Player Matchup

Cthulhu
Cthulhu
Creak_Shothead
Cthulhu
Level 83
God Stats
5W - 3L
1,645 SR
Queue Stats
112W - 114L
1,452 Elo+
Party 1
Ah Puch
Ah Puch
Menodan
Ah Puch
Level 125
God Stats
4W - 5L
1,344 SR
Queue Stats
399W - 367L
1,518 Elo+
Party 1
Izanami
Izanami
finibini420
Izanami
Level 128
God Stats
26W - 15L
1,662 SR
Queue Stats
37W - 36L
1,443 Elo+
Party 1
Pele
Pele
nickreaper1990
Pele
Level 65
God Stats
23W - 33L
1,436 SR
Queue Stats
464W - 519L
1,363 Elo+
Solo
Gilgamesh
Gilgamesh
xMightyOwlx
Gilgamesh
Level 133
God Stats
14W - 14L
1,433 SR
Queue Stats
260W - 231L
1,489 Elo+
Party 1
Team Averages
Level 107
1,504 SR
1,453 Elo+

VS

Team Averages
Level 88
1,539 SR
1,371 Elo+
Da Ji
Da Ji
Cyteness
Da Ji
Level 41
God Stats
1W - 3L
1,650 SR
Queue Stats
136W - 187L
1,389 Elo+
Solo
Neith
Neith
Green-Toffee69
Neith
Level 67
God Stats
1W - 2L
1,524 SR
Queue Stats
187W - 219L
1,434 Elo+
Party 2
Chaac
Chaac
darkjipou
Chaac
Level 67
God Stats
0W - 1L
1,577 SR
Queue Stats
9W - 19L
1,261 Elo+
Solo
Baron Samedi
Baron Samedi
oloolo007
Baron Samedi
Level 140
God Stats
139W - 155L
1,420 SR
Queue Stats
220W - 271L
1,347 Elo+
Solo
Tiamat
Tiamat
thorewedekind123
Tiamat
Level 126
God Stats
8W - 8L
1,522 SR
Queue Stats
305W - 324L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 17
12,107
526
13,826
23,119
22,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Menodan
Ah Puch
18
11 / 2 / 11
13,317
579
13,161
15,080
6,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
finibini420
Izanami
16
3 / 1 / 11
11,150
485
6,717
12,484
4,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 2 / 6
13,208
574
11,880
14,177
5,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
xMightyOwlx
Gilgamesh
20
8 / 1 / 7
14,159
616
14,802
20,544
13,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cyteness
Da Ji
13
0 / 10 / 2
8,085
352
3,171
17,798
5,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
3 / 7 / 2
9,940
432
10,524
17,616
5,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
darkjipou
Chaac
17
0 / 7 / 0
9,708
422
7,467
20,236
23,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
oloolo007
Baron Samedi
13
2 / 3 / 1
9,096
395
3,508
8,293
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 9 / 5
10,056
437
16,714
17,730
9,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
18
36
Kills
8
8
Deaths
36
52
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
17
6.25
L
Da Ji
Cyteness
Da Ji
0
10
2
0.1
L
3
7
2
0.57
W
Ah Puch
Menodan
Ah Puch
11
2
11
8.25
L
Chaac
darkjipou
Chaac
0
7
0
0
W
Izanami
finibini420
Izanami
3
1
11
8.5
W
10
2
6
6.5
L
Baron Samedi
oloolo007
Baron Samedi
2
3
1
0.83
L
3
9
5
0.61
W
Gilgamesh
xMightyOwlx
Gilgamesh
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,386
Damage
41,384
85,404
Taken
81,673
52,048
Mitigated
47,391
27,179
Healing
23,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,826
349
1,957
5,329
23,119
22,019
629
7,634
15,316
51,971
0
L
Da Ji
Cyteness
Da Ji
3,171
595
0
3,650
17,798
5,895
0
3,349
14,258
0
40,999
L
10,524
3,369
643
5,695
17,616
5,964
752
8,790
8,590
0
45,120
W
Ah Puch
Menodan
Ah Puch
13,161
1,148
0
3,599
15,080
6,049
2,535
3,598
11,339
68,510
0
L
Chaac
darkjipou
Chaac
7,467
2,741
0
6,130
20,236
23,040
0
3,730
16,411
0
56,178
W
Izanami
finibini420
Izanami
6,717
2,662
840
4,776
12,484
4,727
3,852
4,675
7,751
0
64,958
W
11,880
3,546
583
1,660
14,177
5,496
360
2,523
10,288
0
89,409
L
Baron Samedi
oloolo007
Baron Samedi
3,508
0
1,096
2,061
8,293
3,454
330
2,859
5,253
36,268
0
L
16,714
1,670
618
3,644
17,730
9,038
267
7,313
10,174
56,061
0
W
Gilgamesh
xMightyOwlx
Gilgamesh
14,802
5,133
0
8,435
20,544
13,757
2,800
1,354
18,798
0
116,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,941
Gold Earned
46,885
611
Minions Killed
419
0
Camps Cleared
0
2,257,354
Distance Traveled
1,847,142
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,107
526
67
3
0
475,793
8
L
Da Ji
8,085
352
65
3
0
403,872
1
L
Neith
9,940
432
77
3
0
377,584
3
W
Ah Puch
13,317
579
129
6
0
438,135
5
L
Chaac
9,708
422
108
5
0
365,559
4
W
Izanami
11,150
485
105
5
0
424,947
3
W
Pele
13,208
574
133
6
0
497,332
0
L
Baron Samedi
9,096
395
96
4
0
332,412
3
L
Tiamat
10,056
437
73
3
0
367,715
3
W
Gilgamesh
14,159
616
177
8
0
421,147
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role