Player Matchup

Cthulhu
Cthulhu
Celsano
Cthulhu
Level 160
God Stats
14W - 5L
1,861 SR
Queue Stats
164W - 68L
1,765 Elo+
Party 3
Heimdallr
Heimdallr
ItzSolus-
Heimdallr
Level 157
God Stats
298W - 151L
1,688 SR
Queue Stats
855W - 486L
1,685 Elo+
Party 1
Geb
Geb
OhVexyl
Geb
Level 129
God Stats
7W - 2L
1,559 SR
Queue Stats
393W - 199L
1,863 Elo+
Party 1
Awilix
Awilix
Tyrhoes
Awilix
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
168W - 162L
1,659 Elo+
Party 3
Aphrodite
Aphrodite
lunaticlivvy
Aphrodite
Level 158
God Stats
73W - 20L
1,952 SR
Queue Stats
103W - 41L
1,804 Elo+
Party 3
Team Averages
Level 153
1,712 SR
1,755 Elo+

VS

Team Averages
Level 146
1,600 SR
1,633 Elo+
Bacchus
Bacchus
MORCILLO1988
Bacchus
Level 117
God Stats
5W - 6L
1,439 SR
Queue Stats
169W - 169L
1,542 Elo+
Party 2
Freya
Freya
Sexy-Khepri
Freya
Level 156
God Stats
0W - 1L
1,288 SR
Queue Stats
69W - 43L
1,678 Elo+
Party 2
Anhur
Anhur
TwitchPinkyyEU
Anhur
Level 160
God Stats
5W - 3L
1,979 SR
Queue Stats
157W - 85L
1,769 Elo+
Party 2
Awilix
Awilix
awilixs-
Awilix
Level 156
God Stats
27W - 10L
1,792 SR
Queue Stats
888W - 528L
1,675 Elo+
Party 2
Thor
Thor
youngjasmin
Thor
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Celsano
Cthulhu
18
3 / 2 / 1
10,454
581
10,261
13,594
14,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
ItzSolus-
Heimdallr
17
3 / 3 / 4
10,076
560
11,488
12,789
4,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
14
2 / 2 / 10
9,396
522
6,860
14,862
11,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Tyrhoes
Awilix
17
6 / 3 / 9
10,114
562
15,971
18,038
7,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
lunaticlivvy
Aphrodite
17
9 / 1 / 9
10,407
578
7,876
8,129
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MORCILLO1988
Bacchus
12
0 / 6 / 4
7,695
428
4,277
13,418
8,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
6 / 5 / 1
9,482
527
11,196
16,506
6,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 6 / 4
8,697
483
10,530
14,636
4,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
awilixs-
Awilix
16
4 / 4 / 3
9,916
551
10,407
12,702
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 2 / 2
9,518
529
8,617
13,165
8,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
23
Kills
11
11
Deaths
23
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Celsano
Cthulhu
3
2
1
1.75
W
Heimdallr
ItzSolus-
Heimdallr
3
3
4
1.67
L
Bacchus
MORCILLO1988
Bacchus
0
6
4
0.33
W
Geb
2
2
10
3.5
L
6
5
1
1.3
L
0
6
4
0.33
W
Awilix
Tyrhoes
Awilix
6
3
9
3.5
L
Awilix
awilixs-
Awilix
4
4
3
1.38
W
Aphrodite
lunaticlivvy
Aphrodite
9
1
9
13.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,456
Damage
45,027
67,412
Taken
70,427
42,431
Mitigated
32,596
25,573
Healing
16,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Celsano
Cthulhu
10,261
618
482
4,966
13,594
14,956
245
1,187
12,407
71,960
0
W
Heimdallr
ItzSolus-
Heimdallr
11,488
6,639
0
4,813
12,789
4,974
0
1,844
10,945
0
90,566
L
Bacchus
MORCILLO1988
Bacchus
4,277
138
0
1,952
13,418
8,499
0
3,900
9,425
29,923
0
W
Geb
6,860
1,027
0
1,181
14,862
11,006
0
2,340
12,522
21,799
0
L
11,196
3,427
0
6,211
16,506
6,382
0
6,320
10,161
45,891
0
L
10,530
4,076
0
2,630
14,636
4,354
180
3,094
11,517
0
60,986
W
Awilix
Tyrhoes
Awilix
15,971
8,207
0
1,093
18,038
7,336
0
6,401
11,637
0
84,965
L
Awilix
awilixs-
Awilix
10,407
3,531
0
2,742
12,702
5,016
0
2,284
10,418
0
66,242
W
Aphrodite
lunaticlivvy
Aphrodite
7,876
713
7,242
5,796
8,129
4,159
0
3,701
4,428
53,273
0
L
8,617
1,605
0
2,890
13,165
8,345
0
8,956
3,909
0
65,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,447
Gold Earned
45,308
566
Minions Killed
514
0
Camps Cleared
0
1,804,730
Distance Traveled
1,696,901
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,454
581
151
8
0
377,900
0
W
Heimdallr
10,076
560
147
8
0
318,907
4
L
Bacchus
7,695
428
46
3
0
341,247
4
W
Geb
9,396
522
27
2
0
376,778
10
L
Freya
9,482
527
81
5
0
300,677
7
L
Anhur
8,697
483
126
7
0
307,101
6
W
Awilix
10,114
562
123
7
0
381,772
2
L
Awilix
9,916
551
119
7
0
406,070
4
W
Aphrodite
10,407
578
118
7
0
349,373
11
L
Thor
9,518
529
142
8
0
341,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role