Player Matchup

Cerberus
Cerberus
JackalJam
Cerberus
Level 124
God Stats
1W - 4L
1,380 SR
Queue Stats
359W - 306L
1,580 Elo+
Party 2
Thor
Thor
Jurrrrd
Thor
Level 134
God Stats
1W - 5L
1,263 SR
Queue Stats
156W - 147L
1,434 Elo+
Solo
Hachiman
Hachiman
Sleepy HW
Hachiman
Level 129
God Stats
7W - 7L
1,500 SR
Queue Stats
595W - 612L
1,518 Elo+
Party 3
Tiamat
Tiamat
chavalable
Tiamat
Level 108
God Stats
0W - 1L
1,609 SR
Queue Stats
12W - 32L
1,554 Elo+
Party 3
King Arthur
King Arthur
temp-459818
King Arthur
Level 127
God Stats
12W - 14L
1,454 SR
Queue Stats
167W - 163L
1,586 Elo+
Party 2
Team Averages
Level 124
1,441 SR
1,534 Elo+

VS

Team Averages
Level 110
1,641 SR
1,574 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
AG Anbu
Vulcan
Level 107
God Stats
6W - 4L
1,617 SR
Queue Stats
184W - 190L
1,555 Elo+
Party 1
Cernunnos
Cernunnos
CodeAve
Cernunnos
Level 58
God Stats
12W - 6L
1,812 SR
Queue Stats
181W - 180L
1,607 Elo+
Solo
Pele
Pele
Lacdino
Pele
Level 149
God Stats
10W - 11L
1,503 SR
Queue Stats
440W - 443L
1,586 Elo+
Party 1
Cthulhu
Cthulhu
MrSoulHunter236
Cthulhu
Level 106
God Stats
5W - 4L
1,774 SR
Queue Stats
86W - 74L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JackalJam
Cerberus
13
5 / 7 / 4
9,218
439
7,164
18,697
14,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
Jurrrrd
Thor
15
1 / 4 / 8
9,431
449
7,962
12,958
4,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Sleepy HW
Hachiman
16
1 / 4 / 2
10,105
481
6,153
15,882
3,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
chavalable
Tiamat
14
0 / 3 / 3
8,870
422
5,948
11,447
5,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
temp-459818
King Arthur
17
9 / 3 / 2
11,270
537
23,146
25,800
22,130
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
19
2 / 3 / 3
11,924
568
10,700
19,297
17,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
AG Anbu
Vulcan
19
1 / 2 / 7
11,833
563
7,813
10,483
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
CodeAve
Cernunnos
20
8 / 1 / 3
13,415
639
24,774
18,147
8,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
Lacdino
Pele
18
7 / 5 / 4
11,706
557
10,813
17,324
8,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 5 / 9
10,546
502
8,459
17,629
11,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
16
Kills
21
21
Deaths
16
19
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
3
3
1.17
W
Vulcan
AG Anbu
Vulcan
1
2
7
2.25
W
Cernunnos
CodeAve
Cernunnos
8
1
3
9.5
L
Cerberus
JackalJam
Cerberus
5
7
4
1
L
Thor
Jurrrrd
Thor
1
4
8
1.25
W
Pele
Lacdino
Pele
7
5
4
1.8
W
3
5
9
1.5
L
Hachiman
Sleepy HW
Hachiman
1
4
2
0.5
L
Tiamat
chavalable
Tiamat
0
3
3
0.5
L
King Arthur
temp-459818
King Arthur
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,373
Damage
62,559
84,784
Taken
82,880
50,950
Mitigated
49,970
24,558
Healing
39,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
10,700
2,164
0
10,473
19,297
17,459
778
298
18,999
88,035
0
W
Vulcan
AG Anbu
Vulcan
7,813
809
156
3,656
10,483
3,879
0
2,825
7,658
97,258
0
W
Cernunnos
CodeAve
Cernunnos
24,774
15,712
0
11,388
18,147
8,138
2,109
2,406
15,741
0
128,050
L
Cerberus
JackalJam
Cerberus
7,164
231
0
2,293
18,697
14,873
0
5,568
12,995
29,710
0
L
Thor
Jurrrrd
Thor
7,962
1,651
0
3,840
12,958
4,335
0
3,525
9,373
0
66,793
W
Pele
Lacdino
Pele
10,813
4,120
0
7,174
17,324
8,557
0
3,295
14,029
0
73,120
W
8,459
581
553
5,617
17,629
11,937
407
4,288
13,341
32,996
0
L
Hachiman
Sleepy HW
Hachiman
6,153
3,181
0
4,070
15,882
3,813
672
1,856
13,986
0
64,300
L
Tiamat
chavalable
Tiamat
5,948
795
62
4,210
11,447
5,799
383
5,111
6,100
53,710
0
L
King Arthur
temp-459818
King Arthur
23,146
2,208
0
10,083
25,800
22,130
6
10,404
15,358
0
78,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,894
Gold Earned
59,424
547
Minions Killed
684
0
Camps Cleared
0
1,900,709
Distance Traveled
1,906,678
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,924
568
160
8
0
389,111
9
W
Vulcan
11,833
563
191
9
0
416,656
10
W
Cernunnos
13,415
639
178
8
0
335,339
1
L
Cerberus
9,218
439
53
3
0
382,235
8
L
Thor
9,431
449
121
6
0
390,483
3
W
Pele
11,706
557
112
5
0
369,141
5
W
Cthulhu
10,546
502
43
2
0
396,431
1
L
Hachiman
10,105
481
122
6
0
345,241
0
L
Tiamat
8,870
422
123
6
0
387,631
2
L
King Arthur
11,270
537
128
6
0
395,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role