Player Matchup

Bacchus
Bacchus
El_chapo_the3rd
Bacchus
Level 28
God Stats
0W - 1L
1,245 SR
Queue Stats
80W - 92L
1,534 Elo+
Solo
Chaac
Chaac
EverBotEV
Chaac
Level 8
God Stats
3W - 12L
1,099 SR
Queue Stats
3W - 15L
1,052 Elo+
Solo
Bakasura
Bakasura
TvcoWako
Bakasura
Level 21
God Stats
1W - 4L
1,309 SR
Queue Stats
16W - 20L
1,360 Elo+
Solo
Chronos
Chronos
ZunlloBuller
Chronos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 83L
1,505 Elo+
Solo
Nike
Nike
kaodle
Nike
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,356 Elo+
Solo
Team Averages
Level 17
1,330 SR
1,362 Elo+

VS

Team Averages
Level 11
1,472 SR
1,521 Elo+
Pele
Pele
Cubbitobb
Pele
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,798 Elo+
Solo
Ymir
Ymir
MyCommiePotatoe
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
SadBoiSinceBirth
Tiamat
Level 25
God Stats
4W - 5L
1,317 SR
Queue Stats
91W - 97L
1,425 Elo+
Solo
Chiron
Chiron
Striekem
Chiron
Level 6
God Stats
1W - 1L
1,265 SR
Queue Stats
11W - 14L
1,182 Elo+
Solo
Hercules
Hercules
Super_Lame420
Hercules
Level 9
God Stats
1W - 0L
1,780 SR
Queue Stats
53W - 44L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,342
459
2,874
9,220
9,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chaac
EverBotEV
Chaac
12
0 / 5 / 1
7,424
464
4,072
10,470
7,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
TvcoWako
Bakasura
10
2 / 7 / 2
7,050
441
4,653
9,751
4,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
ZunlloBuller
Chronos
13
5 / 8 / 1
8,216
514
8,885
14,459
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nike
kaodle
Nike
9
2 / 7 / 2
6,698
419
2,732
10,841
6,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
16 / 2 / 2
11,097
694
15,154
9,741
4,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
5 / 8 / 8
8,362
523
5,680
12,078
9,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 3 / 9
7,786
487
2,904
6,330
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Striekem
Chiron
17
4 / 0 / 4
10,350
647
6,561
8,257
3,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Super_Lame420
Hercules
14
3 / 0 / 4
8,810
551
4,591
8,721
7,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
10
Kills
28
30
Deaths
13
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Pele
16
2
2
8.5
L
1
3
0
0.33
L
Chaac
EverBotEV
Chaac
0
5
1
0.1
W
5
8
8
1.13
W
0
3
9
1.5
W
Chiron
Striekem
Chiron
4
0
4
6
W
Hercules
Super_Lame420
Hercules
3
0
4
5
L
Bakasura
TvcoWako
Bakasura
2
7
2
0.43
L
Chronos
ZunlloBuller
Chronos
5
8
1
0.69
L
Nike
kaodle
Nike
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,216
Damage
34,890
54,741
Taken
45,127
31,240
Mitigated
27,382
10,108
Healing
10,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
15,154
4,496
0
1,345
9,741
4,431
1,194
2,359
7,332
0
83,746
L
2,874
636
112
1,257
9,220
9,183
210
2,144
7,076
30,668
0
L
Chaac
EverBotEV
Chaac
4,072
1,155
0
2,646
10,470
7,003
271
1,134
9,336
0
37,234
W
5,680
1,938
0
921
12,078
9,419
320
3,179
8,718
26,031
0
W
2,904
202
0
1,580
6,330
2,943
955
4,079
2,134
26,731
0
W
Chiron
Striekem
Chiron
6,561
3,732
419
4,146
8,257
3,334
2,132
971
7,261
0
85,680
W
Hercules
Super_Lame420
Hercules
4,591
1,840
0
2,047
8,721
7,255
818
1,477
7,099
0
35,158
L
Bakasura
TvcoWako
Bakasura
4,653
3,357
0
1,645
9,751
4,405
741
784
8,927
0
22,887
L
Chronos
ZunlloBuller
Chronos
8,885
2,606
0
3,578
14,459
4,439
794
2,268
11,889
42,881
0
L
Nike
kaodle
Nike
2,732
414
0
870
10,841
6,210
239
1,798
8,879
2,709
23,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,730
Gold Earned
46,405
342
Minions Killed
461
0
Camps Cleared
0
1,336,038
Distance Traveled
1,517,986
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,097
694
125
8
0
360,072
1
L
Bacchus
7,342
459
70
4
0
301,726
0
L
Chaac
7,424
464
84
5
0
225,506
0
W
Ymir
8,362
523
41
3
0
293,081
1
W
Tiamat
7,786
487
56
4
0
283,368
0
W
Chiron
10,350
647
160
10
0
288,804
4
W
Hercules
8,810
551
79
5
0
292,661
1
L
Bakasura
7,050
441
60
4
0
303,697
3
L
Chronos
8,216
514
86
5
0
252,832
0
L
Nike
6,698
419
42
3
0
252,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role