Player Matchup

Anhur
Anhur
Scbb
Anhur
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
250W - 191L
1,804 Elo+
Party 1
Raijin
Raijin
ScorpionRex303
Raijin
Level 29
God Stats
3W - 2L
1,469 SR
Queue Stats
39W - 25L
1,620 Elo+
Solo
Chronos
Chronos
Zolonari
Chronos
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
cmdruepi
Ymir
Level 16
God Stats
19W - 11L
1,858 SR
Queue Stats
280W - 184L
1,804 Elo+
Party 1
Mercury
Mercury
teddyroughrider
Mercury
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 31L
1,879 Elo+
Solo
Team Averages
Level 26
1,565 SR
1,721 Elo+

VS

Team Averages
Level 36
1,691 SR
1,541 Elo+
Gilgamesh
Gilgamesh
Aziller99
Gilgamesh
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 30L
1,364 Elo+
Party 2
Aphrodite
Aphrodite
Badhunter1002
Aphrodite
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 8L
1,586 Elo+
Party 2
Baron Samedi
Baron Samedi
DysmasDean
Baron Samedi
Level 28
God Stats
1W - 1L
2,052 SR
Queue Stats
15W - 12L
1,587 Elo+
Party 2
Chernobog
Chernobog
Raffaello147
Chernobog
Level 13
God Stats
0W - 2L
1,495 SR
Queue Stats
11W - 9L
1,611 Elo+
Party 2
Pele
Pele
watch659out
Pele
Level 98
God Stats
25W - 14L
1,905 SR
Queue Stats
98W - 95L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Scbb
Anhur
8
2 / 2 / 3
5,036
504
2,828
4,428
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

11
3 / 1 / 1
6,338
634
3,151
3,962
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
Zolonari
Chronos
11
9 / 0 / 3
6,941
694
9,122
3,607
1,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
8
2 / 2 / 3
5,346
535
2,054
5,697
2,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 2
5,969
597
2,832
5,643
1,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aziller99
Gilgamesh
8
0 / 4 / 0
4,350
435
868
5,506
2,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Badhunter1002
Aphrodite
7
0 / 4 / 3
4,766
477
1,423
5,714
1,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
DysmasDean
Baron Samedi
9
1 / 4 / 0
5,127
513
2,494
6,566
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Raffaello147
Chernobog
7
3 / 3 / 0
4,638
464
2,781
5,290
1,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 2 / 1
5,393
539
2,191
6,603
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
17
Kills
5
5
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aziller99
Gilgamesh
0
4
0
0
L
Aphrodite
Badhunter1002
Aphrodite
0
4
3
0.38
L
Baron Samedi
DysmasDean
Baron Samedi
1
4
0
0.25
L
Chernobog
Raffaello147
Chernobog
3
3
0
1
W
Anhur
Scbb
Anhur
2
2
3
1.75
W
3
1
1
3.5
W
Chronos
Zolonari
Chronos
9
0
3
10.5
W
Ymir
2
2
3
1.75
W
1
0
2
2
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,987
Damage
9,757
23,337
Taken
29,679
7,165
Mitigated
10,286
6,919
Healing
7,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aziller99
Gilgamesh
868
314
0
535
5,506
2,227
0
3,003
2,503
0
13,564
L
Aphrodite
Badhunter1002
Aphrodite
1,423
343
602
1,492
5,714
1,836
330
1,934
3,780
10,866
0
L
Baron Samedi
DysmasDean
Baron Samedi
2,494
333
179
1,796
6,566
2,822
0
3,820
2,746
20,393
0
L
Chernobog
Raffaello147
Chernobog
2,781
1,960
0
1,343
5,290
1,459
390
3,079
2,211
0
14,513
W
Anhur
Scbb
Anhur
2,828
1,270
0
1,184
4,428
964
122
683
3,745
0
16,040
W
3,151
130
0
526
3,962
1,271
0
1,481
2,259
37,176
0
W
Chronos
Zolonari
Chronos
9,122
4,037
0
2,505
3,607
1,055
502
93
3,514
32,776
0
W
Ymir
2,054
563
0
456
5,697
2,302
128
542
5,155
14,721
0
W
2,832
1,004
0
2,248
5,643
1,573
0
796
4,747
0
28,805
L
2,191
536
0
1,887
6,603
1,942
0
2,491
4,112
0
29,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,630
Gold Earned
24,274
264
Minions Killed
194
0
Camps Cleared
0
907,528
Distance Traveled
873,268
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,350
435
35
4
0
183,485
0
L
Aphrodite
4,766
477
22
2
0
162,449
1
L
Baron Samedi
5,127
513
47
5
0
171,355
3
L
Chernobog
4,638
464
25
3
0
138,370
0
W
Anhur
5,036
504
31
3
0
157,709
0
W
Raijin
6,338
634
76
8
0
173,016
2
W
Chronos
6,941
694
55
6
0
188,050
0
W
Ymir
5,346
535
22
2
0
180,820
1
W
Mercury
5,969
597
80
8
0
207,933
1
L
Pele
5,393
539
65
7
0
217,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role