Player Matchup

Neith
Neith
 
Neith
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ELSHADOW_LOKO_23
Bellona
Level 29
God Stats
14W - 17L
1,586 SR
Queue Stats
36W - 39L
1,581 Elo+
Solo
Nu Wa
Nu Wa
Nacemento
Nu Wa
Level 29
God Stats
36W - 38L
1,502 SR
Queue Stats
118W - 115L
1,542 Elo+
Solo
Guan Yu
Guan Yu
Xx-_Bro_Bro-xX-
Guan Yu
Level 28
God Stats
31W - 37L
1,494 SR
Queue Stats
36W - 45L
1,448 Elo+
Solo
Eset
Eset
batmonbutter
Eset
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 121L
1,513 Elo+
Solo
Team Averages
Level 24
1,516 SR
1,517 Elo+

VS

Team Averages
Level 24
1,619 SR
1,586 Elo+
Agni
Agni
CraftyKingSloth
Agni
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,714 Elo+
Party 1
Nemesis
Nemesis
FORPHOBIO
Nemesis
Level 16
God Stats
6W - 6L
1,500 SR
Queue Stats
516W - 522L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
PaInNn994
Gilgamesh
Level 26
God Stats
8W - 5L
1,714 SR
Queue Stats
115W - 128L
1,385 Elo+
Solo
Ullr
Ullr
SosaShotz-
Ullr
Level 29
God Stats
15W - 15L
1,610 SR
Queue Stats
135W - 144L
1,541 Elo+
Solo
Yemoja
Yemoja
WarEcho
Yemoja
Level 3
God Stats
1W - 2L
1,772 SR
Queue Stats
2W - 4L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 0 / 12
9,758
1,084
11,234
7,576
3,297
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 14
9,906
1,101
8,155
14,621
11,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Nacemento
Nu Wa
16
6 / 1 / 16
9,888
1,099
15,799
6,404
2,382
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 2 / 8
9,060
1,007
5,964
10,284
5,717
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 1 / 20
10,272
1,141
13,756
10,078
4,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

319

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
8,727
970
16,983
11,266
3,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
FORPHOBIO
Nemesis
14
4 / 3 / 1
9,290
1,032
10,117
13,509
4,145
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
PaInNn994
Gilgamesh
13
0 / 10 / 4
7,942
882
10,601
17,840
6,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 1 / 1
7,786
865
3,397
6,084
1,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
WarEcho
Yemoja
14
0 / 6 / 2
8,682
965
4,499
12,797
9,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
16
26
Kills
5
5
Deaths
26
70
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
12
12
L
1
6
3
0.42
W
4
1
14
11
L
Nemesis
FORPHOBIO
Nemesis
4
3
1
1.5
W
Nu Wa
Nacemento
Nu Wa
6
1
16
14
L
Gilgamesh
PaInNn994
Gilgamesh
0
10
4
0.2
L
0
1
1
0.5
L
Yemoja
WarEcho
Yemoja
0
6
2
0.17
W
5
2
8
4.5
W
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,908
Damage
45,597
48,963
Taken
61,496
27,032
Mitigated
25,876
13,510
Healing
4,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,234
6,498
0
2,440
7,576
3,297
0
2,511
5,065
0
25,908
L
16,983
636
0
0
11,266
3,522
0
4,330
6,936
33,889
0
W
8,155
3,559
0
1,134
14,621
11,551
0
6,324
8,297
75
34,024
L
Nemesis
FORPHOBIO
Nemesis
10,117
4,029
103
2,079
13,509
4,145
0
6,116
7,393
0
24,479
W
Nu Wa
Nacemento
Nu Wa
15,799
5,177
391
1,819
6,404
2,382
0
2,590
3,814
29,753
0
L
Gilgamesh
PaInNn994
Gilgamesh
10,601
2,957
0
380
17,840
6,578
0
9,397
8,443
0
17,794
L
3,397
2,084
0
196
6,084
1,702
0
2,859
3,225
0
13,942
L
Yemoja
WarEcho
Yemoja
4,499
710
930
744
12,797
9,929
0
6,928
5,869
22,590
0
W
5,964
397
2,328
1,678
10,284
5,717
0
4,917
5,367
0
9,937
W
13,756
1,445
2,250
1,470
10,078
4,085
0
5,140
4,938
22,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,884
Gold Earned
42,427
155
Minions Killed
143
6
Camps Cleared
4
822,985
Distance Traveled
798,805
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,758
1,084
33
4
1
155,587
0
L
Agni
8,727
970
33
4
1
158,361
0
W
Bellona
9,906
1,101
59
7
3
190,036
1
L
Nemesis
9,290
1,032
34
4
0
197,121
0
W
Nu Wa
9,888
1,099
28
3
1
157,493
0
L
Gilgamesh
7,942
882
13
1
0
149,294
0
L
Ullr
7,786
865
24
3
1
150,211
0
L
Yemoja
8,682
965
39
4
2
143,818
1
W
Guan Yu
9,060
1,007
8
1
1
149,335
0
W
Eset
10,272
1,141
27
3
0
170,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role