Player Matchup

Hercules
Hercules
Dat_Boogie_Boy-t
Hercules
Level 22
God Stats
5W - 5L
1,582 SR
Queue Stats
50W - 45L
1,451 Elo+
Solo
Fenrir
Fenrir
JR97
Fenrir
Level 17
God Stats
20W - 11L
1,730 SR
Queue Stats
95W - 74L
1,527 Elo+
Solo
Set
Set
joselinares2404
Set
Level 27
God Stats
34W - 37L
1,274 SR
Queue Stats
236W - 251L
1,385 Elo+
Solo
Medusa
Medusa
kill038aking
Medusa
Level 30
God Stats
18W - 7L
1,660 SR
Queue Stats
18W - 7L
1,666 Elo+
Solo
Artemis
Artemis
shesokenz
Artemis
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 15L
1,649 Elo+
Solo
Team Averages
Level 20
1,549 SR
1,536 Elo+

VS

Team Averages
Level 23
1,531 SR
1,490 Elo+
Arachne
Arachne
Queen-Cassi
Arachne
Level 17
God Stats
10W - 17L
1,432 SR
Queue Stats
15W - 25L
1,379 Elo+
Solo
Agni
Agni
XXBlackBearXXX
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,498 Elo+
Solo
Achilles
Achilles
XxBlackhawk455xX
Achilles
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,472 Elo+
Solo
Neith
Neith
marmad
Neith
Level 29
God Stats
9W - 4L
1,782 SR
Queue Stats
27W - 21L
1,603 Elo+
Solo
Persephone
Persephone
mjgcomputer
Persephone
Level 29
God Stats
6W - 10L
1,440 SR
Queue Stats
350W - 328L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 7
6,111
470
2,220
4,728
1,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
JR97
Fenrir
14
7 / 0 / 2
8,053
619
6,231
9,787
4,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 1
6,587
507
3,299
9,760
3,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
13
4 / 1 / 3
7,316
563
5,049
5,920
1,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
shesokenz
Artemis
9
0 / 5 / 3
5,701
439
2,411
7,203
2,008
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Queen-Cassi
Arachne
10
4 / 5 / 0
6,594
507
4,279
10,044
3,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

1
0 / 0 / 0
3,985
307
0
0
0
12
2 / 1 / 0
7,102
546
5,875
8,551
6,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
marmad
Neith
11
2 / 2 / 1
6,641
511
4,515
5,304
2,136
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
mjgcomputer
Persephone
10
0 / 4 / 0
6,188
476
4,660
6,637
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
12
Kills
8
10
Deaths
12
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
Fenrir
JR97
Fenrir
7
0
2
8
L
Arachne
Queen-Cassi
Arachne
4
5
0
0.8
L
0
0
0
0
L
2
1
0
2
W
0
2
1
0.25
W
Medusa
4
1
3
5.5
L
Neith
marmad
Neith
2
2
1
1.25
L
Persephone
mjgcomputer
Persephone
0
4
0
0
W
Artemis
shesokenz
Artemis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,210
Damage
19,329
37,398
Taken
30,536
13,611
Mitigated
14,383
8,489
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,220
640
222
827
4,728
1,549
792
888
3,720
0
12,391
W
Fenrir
JR97
Fenrir
6,231
730
0
2,498
9,787
4,247
0
811
8,872
0
62,198
L
Arachne
Queen-Cassi
Arachne
4,279
2,543
0
1,954
10,044
3,947
389
0
10,044
0
24,349
L
0
0
0
0
0
0
0
0
0
0
0
L
5,875
999
0
3,375
8,551
6,664
0
0
8,551
0
36,810
W
3,299
1,261
0
2,362
9,760
3,854
138
0
9,235
0
35,342
W
Medusa
5,049
2,186
0
2,580
5,920
1,953
2,578
1,428
4,282
0
40,593
L
Neith
marmad
Neith
4,515
1,502
0
2,169
5,304
2,136
0
0
5,304
0
33,107
L
Persephone
mjgcomputer
Persephone
4,660
439
0
802
6,637
1,636
315
0
6,635
34,714
0
W
Artemis
shesokenz
Artemis
2,411
1,407
0
0
7,203
2,008
0
977
6,104
0
18,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,768
Gold Earned
30,510
330
Minions Killed
238
0
Camps Cleared
0
1,074,056
Distance Traveled
881,329
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,111
470
22
2
0
180,236
3
W
Fenrir
8,053
619
116
9
0
274,542
1
L
Arachne
6,594
507
53
4
0
212,351
0
L
Agni
3,985
307
0
0
0
0
0
L
Achilles
7,102
546
63
5
0
226,576
6
W
Set
6,587
507
82
6
0
229,332
0
W
Medusa
7,316
563
70
5
0
196,265
0
L
Neith
6,641
511
59
5
0
212,981
1
L
Persephone
6,188
476
63
5
0
229,421
1
W
Artemis
5,701
439
40
3
0
193,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role