Player Matchup

Scylla
Scylla
DrHedron
Scylla
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Falillo5
Serqet
Level 27
God Stats
1W - 1L
1,831 SR
Queue Stats
47W - 24L
1,725 Elo+
Solo
Apollo
Apollo
GinNR
Apollo
Level 28
God Stats
10W - 6L
1,749 SR
Queue Stats
49W - 26L
1,733 Elo+
Solo
Nox
Nox
Nenesha
Nox
Level 23
God Stats
0W - 1L
1,518 SR
Queue Stats
22W - 15L
1,410 Elo+
Party 2
Medusa
Medusa
SEPHY94
Medusa
Level 17
God Stats
2W - 1L
1,729 SR
Queue Stats
15W - 12L
1,410 Elo+
Party 2
Team Averages
Level 24
1,665 SR
1,556 Elo+

VS

Team Averages
Level 18
1,686 SR
1,711 Elo+
Rama
Rama
LokiThyKingV2
Rama
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 48L
1,786 Elo+
Party 3
Ares
Ares
ObichDeutschBin
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 92L
1,673 Elo+
Party 1
Kukulkan
Kukulkan
Yanelle
Kukulkan
Level 6
God Stats
6W - 0L
1,880 SR
Queue Stats
12W - 7L
1,654 Elo+
Solo
Bellona
Bellona
freecanter
Bellona
Level 28
God Stats
4W - 1L
1,831 SR
Queue Stats
92W - 85L
1,673 Elo+
Party 1
Ullr
Ullr
Çameron
Ullr
Level 18
God Stats
13W - 10L
1,720 SR
Queue Stats
106W - 43L
1,770 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DrHedron
Scylla
12
3 / 2 / 1
7,203
515
3,814
5,102
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Falillo5
Serqet
11
3 / 5 / 5
6,773
484
6,708
9,709
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
GinNR
Apollo
12
3 / 2 / 1
7,443
532
7,012
11,850
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
9
1 / 3 / 3
6,005
429
2,967
7,899
6,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
SEPHY94
Medusa
10
1 / 5 / 2
6,210
444
5,226
11,070
3,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 0
9,117
651
9,594
9,794
2,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 6
7,624
545
5,064
9,144
5,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Yanelle
Kukulkan
13
1 / 4 / 2
7,581
542
3,296
6,610
2,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
freecanter
Bellona
13
1 / 3 / 1
7,534
538
4,415
9,238
6,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ullr
16
8 / 1 / 3
9,236
660
10,646
7,736
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
11
Kills
17
17
Deaths
11
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
DrHedron
Scylla
3
2
1
1.75
L
Serqet
Falillo5
Serqet
3
5
5
1.1
L
Apollo
GinNR
Apollo
3
2
1
1.75
W
6
1
0
6
L
Nox
1
3
3
0.83
W
1
2
6
2
L
Medusa
SEPHY94
Medusa
1
5
2
0.4
W
Kukulkan
Yanelle
Kukulkan
1
4
2
0.5
W
Bellona
freecanter
Bellona
1
3
1
0.5
W
Ullr
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,727
Damage
33,015
45,630
Taken
42,522
19,579
Mitigated
20,837
9,577
Healing
11,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DrHedron
Scylla
3,814
989
0
1,549
5,102
1,531
0
1,482
3,620
47,811
0
L
Serqet
Falillo5
Serqet
6,708
802
0
2,058
9,709
3,588
0
2,959
6,750
0
30,210
L
Apollo
GinNR
Apollo
7,012
4,081
0
2,201
11,850
4,181
590
1,925
9,925
0
47,181
W
9,594
7,002
0
4,980
9,794
2,922
97
1,437
7,857
0
68,094
L
Nox
2,967
571
0
2,471
7,899
6,732
0
542
7,357
13,440
0
W
5,064
278
0
920
9,144
5,524
0
1,725
7,026
21,012
0
L
Medusa
SEPHY94
Medusa
5,226
2,131
0
1,298
11,070
3,547
32
1,452
9,618
0
32,644
W
Kukulkan
Yanelle
Kukulkan
3,296
478
0
380
6,610
2,529
0
2,006
4,364
47,870
0
W
Bellona
freecanter
Bellona
4,415
1,408
0
2,085
9,238
6,862
1,042
0
9,088
0
42,767
W
Ullr
10,646
4,048
0
3,398
7,736
3,000
0
1,159
6,448
0
65,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,634
Gold Earned
41,092
324
Minions Killed
496
0
Camps Cleared
0
1,279,937
Distance Traveled
1,386,336
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,203
515
94
7
0
202,317
4
L
Serqet
6,773
484
61
4
0
274,343
3
L
Apollo
7,443
532
89
6
0
281,073
2
W
Rama
9,117
651
122
9
0
233,863
2
L
Nox
6,005
429
14
1
0
268,819
5
W
Ares
7,624
545
21
2
0
293,549
4
L
Medusa
6,210
444
66
5
0
253,385
4
W
Kukulkan
7,581
542
105
8
0
266,368
0
W
Bellona
7,534
538
106
8
0
290,575
3
W
Ullr
9,236
660
142
10
0
301,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role