Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AZR13LL3
Ah Muzen Cab
Level 78
God Stats
3W - 1L
1,791 SR
Queue Stats
6W - 6L
1,764 Elo+
Solo
Kukulkan
Kukulkan
WhoDoDaVodooDood
Kukulkan
Level 58
God Stats
12W - 7L
1,555 SR
Queue Stats
298W - 246L
1,550 Elo+
Party 1
Bellona
Bellona
YouDoDaVodooDood
Bellona
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
219W - 166L
1,599 Elo+
Party 1
Team Averages
Level 55
1,615 SR
1,638 Elo+

VS

Team Averages
Level 85
1,682 SR
1,413 Elo+
Sol
Sol
PewPewSniper967
Sol
Level 26
God Stats
1W - 2L
1,453 SR
Queue Stats
6W - 8L
1,495 Elo+
Solo
Ravana
Ravana
Plain Logic
Ravana
Level 156
God Stats
0W - 2L
1,751 SR
Queue Stats
22W - 21L
1,372 Elo+
Party 2
Artio
Artio
mrlagx
Artio
Level 74
God Stats
0W - 1L
1,841 SR
Queue Stats
45W - 39L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AZR13LL3
Ah Muzen Cab
11
0 / 2 / 11
7,645
695
4,727
5,500
2,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
6 / 2 / 10
8,901
809
10,663
7,331
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
10 / 1 / 5
9,442
858
10,371
10,210
10,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 5
6,867
624
8,449
9,041
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
10
4 / 6 / 1
7,686
699
6,801
10,027
4,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
mrlagx
Artio
9
1 / 6 / 4
7,363
669
3,610
12,445
10,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
16
Kills
5
5
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AZR13LL3
Ah Muzen Cab
0
2
11
2.75
L
0
4
5
0.63
L
Ravana
4
6
1
0.75
W
6
2
10
5.5
W
10
1
5
12.5
L
Artio
mrlagx
Artio
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,761
Damage
18,860
23,041
Taken
31,513
14,939
Mitigated
17,147
6,139
Healing
5,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AZR13LL3
Ah Muzen Cab
4,727
1,646
0
2,253
5,500
2,067
843
2,712
2,788
0
27,833
L
8,449
1,383
0
2,048
9,041
2,775
0
2,871
6,170
28,888
0
L
Ravana
6,801
1,493
0
624
10,027
4,069
0
2,879
7,148
0
23,279
W
10,663
1,715
0
2,370
7,331
2,520
798
4,370
2,961
32,667
0
W
10,371
3,933
330
1,186
10,210
10,352
884
5,082
5,128
0
22,781
L
Artio
mrlagx
Artio
3,610
651
412
2,502
12,445
10,303
0
4,949
7,496
7,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,988
Gold Earned
21,916
101
Minions Killed
92
0
Camps Cleared
0
615,202
Distance Traveled
597,751
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,645
695
39
4
0
186,202
3
L
Sol
6,867
624
41
4
0
204,590
0
L
Ravana
7,686
699
44
4
0
197,263
2
W
Kukulkan
8,901
809
44
4
0
195,203
2
W
Bellona
9,442
858
18
2
0
233,797
0
L
Artio
7,363
669
7
1
0
195,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role