Player Matchup

Nike
Nike
Kearkreyer
Nike
Level 14
God Stats
4W - 0L
1,736 SR
Queue Stats
13W - 13L
1,412 Elo+
Solo
Nemesis
Nemesis
MadCap57
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,531 Elo+
Party 2
Thanatos
Thanatos
OTTOM4NS
Thanatos
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 17L
1,680 Elo+
Party 2
Zeus
Zeus
Zeppon1
Zeus
Level 25
God Stats
8W - 5L
1,595 SR
Queue Stats
24W - 28L
1,397 Elo+
Solo
Ra
Ra
kelleci5775
Ra
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 10L
1,685 Elo+
Party 2
Team Averages
Level 32
1,566 SR
1,541 Elo+

VS

Team Averages
Level 21
1,547 SR
1,454 Elo+
Jormungandr
Jormungandr
ArchmageMomo
Jormungandr
Level 27
God Stats
4W - 4L
1,586 SR
Queue Stats
154W - 154L
1,515 Elo+
Party 1
Sol
Sol
Derax
Sol
Level 13
God Stats
21W - 20L
1,518 SR
Queue Stats
146W - 131L
1,423 Elo+
Party 1
Ra
Ra
ManaBeere
Ra
Level 21
God Stats
59W - 47L
1,422 SR
Queue Stats
88W - 95L
1,378 Elo+
Party 1
Neith
Neith
Miepi
Neith
Level 27
God Stats
10W - 10L
1,631 SR
Queue Stats
147W - 145L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
RoseAngelMinako
Nu Wa
Level 19
God Stats
14W - 13L
1,582 SR
Queue Stats
185W - 169L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 21
11,533
1,048
13,068
15,200
14,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
MadCap57
Nemesis
17
3 / 1 / 17
10,811
983
7,404
11,402
4,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
OTTOM4NS
Thanatos
17
10 / 4 / 14
11,782
1,071
10,835
14,537
5,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zeus
Zeppon1
Zeus
19
14 / 0 / 10
13,538
1,231
28,959
7,243
3,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 19
11,470
1,043
12,443
9,895
3,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

230

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ArchmageMomo
Jormungandr
18
2 / 7 / 8
10,974
998
12,310
20,744
16,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
Derax
Sol
16
3 / 3 / 4
10,644
968
14,858
12,752
3,780
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
0 / 13 / 3
9,446
859
4,911
15,386
4,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Miepi
Neith
16
1 / 2 / 4
9,954
905
7,578
9,068
3,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 9 / 6
11,034
1,003
13,122
19,087
5,888
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
35
34
Kills
10
10
Deaths
34
81
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ArchmageMomo
Jormungandr
2
7
8
0.86
L
Sol
Derax
Sol
3
3
4
1.67
W
4
2
21
7.25
W
Nemesis
MadCap57
Nemesis
3
1
17
11.5
L
0
13
3
0.12
L
Neith
Miepi
Neith
1
2
4
1.5
W
Thanatos
OTTOM4NS
Thanatos
10
4
14
4.25
L
4
9
6
0.78
W
Zeus
Zeppon1
Zeus
14
0
10
19
W
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,709
Damage
52,779
58,277
Taken
77,037
31,645
Mitigated
34,204
15,410
Healing
4,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ArchmageMomo
Jormungandr
12,310
1,915
0
0
20,744
16,650
0
13,525
7,219
31,148
0
L
Sol
Derax
Sol
14,858
1,968
0
1,696
12,752
3,780
0
6,257
6,495
30,711
0
W
13,068
2,670
0
0
15,200
14,464
0
12,203
2,997
412
27,955
W
Nemesis
MadCap57
Nemesis
7,404
2,221
0
1,358
11,402
4,624
0
8,590
2,812
0
17,936
L
4,911
513
314
173
15,386
4,851
0
7,611
7,775
33,748
0
L
Neith
Miepi
Neith
7,578
2,191
0
1,220
9,068
3,035
0
3,977
5,091
0
30,312
W
Thanatos
OTTOM4NS
Thanatos
10,835
3,958
0
6,228
14,537
5,257
0
10,620
3,917
0
20,822
L
13,122
2,410
0
1,135
19,087
5,888
0
10,369
8,718
19,101
0
W
Zeus
Zeppon1
Zeus
28,959
2,790
0
0
7,243
3,608
0
6,397
846
69,495
0
W
12,443
2,091
4,625
3,199
9,895
3,692
0
7,391
2,504
41,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,134
Gold Earned
52,052
256
Minions Killed
203
9
Camps Cleared
5
1,079,458
Distance Traveled
1,010,388
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,974
998
29
3
0
220,885
0
L
Sol
10,644
968
32
3
2
223,332
0
W
Nike
11,533
1,048
34
3
2
203,757
0
W
Nemesis
10,811
983
28
3
0
253,362
0
L
Ra
9,446
859
78
7
1
187,974
0
L
Neith
9,954
905
54
5
1
181,721
1
W
Thanatos
11,782
1,071
24
2
3
192,413
0
L
Nu Wa
11,034
1,003
10
1
1
196,476
0
W
Zeus
13,538
1,231
92
8
3
219,738
0
W
Ra
11,470
1,043
78
7
1
210,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role