Player Matchup

Skadi
Skadi
FFPH_FanBoi
Skadi
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 19L
1,461 Elo+
Solo
Apollo
Apollo
Leadoctopus1
Apollo
Level 29
God Stats
6W - 6L
1,503 SR
Queue Stats
151W - 153L
1,538 Elo+
Party 1
Nike
Nike
NinoGamer2004
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hera
Hera
antonybtr
Hera
Level 28
God Stats
5W - 7L
1,500 SR
Queue Stats
167W - 162L
1,561 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xX-DarkHize-Xx
Kumbhakarna
Level 29
God Stats
5W - 6L
1,609 SR
Queue Stats
60W - 66L
1,402 Elo+
Solo
Team Averages
Level 28
1,522 SR
1,493 Elo+

VS

Team Averages
Level 25
1,630 SR
1,549 Elo+
Gilgamesh
Gilgamesh
BocataVegano
Gilgamesh
Level 14
God Stats
26W - 6L
2,061 SR
Queue Stats
161W - 101L
1,735 Elo+
Party 3
Ra
Ra
Izanlog17
Ra
Level 28
God Stats
3W - 2L
1,660 SR
Queue Stats
287W - 181L
1,605 Elo+
Party 3
Pele
Pele
St4r_LoSt3
Pele
Level 29
God Stats
26W - 13L
1,640 SR
Queue Stats
106W - 84L
1,517 Elo+
Party 2
Cerberus
Cerberus
Zx Infernos xZ
Cerberus
Level 24
God Stats
13W - 9L
1,551 SR
Queue Stats
90W - 74L
1,393 Elo+
Solo
Medusa
Medusa
gadadi88
Medusa
Level 32
God Stats
1W - 2L
1,239 SR
Queue Stats
115W - 98L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 3
6,185
476
4,790
8,174
2,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
11
2 / 6 / 0
6,364
490
4,975
10,109
3,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 0
7,510
578
2,708
8,268
4,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
10
1 / 5 / 1
6,030
464
3,026
5,677
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
xX-DarkHize-Xx
Kumbhakarna
9
1 / 2 / 2
6,188
476
2,124
8,635
5,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BocataVegano
Gilgamesh
13
2 / 1 / 3
7,752
596
5,695
7,877
4,483
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
9 / 0 / 3
8,245
634
8,216
6,136
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 1 / 5
7,606
585
5,735
7,468
2,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
11
1 / 3 / 5
6,285
483
3,514
5,869
2,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
gadadi88
Medusa
11
3 / 2 / 4
6,496
500
5,032
5,377
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
19
19
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BocataVegano
Gilgamesh
2
1
3
3.5
L
2
4
3
0.88
W
9
0
3
10.5
L
Apollo
2
6
0
0.33
L
0
2
0
0
W
4
1
5
6.5
W
Cerberus
1
3
5
1.17
L
Hera
1
5
1
0.3
W
Medusa
gadadi88
Medusa
3
2
4
2.5
L
Kumbhakarna
xX-DarkHize-Xx
Kumbhakarna
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,623
Damage
28,192
40,863
Taken
32,727
17,131
Mitigated
13,810
3,743
Healing
11,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BocataVegano
Gilgamesh
5,695
955
0
1,799
7,877
4,483
0
342
7,535
3,146
38,730
L
4,790
2,400
0
395
8,174
2,034
0
2,724
5,450
0
30,915
W
8,216
682
595
2,819
6,136
2,335
700
1,581
4,461
43,767
0
L
Apollo
4,975
2,742
0
0
10,109
3,291
0
3,899
6,210
0
41,126
L
2,708
600
0
1,750
8,268
4,269
0
982
7,286
0
47,584
W
5,735
1,513
0
3,166
7,468
2,721
0
1,402
5,940
0
50,206
W
Cerberus
3,514
131
0
866
5,869
2,797
492
750
5,119
25,197
0
L
Hera
3,026
818
0
198
5,677
1,588
76
1,645
4,032
24,529
0
W
Medusa
gadadi88
Medusa
5,032
1,361
0
1,874
5,377
1,474
0
855
4,522
0
30,336
L
Kumbhakarna
xX-DarkHize-Xx
Kumbhakarna
2,124
138
258
1,142
8,635
5,949
0
2,676
5,959
12,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,277
Gold Earned
36,384
331
Minions Killed
371
0
Camps Cleared
0
1,168,036
Distance Traveled
1,290,588
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,752
596
96
7
0
239,374
0
L
Skadi
6,185
476
58
4
0
215,324
0
W
Ra
8,245
634
87
7
0
271,907
2
L
Apollo
6,364
490
76
6
0
236,055
4
L
Nike
7,510
578
125
10
0
226,797
5
W
Pele
7,606
585
100
8
0
316,337
0
W
Cerberus
6,285
483
44
3
0
235,458
3
L
Hera
6,030
464
50
4
0
258,532
0
W
Medusa
6,496
500
44
3
0
227,512
1
L
Kumbhakarna
6,188
476
22
2
0
231,328
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role