Player Matchup

Tsukuyomi
Tsukuyomi
HardyDrwal
Tsukuyomi
Level 29
God Stats
2W - 1L
1,815 SR
Queue Stats
161W - 172L
1,408 Elo+
Party 1
Fenrir
Fenrir
KevinTempest
Fenrir
Level 15
God Stats
8W - 8L
1,460 SR
Queue Stats
20W - 17L
1,455 Elo+
Solo
Neith
Neith
insomniac17z
Neith
Level 12
God Stats
13W - 23L
1,393 SR
Queue Stats
88W - 125L
1,317 Elo+
Solo
Hades
Hades
lackofnicks
Hades
Level 29
God Stats
8W - 8L
1,413 SR
Queue Stats
143W - 160L
1,408 Elo+
Party 1
Thor
Thor
xX_Pity-420_Xx
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,516 SR
1,418 Elo+

VS

Team Averages
Level 18
1,560 SR
1,469 Elo+
Thor
Thor
BigBearCheeks
Thor
Level 3
God Stats
9W - 16L
1,500 SR
Queue Stats
133W - 161L
1,500 Elo+
Solo
Bellona
Bellona
Enzo3011900
Bellona
Level 23
God Stats
3W - 0L
1,761 SR
Queue Stats
103W - 68L
1,535 Elo+
Solo
Skadi
Skadi
NanaKyuu
Skadi
Level 29
God Stats
12W - 17L
1,539 SR
Queue Stats
86W - 132L
1,252 Elo+
Solo
Chronos
Chronos
Qualle342w
Chronos
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
56W - 35L
1,836 Elo+
Solo
Ravana
Ravana
TTV_CALMDOWN
Ravana
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
227W - 310L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HardyDrwal
Tsukuyomi
14
8 / 6 / 8
9,435
497
9,116
14,595
5,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
14
4 / 6 / 7
8,582
452
6,513
13,627
6,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 2 / 3
7,959
419
4,862
9,806
3,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
7 / 5 / 9
8,712
459
15,695
18,967
12,701
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

1
0 / 2 / 0
5,108
269
217
1,231
143
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
9,608
506
10,979
17,032
6,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
Enzo3011900
Bellona
16
2 / 4 / 8
10,412
548
9,514
15,219
14,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Skadi
NanaKyuu
Skadi
13
3 / 3 / 1
9,714
511
4,959
6,657
3,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Qualle342w
Chronos
20
11 / 2 / 2
12,693
668
17,925
10,153
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
13
3 / 7 / 4
9,046
476
3,182
9,814
4,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
39
22
Kills
21
21
Deaths
22
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
6
3
0.58
W
Bellona
Enzo3011900
Bellona
2
4
8
1.5
L
Tsukuyomi
HardyDrwal
Tsukuyomi
8
6
8
2
L
Fenrir
4
6
7
1.25
W
Skadi
NanaKyuu
Skadi
3
3
1
1.17
W
Chronos
Qualle342w
Chronos
11
2
2
6
W
Ravana
3
7
4
0.71
L
3
2
3
2.25
L
7
5
9
2.3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,403
Damage
46,559
58,226
Taken
58,875
28,753
Mitigated
32,149
13,159
Healing
11,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,979
3,379
0
5,403
17,032
6,320
382
5,160
11,872
0
62,414
W
Bellona
Enzo3011900
Bellona
9,514
2,810
0
3,399
15,219
14,400
1,037
4,025
11,194
376
66,079
L
Tsukuyomi
HardyDrwal
Tsukuyomi
9,116
3,616
660
3,122
14,595
5,923
0
3,240
11,355
0
36,369
L
Fenrir
6,513
1,676
0
3,277
13,627
6,680
0
7,756
5,871
0
39,506
W
Skadi
NanaKyuu
Skadi
4,959
2,186
0
1,221
6,657
3,100
1,154
0
6,657
0
34,972
W
Chronos
Qualle342w
Chronos
17,925
6,854
0
1,103
10,153
4,304
2,466
2,090
8,063
108,511
0
W
Ravana
3,182
1,274
0
236
9,814
4,025
1,974
4,420
5,394
0
21,935
L
4,862
2,422
0
1,866
9,806
3,306
350
1,836
7,970
0
25,137
L
15,695
1,201
660
3,514
18,967
12,701
0
5,440
13,527
35,714
0
L
217
94
0
60
1,231
143
0
0
1,231
0
853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,796
Gold Earned
51,473
244
Minions Killed
455
0
Camps Cleared
0
1,395,780
Distance Traveled
1,765,506
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,608
506
92
5
0
355,271
0
W
Bellona
10,412
548
110
6
0
357,598
4
L
Tsukuyomi
9,435
497
69
4
0
340,043
0
L
Fenrir
8,582
452
78
4
0
337,686
1
W
Skadi
9,714
511
61
3
0
318,901
0
W
Chronos
12,693
668
150
8
0
376,362
0
W
Ravana
9,046
476
42
2
0
357,374
0
L
Neith
7,959
419
42
2
0
366,878
2
L
Hades
8,712
459
53
3
0
289,388
1
L
Thor
5,108
269
2
0
0
61,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role