Player Matchup

Amaterasu
Amaterasu
DoctorLives
Amaterasu
Level 18
God Stats
19W - 21L
1,548 SR
Queue Stats
91W - 81L
1,519 Elo+
Party 3
Skadi
Skadi
Jeeblitt
Skadi
Level 66
God Stats
16W - 12L
1,575 SR
Queue Stats
93W - 87L
1,501 Elo+
Party 3
Thor
Thor
Scottwolf084
Thor
Level 16
God Stats
1W - 1L
1,766 SR
Queue Stats
26W - 21L
1,493 Elo+
Party 4
Zeus
Zeus
ThynameisPrice
Zeus
Level 88
God Stats
5W - 4L
1,655 SR
Queue Stats
95W - 77L
1,530 Elo+
Party 4
Sylvanus
Sylvanus
Wigbar
Sylvanus
Level 64
God Stats
35W - 45L
1,334 SR
Queue Stats
100W - 106L
1,466 Elo+
Party 3
Team Averages
Level 50
1,576 SR
1,502 Elo+

VS

Team Averages
Level 77
1,538 SR
1,462 Elo+
Chernobog
Chernobog
AstuteNinja9336
Chernobog
Level 42
God Stats
3W - 1L
1,676 SR
Queue Stats
89W - 121L
1,346 Elo+
Solo
Gilgamesh
Gilgamesh
LegitVazqueZz
Gilgamesh
Level 36
God Stats
38W - 36L
1,569 SR
Queue Stats
287W - 266L
1,552 Elo+
Party 1
Bellona
Bellona
MiiCrOOnDEaD
Bellona
Level 146
God Stats
48W - 49L
1,585 SR
Queue Stats
894W - 927L
1,447 Elo+
Party 2
Sobek
Sobek
Tz Sly
Sobek
Level 134
God Stats
3W - 2L
1,478 SR
Queue Stats
101W - 122L
1,512 Elo+
Party 1
Chronos
Chronos
Vanadis240
Chronos
Level 29
God Stats
6W - 11L
1,382 SR
Queue Stats
220W - 225L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DoctorLives
Amaterasu
18
4 / 8 / 5
12,423
460
12,333
25,195
24,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Jeeblitt
Skadi
20
6 / 7 / 6
14,222
527
21,413
20,771
10,249
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 7 / 12
14,615
541
14,880
24,557
17,163
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 9 / 8
15,331
568
43,617
22,530
10,067
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Wigbar
Sylvanus
18
3 / 6 / 7
11,711
434
8,949
21,952
23,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AstuteNinja9336
Chernobog
18
0 / 6 / 6
12,085
448
3,655
14,178
7,941
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
LegitVazqueZz
Gilgamesh
20
9 / 3 / 6
15,538
575
14,343
23,877
21,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
MiiCrOOnDEaD
Bellona
20
6 / 10 / 10
14,037
520
17,147
25,020
23,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
Tz Sly
Sobek
17
2 / 6 / 14
12,124
449
12,087
33,684
43,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
Vanadis240
Chronos
20
20 / 6 / 7
17,574
651
34,381
38,420
17,101
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
80
31
Kills
37
37
Deaths
31
38
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AstuteNinja9336
Chernobog
0
6
6
0.5
L
Amaterasu
DoctorLives
Amaterasu
4
8
5
0.81
L
Skadi
Jeeblitt
Skadi
6
7
6
1.29
W
Gilgamesh
LegitVazqueZz
Gilgamesh
9
3
6
4
W
Bellona
MiiCrOOnDEaD
Bellona
6
10
10
1.1
L
6
7
12
1.71
L
12
9
8
1.78
W
Sobek
Tz Sly
Sobek
2
6
14
1.5
W
Chronos
Vanadis240
Chronos
20
6
7
3.92
L
Sylvanus
Wigbar
Sylvanus
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,192
Damage
81,613
115,005
Taken
135,179
85,240
Mitigated
112,662
34,090
Healing
30,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AstuteNinja9336
Chernobog
3,655
2,000
0
739
14,178
7,941
1,072
6,102
7,920
0
62,552
L
Amaterasu
DoctorLives
Amaterasu
12,333
4,640
0
4,372
25,195
24,395
2,641
8,204
16,991
599
64,914
L
Skadi
Jeeblitt
Skadi
21,413
11,045
0
3,506
20,771
10,249
4,756
10,847
9,924
0
109,823
W
Gilgamesh
LegitVazqueZz
Gilgamesh
14,343
4,579
0
2,004
23,877
21,218
225
8,561
15,086
0
116,428
W
Bellona
MiiCrOOnDEaD
Bellona
17,147
5,678
0
3,694
25,020
23,004
1,796
7,020
17,880
0
79,480
L
14,880
3,654
0
7,108
24,557
17,163
405
8,138
16,419
0
93,735
L
43,617
4,699
0
7,779
22,530
10,067
2,704
11,987
10,543
114,344
0
W
Sobek
Tz Sly
Sobek
12,087
838
0
6,851
33,684
43,398
0
14,001
19,325
35,731
0
W
Chronos
Vanadis240
Chronos
34,381
13,241
0
17,099
38,420
17,101
2,752
18,087
19,745
121,721
0
L
Sylvanus
Wigbar
Sylvanus
8,949
1,837
5,199
6,126
21,952
23,366
993
7,292
14,660
33,223
10,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,302
Gold Earned
71,358
586
Minions Killed
610
0
Camps Cleared
0
2,242,779
Distance Traveled
2,319,869
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,085
448
128
5
0
413,371
0
L
Amaterasu
12,423
460
109
4
0
449,199
4
L
Skadi
14,222
527
146
5
0
432,964
0
W
Gilgamesh
15,538
575
147
5
0
502,534
3
W
Bellona
14,037
520
150
6
0
421,765
4
L
Thor
14,615
541
124
5
0
504,042
4
L
Zeus
15,331
568
144
5
0
429,960
4
W
Sobek
12,124
449
29
1
0
492,673
1
W
Chronos
17,574
651
156
6
0
489,526
2
L
Sylvanus
11,711
434
63
2
0
426,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role