Player Matchup

Bellona
Bellona
CheekyDonkWaffle
Bellona
Level 16
God Stats
5W - 2L
1,698 SR
Queue Stats
60W - 47L
1,463 Elo+
Solo
Rama
Rama
NoblePurseX
Rama
Level 27
God Stats
8W - 3L
1,654 SR
Queue Stats
130W - 106L
1,481 Elo+
Party 2
Yemoja
Yemoja
Pixel3576
Yemoja
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,285 Elo+
Solo
Scylla
Scylla
davizoteOMG
Scylla
Level 116
God Stats
3W - 0L
1,890 SR
Queue Stats
101W - 95L
1,521 Elo+
Party 2
Fenrir
Fenrir
ferr304
Fenrir
Level 14
God Stats
3W - 0L
1,834 SR
Queue Stats
19W - 16L
1,493 Elo+
Party 2
Team Averages
Level 37
1,715 SR
1,449 Elo+

VS

Team Averages
Level 14
1,548 SR
1,303 Elo+
Odin
Odin
ApertureFed
Odin
Level 8
God Stats
20W - 19L
1,524 SR
Queue Stats
154W - 161L
1,316 Elo+
Solo
Cerberus
Cerberus
Blackccat
Cerberus
Level 7
God Stats
1W - 1L
1,675 SR
Queue Stats
4W - 6L
1,266 Elo+
Party 1
Anubis
Anubis
Ginecoloco
Anubis
Level 23
God Stats
42W - 30L
1,523 SR
Queue Stats
333W - 352L
1,268 Elo+
Solo
Tsukuyomi
Tsukuyomi
SpyrosMpimpilas
Tsukuyomi
Level 16
God Stats
2W - 2L
1,521 SR
Queue Stats
9W - 11L
1,370 Elo+
Party 1
Rama
Rama
than0s13
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,230
603
5,958
9,298
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
9 / 2 / 4
8,000
667
8,919
7,045
2,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Pixel3576
Yemoja
10
1 / 1 / 10
6,711
559
1,941
4,301
2,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
13
3 / 2 / 4
7,376
615
4,485
5,316
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
ferr304
Fenrir
12
4 / 2 / 5
7,140
595
4,157
8,134
2,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
5,076
423
2,985
3,379
916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Blackccat
Cerberus
10
0 / 1 / 2
5,580
465
3,051
6,453
6,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Anubis
Ginecoloco
Anubis
11
2 / 4 / 0
5,918
493
5,303
7,852
3,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SpyrosMpimpilas
Tsukuyomi
9
4 / 5 / 1
6,201
517
5,785
10,363
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
9
1 / 6 / 0
5,420
452
3,702
9,261
2,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
18
Kills
9
9
Deaths
18
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Cerberus
Blackccat
Cerberus
0
1
2
1
W
1
2
0
0.5
L
Anubis
Ginecoloco
Anubis
2
4
0
0.5
W
9
2
4
5.5
W
Yemoja
Pixel3576
Yemoja
1
1
10
6
L
Tsukuyomi
SpyrosMpimpilas
Tsukuyomi
4
5
1
0.9
W
Scylla
3
2
4
2.5
W
Fenrir
ferr304
Fenrir
4
2
5
3.25
L
Rama
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,460
Damage
20,826
34,094
Taken
37,308
14,086
Mitigated
17,226
10,416
Healing
9,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,985
1,284
0
0
3,379
916
0
548
2,831
0
9,191
L
Cerberus
Blackccat
Cerberus
3,051
333
0
830
6,453
6,494
0
0
6,453
17,519
0
W
5,958
2,435
0
4,740
9,298
5,473
288
3,246
6,052
0
41,224
L
Anubis
Ginecoloco
Anubis
5,303
232
0
2,126
7,852
3,972
0
3,187
4,381
31,966
0
W
8,919
7,665
0
2,017
7,045
2,154
581
123
6,922
0
47,060
W
Yemoja
Pixel3576
Yemoja
1,941
505
1,253
694
4,301
2,499
60
0
4,301
9,884
0
L
Tsukuyomi
SpyrosMpimpilas
Tsukuyomi
5,785
1,855
0
3,026
10,363
3,010
47
1,839
8,518
0
24,983
W
Scylla
4,485
573
0
1,370
5,316
1,399
31
2,483
2,833
38,433
0
W
Fenrir
ferr304
Fenrir
4,157
1,203
0
342
8,134
2,561
0
2,502
5,632
0
39,238
L
Rama
3,702
3,018
0
3,024
9,261
2,834
81
562
8,699
0
22,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,457
Gold Earned
28,195
369
Minions Killed
192
0
Camps Cleared
0
1,164,982
Distance Traveled
1,050,216
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,076
423
12
1
0
222,133
4
L
Cerberus
5,580
465
34
3
0
180,120
0
W
Bellona
7,230
603
115
10
0
246,700
0
L
Anubis
5,918
493
51
4
0
199,333
4
W
Rama
8,000
667
77
6
0
203,236
2
W
Yemoja
6,711
559
17
1
0
245,199
2
L
Tsukuyomi
6,201
517
52
4
0
233,966
1
W
Scylla
7,376
615
88
7
0
217,028
2
W
Fenrir
7,140
595
72
6
0
252,819
0
L
Rama
5,420
452
43
4
0
214,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role