Player Matchup

Pele
Pele
Elangelpower
Pele
Level 27
God Stats
10W - 4L
1,853 SR
Queue Stats
90W - 110L
1,306 Elo+
Solo
Neith
Neith
LuminalTech6381
Neith
Level 25
God Stats
6W - 7L
1,628 SR
Queue Stats
6W - 7L
1,315 Elo+
Solo
Ymir
Ymir
MomSxr69
Ymir
Level 23
God Stats
12W - 7L
1,610 SR
Queue Stats
39W - 38L
1,402 Elo+
Solo
Danzaburou
Danzaburou
Zhububs
Danzaburou
Level 19
God Stats
23W - 22L
1,350 SR
Queue Stats
265W - 260L
1,407 Elo+
Solo
Kukulkan
Kukulkan
dark soul9591
Kukulkan
Level 26
God Stats
7W - 7L
1,432 SR
Queue Stats
75W - 77L
1,388 Elo+
Solo
Team Averages
Level 24
1,575 SR
1,364 Elo+

VS

Team Averages
Level 20
1,387 SR
1,335 Elo+
Jormungandr
Jormungandr
Daytrip14
Jormungandr
Level 8
God Stats
0W - 2L
1,276 SR
Queue Stats
3W - 6L
1,452 Elo+
Solo
Set
Set
IanDLC
Set
Level 13
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 2L
1,299 Elo+
Solo
Neith
Neith
Menomanas4885
Neith
Level 26
God Stats
6W - 10L
1,351 SR
Queue Stats
40W - 47L
1,284 Elo+
Solo
King Arthur
King Arthur
ShyDARK METAL
King Arthur
Level 29
God Stats
5W - 3L
1,607 SR
Queue Stats
48W - 44L
1,294 Elo+
Solo
Hera
Hera
amazingwheel467
Hera
Level 25
God Stats
73W - 55L
1,407 SR
Queue Stats
298W - 377L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 2
6,297
525
2,080
6,438
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 1 / 1
6,822
569
6,826
6,286
1,795
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
9
0 / 1 / 1
5,495
458
3,351
10,280
4,490
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Zhububs
Danzaburou
9
1 / 0 / 2
5,833
486
1,993
3,733
1,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
dark soul9591
Kukulkan
11
5 / 2 / 0
6,820
568
5,712
6,141
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Daytrip14
Jormungandr
5
0 / 4 / 0
4,316
360
125
6,054
2,035
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Set
IanDLC
Set
8
1 / 5 / 1
5,587
466
2,412
8,975
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
1 / 1 / 0
5,596
466
6,230
5,938
1,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
ShyDARK METAL
King Arthur
9
1 / 5 / 0
5,604
467
3,901
8,773
3,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 2 / 0
6,691
558
3,597
6,580
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
15
Kills
5
5
Deaths
17
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Daytrip14
Jormungandr
0
4
0
0
W
4
1
2
5
L
Set
IanDLC
Set
1
5
1
0.3
W
5
1
1
5.5
L
1
1
0
1
W
Ymir
0
1
1
0.5
L
King Arthur
ShyDARK METAL
King Arthur
1
5
0
0.2
W
Danzaburou
Zhububs
Danzaburou
1
0
2
2
L
2
2
0
1
W
Kukulkan
dark soul9591
Kukulkan
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,962
Damage
16,265
32,878
Taken
36,320
11,612
Mitigated
11,877
11,245
Healing
7,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Daytrip14
Jormungandr
125
117
0
0
6,054
2,035
32
124
5,868
6,400
0
W
2,080
786
0
2,315
6,438
1,753
0
663
5,775
0
24,957
L
Set
IanDLC
Set
2,412
1,220
0
2,699
8,975
2,539
0
1,312
7,537
0
23,183
W
6,826
5,146
0
2,084
6,286
1,795
694
4
6,282
0
27,122
L
6,230
3,105
0
1,374
5,938
1,666
210
3,299
2,525
0
29,698
W
Ymir
3,351
1,153
0
4,230
10,280
4,490
320
0
10,280
23,142
0
L
King Arthur
ShyDARK METAL
King Arthur
3,901
401
0
1,292
8,773
3,326
0
0
8,773
0
20,614
W
Danzaburou
Zhububs
Danzaburou
1,993
613
0
813
3,733
1,222
410
353
3,380
0
21,288
L
3,597
1,168
0
2,088
6,580
2,311
282
3,760
2,554
33,672
0
W
Kukulkan
dark soul9591
Kukulkan
5,712
355
0
1,803
6,141
2,352
414
2,702
3,439
33,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,267
Gold Earned
27,794
269
Minions Killed
217
0
Camps Cleared
0
1,073,079
Distance Traveled
976,223
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,316
360
15
1
0
136,798
0
W
Pele
6,297
525
59
5
0
260,508
0
L
Set
5,587
466
44
4
0
199,548
1
W
Neith
6,822
569
51
4
0
184,485
0
L
Neith
5,596
466
57
5
0
212,136
1
W
Ymir
5,495
458
46
4
0
195,489
4
L
King Arthur
5,604
467
27
2
0
197,987
0
W
Danzaburou
5,833
486
37
3
0
215,116
1
L
Hera
6,691
558
74
6
0
229,754
4
W
Kukulkan
6,820
568
76
6
0
217,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role