Player Matchup

Bellona
Bellona
Silver V
Baleela
Bellona
Silver V
Level 157
God Stats
33W - 27L
1,536 SR
Queue Stats
203W - 207L
478 MMR
Solo
Hachiman
Hachiman
Silver I
Kakiony
Hachiman
Silver I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,220 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
Pay001
Ao Kuang
Silver II
Level 102
God Stats
5W - 10L
1,726 SR
Queue Stats
315W - 329L
941 MMR
Solo
Sylvanus
Sylvanus
Bronze III
PeenyD
Sylvanus
Bronze III
Level 93
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 3L
1,414 MMR
Party 1
Janus
Janus
Silver I
Sockertoppen
Janus
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,508 SR
1,111 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,379 SR
1,109 MMR
Scylla
Scylla
Silver II
Alemantas
Scylla
Silver II
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver II
FTChuty
Jing Wei
Silver II
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 135L
918 MMR
Solo
Tyr
Tyr
Bronze I
ITEMILIANO
Tyr
Bronze I
Level 125
God Stats
2W - 0L
1,106 SR
Queue Stats
75W - 75L
844 MMR
Solo
Khepri
Khepri
Silver I
Slauxghter
Khepri
Silver I
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver IV
nicolas_15051
Nemesis
Silver IV
Level 65
God Stats
7W - 7L
1,289 SR
Queue Stats
321W - 333L
785 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Baleela
Bellona
19
1 / 1 / 1
10,887
544
6,403
14,006
15,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Kakiony
Hachiman
15
0 / 4 / 2
9,141
457
3,770
13,356
4,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
Pay001
Ao Kuang
15
2 / 4 / 2
9,067
453
7,481
19,070
7,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
PeenyD
Sylvanus
13
0 / 2 / 0
8,797
440
4,727
9,234
6,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 4 / 1
9,208
460
6,818
9,953
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
TsukuyomiSetAthenaDanzaburouApollo

VS

Bans
TiamatKing ArthurAchillesSun WukongAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alemantas
Scylla
18
4 / 0 / 5
10,997
550
11,613
8,306
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
FTChuty
Jing Wei
19
5 / 1 / 6
12,525
626
11,506
9,555
3,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
3 / 1 / 2
12,118
606
8,139
12,518
9,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
Slauxghter
Khepri
14
2 / 1 / 7
9,928
496
4,713
9,802
9,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
16
1 / 1 / 6
10,172
509
6,144
13,273
6,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
15
15
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
Alemantas
Scylla
4
0
5
6.5
L
Bellona
Baleela
Bellona
1
1
1
1.5
W
Jing Wei
FTChuty
Jing Wei
5
1
6
8
W
3
1
2
4
L
Hachiman
Kakiony
Hachiman
0
4
2
0.25
L
Ao Kuang
Pay001
Ao Kuang
2
4
2
0.75
L
Sylvanus
PeenyD
Sylvanus
0
2
0
0
W
Khepri
Slauxghter
Khepri
2
1
7
5.5
L
1
4
1
0.38
W
Nemesis
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,199
Damage
42,115
65,619
Taken
53,454
36,574
Mitigated
33,058
23,204
Healing
16,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Alemantas
Scylla
11,613
1,284
0
1,942
8,306
3,268
1,456
4,222
3,952
82,993
0
L
Bellona
Baleela
Bellona
6,403
2,168
0
4,986
14,006
15,034
0
2,141
11,759
983
76,108
W
Jing Wei
FTChuty
Jing Wei
11,506
9,768
0
6,041
9,555
3,699
1,711
3,172
6,291
0
96,524
W
8,139
1,163
0
5,156
12,518
9,768
0
3,366
9,144
0
81,178
L
Hachiman
Kakiony
Hachiman
3,770
1,373
0
3,758
13,356
4,029
672
3,045
10,209
0
64,015
L
Ao Kuang
Pay001
Ao Kuang
7,481
1,409
105
10,269
19,070
7,731
0
4,586
14,214
58,054
0
L
Sylvanus
PeenyD
Sylvanus
4,727
779
1,021
2,056
9,234
6,268
0
1,762
7,432
29,185
0
W
Khepri
Slauxghter
Khepri
4,713
247
0
1,921
9,802
9,657
0
3,733
5,905
24,733
0
L
6,818
234
0
1,009
9,953
3,512
0
4,080
5,679
58,097
0
W
Nemesis
6,144
1,964
0
1,490
13,273
6,666
0
4,341
8,742
0
87,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,100
Gold Earned
55,740
562
Minions Killed
675
0
Camps Cleared
0
1,882,422
Distance Traveled
2,072,546
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,997
550
153
8
0
409,885
8
L
Bellona
10,887
544
176
9
0
409,373
5
W
Jing Wei
12,525
626
188
9
0
397,780
2
W
Tyr
12,118
606
182
9
0
452,070
4
L
Hachiman
9,141
457
103
5
0
310,613
2
L
Ao Kuang
9,067
453
97
5
0
401,625
8
L
Sylvanus
8,797
440
54
3
0
386,163
7
W
Khepri
9,928
496
20
1
0
413,741
9
L
Janus
9,208
460
132
7
0
374,648
5
W
Nemesis
10,172
509
132
7
0
399,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role