Player Matchup

Chernobog
Chernobog
AOD_Christopher
Chernobog
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
432W - 393L
1,481 Elo+
Solo
Osiris
Osiris
Mexicano158708
Osiris
Level 29
God Stats
7W - 3L
1,748 SR
Queue Stats
382W - 334L
1,587 Elo+
Solo
Thor
Thor
TronG7
Thor
Level 17
God Stats
8W - 10L
1,545 SR
Queue Stats
201W - 134L
1,639 Elo+
Solo
Cthulhu
Cthulhu
ULuv2_Hat3m3
Cthulhu
Level 4
God Stats
5W - 6L
1,724 SR
Queue Stats
152W - 177L
1,639 Elo+
Solo
Ra
Ra
locoelpan
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,629 Elo+
Solo
Team Averages
Level 16
1,603 SR
1,595 Elo+

VS

Team Averages
Level 24
1,490 SR
1,474 Elo+
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Done5766
Ra
Level 29
God Stats
6W - 5L
1,604 SR
Queue Stats
266W - 305L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
INC_Riley
Sun Wukong
Level 30
God Stats
14W - 14L
1,335 SR
Queue Stats
468W - 459L
1,414 Elo+
Solo
Tyr
Tyr
LordLucifer247
Tyr
Level 4
God Stats
4W - 1L
1,514 SR
Queue Stats
4W - 1L
1,438 Elo+
Solo
Izanami
Izanami
YahMean
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AOD_Christopher
Chernobog
11
1 / 3 / 1
6,605
440
3,255
9,688
2,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 5 / 1
6,643
443
9,967
13,547
8,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
TronG7
Thor
12
1 / 3 / 2
7,630
509
4,348
7,928
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
ULuv2_Hat3m3
Cthulhu
8
0 / 8 / 1
5,384
359
1,767
9,357
6,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 11 / 0
5,495
366
1,218
8,623
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 0 / 5
7,353
490
2,696
5,663
3,423
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
10 / 1 / 4
9,113
608
8,119
5,876
2,357
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
INC_Riley
Sun Wukong
15
10 / 0 / 3
9,412
627
7,799
9,873
6,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 4 / 6
6,258
417
3,149
7,848
3,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
YahMean
Izanami
16
7 / 0 / 3
10,187
679
12,496
6,903
2,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
5
Kills
30
30
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
5
4.5
L
Chernobog
AOD_Christopher
Chernobog
1
3
1
0.5
W
10
1
4
12
W
Sun Wukong
INC_Riley
Sun Wukong
10
0
3
11.5
W
1
4
6
1
L
3
5
1
0.7
L
Thor
TronG7
Thor
1
3
2
0.67
L
Cthulhu
ULuv2_Hat3m3
Cthulhu
0
8
1
0.06
W
Izanami
YahMean
Izanami
7
0
3
8.5
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,555
Damage
34,259
49,143
Taken
36,163
22,651
Mitigated
18,314
4,982
Healing
10,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,696
647
536
557
5,663
3,423
442
447
5,208
25,434
0
L
Chernobog
AOD_Christopher
Chernobog
3,255
1,987
0
1,715
9,688
2,800
456
318
9,370
0
31,709
W
8,119
1,881
1,038
1,855
5,876
2,357
2,013
366
5,470
48,976
0
W
Sun Wukong
INC_Riley
Sun Wukong
7,799
2,224
0
3,006
9,873
6,144
0
1,155
8,626
0
52,473
W
3,149
1,758
37
198
7,848
3,865
0
664
7,176
0
6,910
L
9,967
4,140
0
1,719
13,547
8,327
120
3,221
10,326
0
38,219
L
Thor
TronG7
Thor
4,348
1,042
0
275
7,928
2,734
0
2,437
5,491
0
47,024
L
Cthulhu
ULuv2_Hat3m3
Cthulhu
1,767
121
258
338
9,357
6,239
147
3,223
6,134
13,585
0
W
Izanami
YahMean
Izanami
12,496
9,217
0
3,524
6,903
2,525
5,576
197
6,698
0
81,076
L
1,218
298
13
664
8,623
2,551
188
1,616
7,007
16,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,757
Gold Earned
42,323
264
Minions Killed
408
0
Camps Cleared
0
1,322,438
Distance Traveled
1,376,451
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,353
490
35
2
0
311,540
4
L
Chernobog
6,605
440
55
4
0
258,134
0
W
Ra
9,113
608
102
7
0
257,739
1
W
Sun Wukong
9,412
627
110
7
0
276,478
2
W
Tyr
6,258
417
10
1
0
296,844
0
L
Osiris
6,643
443
62
4
0
292,442
0
L
Thor
7,630
509
85
6
0
287,083
1
L
Cthulhu
5,384
359
34
2
0
276,623
4
W
Izanami
10,187
679
151
10
0
233,850
3
L
Ra
5,495
366
28
2
0
208,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role