Player Matchup

Gilgamesh
Gilgamesh
Aziller99
Gilgamesh
Level 28
God Stats
2W - 3L
1,304 SR
Queue Stats
26W - 30L
1,360 Elo+
Party 1
Aphrodite
Aphrodite
Badhunter1002
Aphrodite
Level 11
God Stats
0W - 3L
1,304 SR
Queue Stats
9W - 8L
1,560 Elo+
Party 1
Bakasura
Bakasura
DysmasDean
Bakasura
Level 28
God Stats
0W - 1L
1,911 SR
Queue Stats
15W - 12L
1,571 Elo+
Party 1
Neith
Neith
Raffaello147
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,584 Elo+
Party 1
Janus
Janus
watch659out
Janus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 95L
1,545 Elo+
Party 1
Team Averages
Level 36
1,504 SR
1,524 Elo+

VS

Team Averages
Level 43
1,578 SR
1,728 Elo+
Bastet
Bastet
BigPipa
Bastet
Level 6
God Stats
8W - 2L
1,500 SR
Queue Stats
50W - 30L
1,561 Elo+
Solo
Cerberus
Cerberus
MT4BZ
Cerberus
Level 106
God Stats
9W - 11L
1,630 SR
Queue Stats
327W - 277L
1,594 Elo+
Party 2
Set
Set
Siekoow
Set
Level 12
God Stats
8W - 0L
1,500 SR
Queue Stats
86W - 30L
1,828 Elo+
Party 2
Hercules
Hercules
chxtah
Hercules
Level 89
God Stats
9W - 4L
1,762 SR
Queue Stats
53W - 43L
1,689 Elo+
Party 2
Eset
Eset
coldraìn
Eset
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 4L
1,966 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aziller99
Gilgamesh
14
1 / 6 / 0
8,641
455
1,803
12,933
6,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
Badhunter1002
Aphrodite
12
2 / 8 / 5
8,636
455
5,386
13,678
5,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
DysmasDean
Bakasura
15
3 / 5 / 1
9,334
491
5,790
16,704
5,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 8 / 4
8,895
468
8,728
13,779
3,716
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 10 / 3
8,122
427
6,532
12,252
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BigPipa
Bastet
17
5 / 1 / 8
11,148
587
9,518
14,919
5,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
MT4BZ
Cerberus
17
7 / 0 / 4
11,256
592
9,512
11,795
11,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
19
8 / 3 / 11
12,131
638
10,567
13,141
7,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
chxtah
Hercules
13
3 / 3 / 12
9,897
521
6,670
16,351
11,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
18
14 / 2 / 7
12,642
665
13,880
8,975
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
79
9
Kills
37
37
Deaths
9
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aziller99
Gilgamesh
1
6
0
0.17
L
Aphrodite
Badhunter1002
Aphrodite
2
8
5
0.56
W
Bastet
BigPipa
Bastet
5
1
8
9
L
Bakasura
DysmasDean
Bakasura
3
5
1
0.7
W
Cerberus
MT4BZ
Cerberus
7
0
4
9
L
3
8
4
0.63
W
Set
8
3
11
4.5
W
Hercules
chxtah
Hercules
3
3
12
3
W
Eset
14
2
7
8.75
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,239
Damage
50,147
69,346
Taken
65,181
24,907
Mitigated
38,984
14,781
Healing
25,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aziller99
Gilgamesh
1,803
396
0
1,707
12,933
6,666
560
6,902
5,927
0
33,233
L
Aphrodite
Badhunter1002
Aphrodite
5,386
875
2,685
4,536
13,678
5,684
678
1,440
12,208
30,463
0
W
Bastet
BigPipa
Bastet
9,518
2,936
0
6,193
14,919
5,780
1,724
2,224
12,545
0
76,912
L
Bakasura
DysmasDean
Bakasura
5,790
4,748
0
3,495
16,704
5,789
0
4,043
12,563
0
44,647
W
Cerberus
MT4BZ
Cerberus
9,512
450
0
4,940
11,795
11,139
350
1,572
9,985
62,632
0
L
8,728
4,223
0
1,921
13,779
3,716
3,079
3,724
9,969
0
35,979
W
Set
10,567
4,479
0
2,934
13,141
7,081
1,477
3,592
9,357
19
100,904
W
Hercules
chxtah
Hercules
6,670
2,508
0
6,235
16,351
11,102
580
5,209
11,092
0
26,042
W
Eset
13,880
835
1,174
3,546
8,975
3,882
644
2,572
6,348
81,926
0
L
6,532
213
0
437
12,252
3,052
126
6,676
5,268
52,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,628
Gold Earned
57,074
404
Minions Killed
571
0
Camps Cleared
0
1,757,133
Distance Traveled
1,902,436
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,641
455
75
4
0
353,882
0
L
Aphrodite
8,636
455
64
3
0
356,816
2
W
Bastet
11,148
587
122
6
0
388,201
3
L
Bakasura
9,334
491
105
6
0
401,894
2
W
Cerberus
11,256
592
130
7
0
367,400
2
L
Neith
8,895
468
61
3
0
306,396
4
W
Set
12,131
638
139
7
0
362,606
5
W
Hercules
9,897
521
38
2
0
411,484
9
W
Eset
12,642
665
142
7
0
372,745
4
L
Janus
8,122
427
99
5
0
338,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role