Player Matchup

Yemoja
Yemoja
Platinum IV
Daveyzz
Yemoja
Platinum IV
Level 148
God Stats
3W - 3L
1,737 SR
Queue Stats
213W - 220L
1,784 MMR
Solo
Hun Batz
Hun Batz
Platinum II
Jeff_rbb
Hun Batz
Platinum II
Level 145
God Stats
12W - 5L
1,938 SR
Queue Stats
36W - 28L
1,980 MMR
Party 1
Tyr
Tyr
Gold I
RoyVlie
Tyr
Gold I
Level 125
God Stats
4W - 1L
1,768 SR
Queue Stats
101W - 94L
1,775 MMR
Party 1
Ah Puch
Ah Puch
Gold II
ToxicNapalmDead
Ah Puch
Gold II
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 38L
1,819 MMR
Solo
Artemis
Artemis
Platinum IV
o JuGGaRNauT o
Artemis
Platinum IV
Level 147
God Stats
17W - 13L
1,584 SR
Queue Stats
158W - 155L
1,800 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,705 SR
1,832 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,651 SR
1,830 MMR
Osiris
Osiris
Platinum V
ChomLi0036
Osiris
Platinum V
Level 42
God Stats
1W - 2L
1,652 SR
Queue Stats
36W - 20L
1,857 MMR
Solo
Anhur
Anhur
Platinum II
HnGo PHANTOM
Anhur
Platinum II
Level 140
God Stats
43W - 44L
1,541 SR
Queue Stats
673W - 654L
1,867 MMR
Party 2
Ymir
Ymir
Platinum IV
IchiizokuDesu
Ymir
Platinum IV
Level 118
God Stats
3W - 1L
1,845 SR
Queue Stats
161W - 153L
1,729 MMR
Solo
Mercury
Mercury
Platinum II
SupremeCommunist
Mercury
Platinum II
Level 157
God Stats
19W - 9L
1,586 SR
Queue Stats
140W - 128L
1,823 MMR
Solo
Janus
Janus
Platinum II
TheeKaiser
Janus
Platinum II
Level 136
God Stats
13W - 17L
1,634 SR
Queue Stats
179W - 165L
1,875 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Daveyzz
Yemoja
9
0 / 1 / 6
5,581
507
2,047
4,421
1,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Jeff_rbb
Hun Batz
12
9 / 0 / 0
7,386
671
5,399
6,318
1,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
11
0 / 1 / 1
5,832
530
3,106
6,906
4,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 0 / 1
6,458
587
5,243
3,296
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 1 / 6
6,465
588
4,325
6,357
1,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AthenaDanzaburouTiamatScyllaSobek

VS

Bans
SetKhepriTsukuyomiGebCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ChomLi0036
Osiris
12
1 / 0 / 1
6,635
603
5,084
5,744
4,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
0 / 3 / 0
5,626
511
5,367
6,711
1,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
5,116
465
2,540
9,564
3,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 2 / 1
5,712
519
2,318
7,096
2,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
10
0 / 3 / 0
5,570
506
1,089
5,283
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
11
Kills
3
3
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
ChomLi0036
Osiris
1
0
1
1.5
W
Yemoja
Daveyzz
Yemoja
0
1
6
3
L
0
3
0
0
L
0
3
0
0
W
Hun Batz
Jeff_rbb
Hun Batz
9
0
0
9
W
Tyr
0
1
1
0.5
L
2
2
1
1.25
L
Janus
0
3
0
0
W
1
0
1
1.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,120
Damage
16,398
27,298
Taken
34,398
10,198
Mitigated
12,721
11,531
Healing
10,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
ChomLi0036
Osiris
5,084
955
0
2,400
5,744
4,224
0
0
5,744
0
37,728
W
Yemoja
Daveyzz
Yemoja
2,047
859
1,347
1,754
4,421
1,452
0
912
3,489
13,175
0
L
5,367
2,813
0
1,771
6,711
1,593
0
863
5,848
0
32,373
L
2,540
538
0
2,136
9,564
3,559
0
3,790
5,774
8,957
0
W
Hun Batz
Jeff_rbb
Hun Batz
5,399
1,570
0
2,234
6,318
1,869
0
628
5,615
0
48,175
W
Tyr
3,106
356
0
2,042
6,906
4,478
0
0
6,631
0
26,867
L
2,318
807
0
2,838
7,096
2,057
0
1,156
5,940
0
23,558
L
Janus
1,089
83
0
1,333
5,283
1,288
0
1,481
3,802
32,778
0
W
5,243
112
0
1,770
3,296
946
0
1,038
2,202
45,551
0
W
4,325
1,774
0
2,384
6,357
1,453
0
925
5,432
0
36,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,722
Gold Earned
28,659
337
Minions Killed
328
0
Camps Cleared
0
1,067,972
Distance Traveled
1,029,318
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,635
603
94
9
0
187,243
2
W
Yemoja
5,581
507
19
2
0
196,387
0
L
Anhur
5,626
511
66
6
0
178,739
3
L
Ymir
5,116
465
8
1
0
220,379
4
W
Hun Batz
7,386
671
82
7
0
247,947
2
W
Tyr
5,832
530
67
6
0
229,988
0
L
Mercury
5,712
519
57
5
0
239,204
5
L
Janus
5,570
506
103
9
0
203,753
7
W
Ah Puch
6,458
587
97
9
0
219,627
2
W
Artemis
6,465
588
72
7
0
174,023
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role