Player Matchup

Ganesha
Ganesha
JaystarCapone
Ganesha
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 96L
1,217 Elo+
Party 1
Thor
Thor
Mach219
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,684 Elo+
Solo
Fenrir
Fenrir
Razquir
Fenrir
Level 4
God Stats
6W - 5L
1,743 SR
Queue Stats
13W - 11L
1,684 Elo+
Solo
Chang'e
Chang'e
kwèEmunah
Chang'e
Level 5
God Stats
0W - 1L
1,783 SR
Queue Stats
15W - 15L
1,500 Elo+
Solo
Ra
Ra
stupidahhbihh
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 68L
1,217 Elo+
Party 1
Team Averages
Level 28
1,605 SR
1,460 Elo+

VS

Team Averages
Level 44
1,563 SR
1,525 Elo+
Nemesis
Nemesis
AOKY321
Nemesis
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 4L
1,500 Elo+
Solo
Neith
Neith
BuKno10
Neith
Level 5
God Stats
4W - 9L
1,527 SR
Queue Stats
9W - 17L
1,569 Elo+
Party 2
Nike
Nike
HexaheDrone
Nike
Level 29
God Stats
5W - 9L
1,500 SR
Queue Stats
81W - 106L
1,454 Elo+
Solo
Ravana
Ravana
Kenactric
Ravana
Level 24
God Stats
2W - 2L
1,788 SR
Queue Stats
207W - 192L
1,604 Elo+
Solo
Discordia
Discordia
Sausagen
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
20
1 / 3 / 15
12,800
985
14,374
19,578
20,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
Mach219
Thor
18
11 / 14 / 2
14,581
1,122
14,305
29,634
18,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Razquir
Fenrir
17
5 / 11 / 6
11,805
908
12,776
22,449
8,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
kwèEmunah
Chang'e
18
0 / 10 / 8
12,713
978
19,641
29,674
18,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
0 / 3 / 6
10,777
829
7,439
9,485
6,480
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AOKY321
Nemesis
20
11 / 3 / 17
13,855
1,066
16,498
19,462
9,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
BuKno10
Neith
19
3 / 3 / 21
12,329
948
11,986
9,434
3,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 2 / 30
13,005
1,000
7,310
15,325
14,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ravana
Kenactric
Ravana
19
9 / 8 / 21
13,649
1,050
20,457
16,541
8,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Sausagen
Discordia
20
15 / 1 / 21
15,048
1,158
45,683
12,740
4,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
151
17
Kills
41
41
Deaths
17
37
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AOKY321
Nemesis
11
3
17
6.5
W
Neith
BuKno10
Neith
3
3
21
4.5
W
3
2
30
9
L
Ganesha
1
3
15
2.83
W
Ravana
Kenactric
Ravana
9
8
21
2.44
L
Thor
Mach219
Thor
11
14
2
0.86
L
Fenrir
Razquir
Fenrir
5
11
6
0.73
W
Discordia
Sausagen
Discordia
15
1
21
25.5
L
Chang'e
kwèEmunah
Chang'e
0
10
8
0.4
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,535
Damage
101,934
110,820
Taken
73,502
72,531
Mitigated
40,732
14,413
Healing
12,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AOKY321
Nemesis
16,498
9,312
0
2,802
19,462
9,503
0
11,519
7,943
484
41,148
W
Neith
BuKno10
Neith
11,986
4,517
0
531
9,434
3,802
0
5,278
4,156
0
26,424
W
7,310
878
1,276
3,409
15,325
14,642
0
9,278
6,047
0
27,138
L
Ganesha
14,374
1,014
0
0
19,578
20,615
0
8,477
11,101
38,738
0
W
Ravana
Kenactric
Ravana
20,457
8,080
0
824
16,541
8,057
0
7,271
9,270
0
29,675
L
Thor
Mach219
Thor
14,305
5,168
0
962
29,634
18,256
0
11,965
17,669
0
26,938
L
Fenrir
Razquir
Fenrir
12,776
4,050
0
2,073
22,449
8,409
0
7,682
14,767
0
27,767
W
Discordia
Sausagen
Discordia
45,683
3,749
1,117
2,743
12,740
4,728
0
7,877
4,632
83,092
0
L
Chang'e
kwèEmunah
Chang'e
19,641
1,718
5,025
4,809
29,674
18,771
0
13,883
15,791
54,410
0
L
7,439
1,098
1,471
73
9,485
6,480
0
4,148
5,337
22,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,676
Gold Earned
67,886
207
Minions Killed
237
3
Camps Cleared
12
1,123,934
Distance Traveled
1,183,946
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,855
1,066
46
4
6
253,937
0
W
Neith
12,329
948
29
2
2
212,353
1
W
Nike
13,005
1,000
58
4
0
258,029
0
L
Ganesha
12,800
985
6
0
0
232,075
0
W
Ravana
13,649
1,050
16
1
3
194,561
1
L
Thor
14,581
1,122
24
2
1
210,922
0
L
Fenrir
11,805
908
35
3
2
216,995
0
W
Discordia
15,048
1,158
88
7
1
265,066
0
L
Chang'e
12,713
978
94
7
0
257,054
1
L
Ra
10,777
829
48
4
0
206,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role