Player Matchup

Neith
Neith
PrincessUna
Neith
Level 156
God Stats
258W - 127L
1,717 SR
Queue Stats
545W - 240L
1,709 Elo+
Party 2
Sobek
Sobek
Seniia
Sobek
Level 138
God Stats
12W - 10L
1,686 SR
Queue Stats
54W - 48L
1,629 Elo+
Party 3
Artemis
Artemis
ShayElric
Artemis
Level 148
God Stats
6W - 3L
1,618 SR
Queue Stats
54W - 48L
1,629 Elo+
Party 3
Hades
Hades
Swampy1
Hades
Level 156
God Stats
5W - 1L
1,471 SR
Queue Stats
18W - 12L
1,674 Elo+
Party 2
Tyr
Tyr
TechnoPride
Tyr
Level 124
God Stats
19W - 21L
1,505 SR
Queue Stats
344W - 351L
1,544 Elo+
Solo
Team Averages
Level 144
1,600 SR
1,637 Elo+

VS

Team Averages
Level 132
1,637 SR
1,591 Elo+
Sobek
Sobek
Jakaryus41
Sobek
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
NailSmile
Danzaburou
Level 148
God Stats
2W - 2L
1,776 SR
Queue Stats
28W - 28L
1,625 Elo+
Party 1
Nu Wa
Nu Wa
TataYolo
Nu Wa
Level 147
God Stats
8W - 8L
1,561 SR
Queue Stats
85W - 82L
1,630 Elo+
Party 1
Olorun
Olorun
czyth
Olorun
Level 121
God Stats
0W - 1L
1,721 SR
Queue Stats
8W - 8L
1,588 Elo+
Party 1
Chaac
Chaac
greenhydra333
Chaac
Level 142
God Stats
4W - 10L
1,625 SR
Queue Stats
103W - 97L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 8
10,882
907
18,737
12,594
6,750
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Seniia
Sobek
15
3 / 2 / 12
9,728
811
4,387
13,800
15,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
ShayElric
Artemis
16
2 / 0 / 9
9,403
784
12,505
5,765
2,652
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Swampy1
Hades
17
6 / 1 / 6
10,521
877
15,099
14,349
8,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
4 / 1 / 9
9,534
795
7,798
10,543
10,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
1 / 5 / 1
7,854
655
7,063
16,338
11,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
NailSmile
Danzaburou
14
1 / 7 / 2
7,892
658
8,048
13,368
5,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
TataYolo
Nu Wa
14
0 / 4 / 2
7,609
634
7,301
9,207
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
czyth
Olorun
14
2 / 3 / 1
8,398
700
8,733
8,430
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 5 / 3
7,605
634
10,400
15,892
11,315
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
24
Kills
4
4
Deaths
24
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
5
1
0.3
L
Danzaburou
NailSmile
Danzaburou
1
7
2
0.29
W
9
0
8
13
W
Sobek
Seniia
Sobek
3
2
12
4.5
W
Artemis
ShayElric
Artemis
2
0
9
6.5
W
Hades
Swampy1
Hades
6
1
6
9
L
Nu Wa
TataYolo
Nu Wa
0
4
2
0.25
W
4
1
9
8.5
L
Olorun
czyth
Olorun
2
3
1
0.83
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,526
Damage
41,545
57,051
Taken
63,235
44,579
Mitigated
35,490
21,409
Healing
13,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
7,063
362
0
3,775
16,338
11,558
0
3,781
12,382
13,479
0
L
Danzaburou
NailSmile
Danzaburou
8,048
2,810
0
1,433
13,368
5,524
1
2,684
10,609
0
29,321
W
18,737
10,288
0
6,437
12,594
6,750
1,540
4,751
7,843
0
50,943
W
Sobek
Seniia
Sobek
4,387
444
0
2,507
13,800
15,469
1
4,979
8,821
12,795
0
W
Artemis
ShayElric
Artemis
12,505
5,336
0
0
5,765
2,652
1,512
1,683
4,082
0
45,454
W
Hades
Swampy1
Hades
15,099
2,680
111
9,206
14,349
8,898
654
7,047
7,302
44,574
0
L
Nu Wa
TataYolo
Nu Wa
7,301
1,303
0
1,717
9,207
3,604
0
3,492
5,715
28,983
0
W
7,798
172
0
3,148
10,543
10,810
205
5,213
5,330
0
18,611
L
Olorun
czyth
Olorun
8,733
3,458
465
2,824
8,430
3,489
0
2,789
5,541
21,805
0
L
10,400
918
0
3,410
15,892
11,315
0
6,856
9,011
0
30,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,068
Gold Earned
39,358
316
Minions Killed
220
10
Camps Cleared
5
1,170,685
Distance Traveled
1,129,995
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,854
655
21
2
0
244,398
4
L
Danzaburou
7,892
658
59
5
3
193,797
1
W
Neith
10,882
907
81
7
2
234,092
3
W
Sobek
9,728
811
27
2
0
243,094
5
W
Artemis
9,403
784
96
8
2
211,781
3
W
Hades
10,521
877
94
8
4
232,907
1
L
Nu Wa
7,609
634
53
4
1
224,526
4
W
Tyr
9,534
795
18
2
2
248,811
4
L
Olorun
8,398
700
36
3
0
228,839
2
L
Chaac
7,605
634
51
4
1
238,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role