Player Matchup

Vamana
Vamana
NThundurus
Vamana
Level 109
God Stats
4W - 1L
1,751 SR
Queue Stats
242W - 227L
1,552 Elo+
Party 2
Geb
Geb
P4P3S
Geb
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
RubixDHD
Sol
Level 89
God Stats
3W - 3L
1,692 SR
Queue Stats
118W - 97L
1,570 Elo+
Party 2
Vulcan
Vulcan
Бaдулундабад
Vulcan
Level 127
God Stats
9W - 13L
1,629 SR
Queue Stats
646W - 681L
1,545 Elo+
Solo
Ne Zha
Ne Zha
董灬小亮
Ne Zha
Level 66
God Stats
2W - 3L
1,539 SR
Queue Stats
51W - 67L
1,381 Elo+
Solo
Team Averages
Level 92
1,622 SR
1,510 Elo+

VS

Team Averages
Level 121
1,613 SR
1,520 Elo+
Odin
Odin
Babushka17
Odin
Level 65
God Stats
7W - 1L
1,752 SR
Queue Stats
156W - 138L
1,414 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Seniia
Ah Muzen Cab
Level 138
God Stats
4W - 5L
1,467 SR
Queue Stats
38W - 41L
1,575 Elo+
Party 1
Ares
Ares
ShayElric
Ares
Level 148
God Stats
2W - 1L
1,642 SR
Queue Stats
38W - 41L
1,575 Elo+
Party 1
Vulcan
Vulcan
llApollyonll
Vulcan
Level 145
God Stats
1W - 2L
1,705 SR
Queue Stats
152W - 161L
1,537 Elo+
Solo
Ah Puch
Ah Puch
roghly
Ah Puch
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
NThundurus
Vamana
17
3 / 7 / 3
11,009
917
7,751
24,512
22,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Geb
P4P3S
Geb
17
1 / 6 / 4
11,385
949
8,596
22,151
16,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
0 / 1 / 6
10,761
897
10,197
10,320
3,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 4 / 2
11,661
972
18,622
12,451
4,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
14
0 / 1 / 1
9,144
762
1,140
1,787
549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Team 1 Tickets

149

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 12
11,016
918
6,960
12,834
10,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Seniia
Ah Muzen Cab
17
1 / 1 / 10
10,820
902
13,016
9,574
3,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
17
7 / 3 / 11
11,882
990
14,234
14,101
13,033
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Vulcan
18
1 / 1 / 13
11,020
918
18,602
7,639
3,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
roghly
Ah Puch
19
7 / 0 / 10
12,407
1,034
15,066
5,246
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
75
8
Kills
19
19
Deaths
8
16
Assists
56
Player
Kills
Deaths
Assists
KDA
W
3
3
12
3
L
Vamana
NThundurus
Vamana
3
7
3
0.64
L
Geb
P4P3S
Geb
1
6
4
0.5
L
0
1
6
3
W
Ah Muzen Cab
Seniia
Ah Muzen Cab
1
1
10
6
W
Ares
7
3
11
4.17
W
Vulcan
1
1
13
7.5
W
Ah Puch
roghly
Ah Puch
7
0
10
12
L
4
4
2
1.25
L
Ne Zha
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,306
Damage
67,878
71,221
Taken
49,394
47,705
Mitigated
31,757
8,647
Healing
7,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,960
1,466
1,532
1,224
12,834
10,010
0
10,207
2,325
0
18,359
L
Vamana
NThundurus
Vamana
7,751
2,289
0
3,971
24,512
22,171
0
16,134
8,152
0
19,580
L
Geb
P4P3S
Geb
8,596
228
0
3,104
22,151
16,789
0
15,801
5,994
31,335
0
L
10,197
1,996
0
1,363
10,320
3,526
0
5,993
4,215
54,083
0
W
Ah Muzen Cab
Seniia
Ah Muzen Cab
13,016
3,609
0
2,154
9,574
3,522
0
6,578
2,884
0
42,385
W
Ares
14,234
347
0
887
14,101
13,033
0
11,399
2,544
19,015
0
W
Vulcan
18,602
7,196
0
476
7,639
3,068
0
4,844
2,741
48,111
0
W
Ah Puch
roghly
Ah Puch
15,066
413
0
1,241
5,246
2,124
0
3,635
1,485
37,464
0
L
18,622
4,255
0
185
12,451
4,670
0
8,513
3,678
41,486
0
L
Ne Zha
1,140
194
0
24
1,787
549
0
471
1,280
0
5,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,960
Gold Earned
57,145
266
Minions Killed
271
8
Camps Cleared
6
1,104,681
Distance Traveled
1,258,710
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,016
918
16
1
2
251,361
0
L
Vamana
11,009
917
34
3
1
264,257
3
L
Geb
11,385
949
36
3
2
238,322
0
L
Sol
10,761
897
105
9
3
250,663
3
W
Ah Muzen Cab
10,820
902
95
8
0
266,719
3
W
Ares
11,882
990
14
1
3
229,405
2
W
Vulcan
11,020
918
68
6
0
269,088
1
W
Ah Puch
12,407
1,034
78
7
1
242,137
1
L
Vulcan
11,661
972
73
6
1
266,599
3
L
Ne Zha
9,144
762
18
2
1
84,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role