baron Samedi
kottlich
Baron Samedi
3
11
1
0.32
W
Nemesis
leftforxxx
Nemesis
7
3
7
3.5
W
Nu Wa
than0s13
Nu Wa
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,488
Damage
81,601
105,761
Taken
88,820
59,493
Mitigated
44,149
14,416
Healing
26,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Blackccat
Cerberus
10,427
585
0
6,019
18,235
15,097
920
8,824
9,089
41,496
0
L
11,508
1,580
0
250
16,072
5,023
198
4,982
10,706
34,996
0
L
Fenrir
Hyvern29
Fenrir
9,897
3,391
0
5,695
21,401
8,457
0
5,095
16,010
0
65,979
W
13,072
6,552
0
1,254
16,836
5,749
1,594
3,315
12,266
0
58,779
W
Awilix
Wanimortal
Awilix
25,639
11,455
0
11,622
24,813
10,980
4,052
5,901
18,235
0
134,158
L
Sun Wukong
deathlyspores
Sun Wukong
11,782
1,587
0
1,229
22,936
20,545
115
6,182
16,476
498
53,079
L
2,220
194
0
878
23,291
15,255
253
6,714
16,295
30,631
0
L
Baron Samedi
kottlich
Baron Samedi
11,081
791
1,479
4,885
22,061
10,213
960
7,839
13,858
59,508
0
W
Nemesis
leftforxxx
Nemesis
10,606
5,182
0
4,541
18,022
8,607
7,185
4,703
13,047
0
75,469
W
Nu Wa
than0s13
Nu Wa
21,857
4,973
0
2,989
10,914
3,716
2,332
4,192
6,410
82,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,496
Gold Earned
68,007
366
Minions Killed
582
0
Camps Cleared
0
1,968,863
Distance Traveled
2,281,753
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,743
489
76
3
0
416,470
0
L
Nu Wa
8,855
369
59
2
0
337,581
2
L
Fenrir
11,216
467
119
5
0
445,630
4
W
Medusa
13,015
542
73
3
0
381,173
0
W
Awilix
15,632
651
183
8
0
552,683
3
L
Sun Wukong
11,182
466
56
2
0
488,862
9
L
Ares
8,642
360
60
3
0
333,718
0
L
Baron Samedi
9,601
400
72
3
0
363,072
1
W
Nemesis
14,207
592
143
6
0
473,238
2
W
Nu Wa
13,410
559
107
4
0
458,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role