Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Alucard1928
Sylvanus
Level 141
God Stats
159W - 125L
1,595 SR
Queue Stats
600W - 564L
1,631 Elo+
Party 3
Tiamat
Tiamat
CLOUDforEUNITED
Tiamat
Level 148
God Stats
14W - 11L
1,694 SR
Queue Stats
338W - 338L
1,557 Elo+
Party 1
Artemis
Artemis
DuroJay
Artemis
Level 156
God Stats
7W - 6L
1,099 SR
Queue Stats
666W - 608L
1,655 Elo+
Party 3
Merlin
Merlin
Pajyx
Merlin
Level 159
God Stats
28W - 25L
1,247 SR
Queue Stats
586W - 541L
1,579 Elo+
Solo
Team Averages
Level 153
1,427 SR
1,584 Elo+

VS

Team Averages
Level 104
1,505 SR
1,580 Elo+
Ares
Ares
Fernandes x 10
Ares
Level 88
God Stats
4W - 11L
1,478 SR
Queue Stats
121W - 137L
1,586 Elo+
Party 2
Pele
Pele
RanaEnmas6
Pele
Level 129
God Stats
20W - 24L
1,327 SR
Queue Stats
372W - 346L
1,604 Elo+
Solo
Sun Wukong
Sun Wukong
WHJ Joshy
Sun Wukong
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
172W - 168L
1,573 Elo+
Party 2
Janus
Janus
WHJ Neeky
Janus
Level 123
God Stats
24W - 18L
1,668 SR
Queue Stats
183W - 191L
1,591 Elo+
Party 2
Izanami
Izanami
rsus02
Izanami
Level 75
God Stats
21W - 21L
1,551 SR
Queue Stats
67W - 71L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 2 / 4
7,329
564
6,289
9,165
4,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
Alucard1928
Sylvanus
10
1 / 2 / 5
7,056
543
3,227
9,095
4,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
4 / 0 / 4
8,549
658
8,265
6,212
4,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
DuroJay
Artemis
12
3 / 1 / 1
7,967
613
5,941
6,225
2,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Pajyx
Merlin
13
3 / 0 / 1
7,542
580
5,964
3,560
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
5,835
449
4,413
10,994
5,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 4 / 2
6,582
506
4,984
9,477
5,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
WHJ Joshy
Sun Wukong
12
0 / 3 / 2
6,375
490
3,513
9,355
4,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
WHJ Neeky
Janus
13
3 / 1 / 0
7,385
568
3,853
5,488
2,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
rsus02
Izanami
11
0 / 2 / 1
6,356
489
2,720
5,367
1,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
15
Kills
5
5
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
2
4
3
W
Sylvanus
Alucard1928
Sylvanus
1
2
5
1.75
W
4
0
4
6
W
Artemis
DuroJay
Artemis
3
1
1
3.5
L
0
5
3
0.3
W
Merlin
Pajyx
Merlin
3
0
1
3.5
L
2
4
2
0.75
L
Sun Wukong
WHJ Joshy
Sun Wukong
0
3
2
0.33
L
Janus
WHJ Neeky
Janus
3
1
0
3
L
Izanami
rsus02
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,686
Damage
19,483
34,257
Taken
40,681
16,919
Mitigated
18,995
12,926
Healing
7,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,289
1,651
0
1,019
9,165
4,382
256
775
8,390
0
40,774
W
Sylvanus
Alucard1928
Sylvanus
3,227
475
979
2,620
9,095
4,884
232
3,848
5,247
16,753
0
W
8,265
2,003
0
4,600
6,212
4,214
356
596
5,616
54,565
0
W
Artemis
DuroJay
Artemis
5,941
2,542
0
3,208
6,225
2,315
28
1,730
4,495
0
41,163
L
4,413
244
0
1,106
10,994
5,374
0
4,463
6,531
19,066
0
W
Merlin
Pajyx
Merlin
5,964
98
0
500
3,560
1,124
648
1,317
2,243
52,010
0
L
4,984
750
0
2,420
9,477
5,717
0
3,367
6,110
0
38,741
L
Sun Wukong
WHJ Joshy
Sun Wukong
3,513
977
0
1,947
9,355
4,100
0
5,539
3,816
0
35,784
L
Janus
WHJ Neeky
Janus
3,853
0
0
1,045
5,488
2,082
0
3,147
2,341
53,676
0
L
Izanami
rsus02
Izanami
2,720
1,747
0
1,045
5,367
1,722
0
940
4,427
0
35,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,443
Gold Earned
32,533
412
Minions Killed
398
0
Camps Cleared
0
1,260,881
Distance Traveled
1,250,359
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,329
564
80
6
0
284,374
2
W
Sylvanus
7,056
543
27
2
0
241,169
0
W
Tiamat
8,549
658
114
9
0
256,414
1
W
Artemis
7,967
613
88
7
0
234,948
3
L
Ares
5,835
449
26
2
0
235,687
1
W
Merlin
7,542
580
103
8
0
243,976
4
L
Pele
6,582
506
77
6
0
260,198
6
L
Sun Wukong
6,375
490
92
7
0
261,545
1
L
Janus
7,385
568
119
9
0
270,432
3
L
Izanami
6,356
489
84
6
0
222,497
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role