Player Matchup

Janus
Janus
Du3thepuma
Janus
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,354 Elo+
Party 2
Nox
Nox
MrFerran
Nox
Level 107
God Stats
1W - 1L
1,432 SR
Queue Stats
14W - 21L
1,472 Elo+
Party 3
King Arthur
King Arthur
Smizles
King Arthur
Level 117
God Stats
3W - 2L
1,616 SR
Queue Stats
121W - 79L
1,509 Elo+
Party 2
Anhur
Anhur
thekiller9
Anhur
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,434 Elo+
Party 3
Team Averages
Level 98
1,512 SR
1,442 Elo+

VS

Team Averages
Level 65
1,510 SR
1,235 Elo+
Bacchus
Bacchus
Dushik
Bacchus
Level 109
God Stats
0W - 1L
1,565 SR
Queue Stats
6W - 8L
1,229 Elo+
Party 1
Awilix
Awilix
Gangmar
Awilix
Level 48
God Stats
0W - 1L
1,861 SR
Queue Stats
5W - 5L
1,252 Elo+
Party 1
Tiamat
Tiamat
Hloodw
Tiamat
Level 71
God Stats
1W - 2L
1,600 SR
Queue Stats
6W - 8L
1,229 Elo+
Party 1
Neith
Neith
egorka0102
Neith
Level 33
God Stats
0W - 1L
1,014 SR
Queue Stats
6W - 8L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
5 / 2 / 6
12,623
789
12,570
7,554
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 3 / 5
12,997
812
11,379
10,178
4,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Smizles
King Arthur
18
4 / 2 / 12
12,760
798
16,518
26,276
20,709
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
17
2 / 5 / 6
11,997
750
7,837
13,858
5,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dushik
Bacchus
17
3 / 4 / 7
12,074
755
10,429
22,336
27,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
Gangmar
Awilix
18
4 / 4 / 5
11,350
709
9,281
12,862
5,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Hloodw
Tiamat
19
3 / 3 / 3
12,051
753
13,294
16,113
11,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
16
2 / 5 / 3
10,312
645
7,708
9,017
3,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
16
Kills
12
12
Deaths
16
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
5
2
6
4
L
Bacchus
Dushik
Bacchus
3
4
7
1.63
L
Awilix
Gangmar
Awilix
4
4
5
1.63
L
Tiamat
Hloodw
Tiamat
3
3
3
1.5
W
5
3
5
2.5
W
King Arthur
Smizles
King Arthur
4
2
12
5
L
Neith
2
5
3
0.7
W
Anhur
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,304
Damage
40,712
57,866
Taken
60,328
32,908
Mitigated
48,264
14,547
Healing
9,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
12,570
828
0
2,312
7,554
2,726
1,308
3,895
3,659
40,158
0
L
Bacchus
Dushik
Bacchus
10,429
431
0
5,029
22,336
27,682
230
9,658
12,390
29,425
0
L
Awilix
Gangmar
Awilix
9,281
3,000
0
820
12,862
5,487
255
3,852
8,956
0
34,304
L
Tiamat
Hloodw
Tiamat
13,294
912
0
2,866
16,113
11,225
253
6,687
9,327
66,589
0
W
11,379
1,492
0
710
10,178
4,370
3,089
4,768
5,410
50,489
0
W
King Arthur
Smizles
King Arthur
16,518
1,193
0
9,821
26,276
20,709
138
8,783
16,962
0
42,073
L
Neith
7,708
1,688
0
1,071
9,017
3,870
596
3,741
5,146
0
28,457
W
Anhur
7,837
2,814
0
1,704
13,858
5,103
2,600
6,843
7,015
0
42,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,377
Gold Earned
45,787
313
Minions Killed
274
8
Camps Cleared
12
1,239,023
Distance Traveled
1,167,688
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,623
789
87
5
2
301,078
2
L
Bacchus
12,074
755
41
3
2
279,524
0
L
Awilix
11,350
709
51
3
2
318,072
0
L
Tiamat
12,051
753
125
8
8
314,502
2
W
Nox
12,997
812
97
6
2
297,804
4
W
King Arthur
12,760
798
51
3
4
362,898
3
L
Neith
10,312
645
57
4
0
255,590
0
W
Anhur
11,997
750
78
5
0
277,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role