Player Matchup

Thanatos
Thanatos
DJT45
Thanatos
Level 90
God Stats
11W - 20L
1,500 SR
Queue Stats
380W - 337L
1,562 Elo+
Solo
Tsukuyomi
Tsukuyomi
PUMALOCO7115
Tsukuyomi
Level 143
God Stats
3W - 7L
1,348 SR
Queue Stats
287W - 263L
1,527 Elo+
Party 1
Medusa
Medusa
Ragu_cx
Medusa
Level 126
God Stats
7W - 8L
1,356 SR
Queue Stats
766W - 685L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
TXC Gosling
Sun Wukong
Level 88
God Stats
2W - 5L
1,116 SR
Queue Stats
377W - 364L
1,566 Elo+
Solo
Ares
Ares
mancera210695
Ares
Level 120
God Stats
4W - 13L
1,446 SR
Queue Stats
187W - 174L
1,515 Elo+
Party 1
Team Averages
Level 113
1,353 SR
1,521 Elo+

VS

Team Averages
Level 114
1,631 SR
1,540 Elo+
Sol
Sol
BastiSean
Sol
Level 121
God Stats
10W - 9L
1,567 SR
Queue Stats
186W - 172L
1,494 Elo+
Solo
Achilles
Achilles
CamDidToo
Achilles
Level 86
God Stats
3W - 1L
1,619 SR
Queue Stats
132W - 125L
1,570 Elo+
Solo
King Arthur
King Arthur
Carrdiackid
King Arthur
Level 143
God Stats
2W - 5L
1,630 SR
Queue Stats
348W - 343L
1,519 Elo+
Solo
Loki
Loki
KINGXBOX1234566
Loki
Level 105
God Stats
4W - 2L
1,722 SR
Queue Stats
226W - 219L
1,559 Elo+
Solo
Janus
Janus
SabinsALoudGuy
Janus
Level 114
God Stats
6W - 4L
1,618 SR
Queue Stats
81W - 63L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DJT45
Thanatos
15
7 / 7 / 4
9,988
526
8,741
18,492
7,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
PUMALOCO7115
Tsukuyomi
13
5 / 9 / 1
8,542
450
15,258
17,643
6,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Ragu_cx
Medusa
15
0 / 4 / 4
8,808
464
6,555
12,446
4,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
TXC Gosling
Sun Wukong
16
3 / 3 / 4
10,001
526
12,855
18,390
22,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 11 / 3
8,387
441
7,056
19,773
15,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 2 / 8
11,782
620
16,183
14,861
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
CamDidToo
Achilles
14
6 / 2 / 16
9,713
511
11,756
14,185
17,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Carrdiackid
King Arthur
17
2 / 4 / 5
10,559
556
15,518
23,551
16,739
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
10 / 5 / 3
11,143
586
12,518
14,261
5,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 4 / 15
11,044
581
11,676
9,268
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
81
17
Kills
34
34
Deaths
17
16
Assists
47
Player
Kills
Deaths
Assists
KDA
W
13
2
8
8.5
W
Achilles
CamDidToo
Achilles
6
2
16
7
W
King Arthur
Carrdiackid
King Arthur
2
4
5
1.13
L
Thanatos
DJT45
Thanatos
7
7
4
1.29
W
10
5
3
2.3
L
Tsukuyomi
PUMALOCO7115
Tsukuyomi
5
9
1
0.61
L
Medusa
Ragu_cx
Medusa
0
4
4
0.5
W
3
4
15
2.63
L
Sun Wukong
TXC Gosling
Sun Wukong
3
3
4
1.67
L
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,465
Damage
67,651
86,744
Taken
76,126
55,750
Mitigated
46,780
21,924
Healing
22,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,183
6,550
0
10,685
14,861
4,892
4,475
2,462
12,399
73,735
0
W
Achilles
CamDidToo
Achilles
11,756
3,816
402
3,143
14,185
17,128
0
2,139
11,996
0
28,531
W
King Arthur
Carrdiackid
King Arthur
15,518
2,153
0
5,944
23,551
16,739
500
2,029
20,940
0
76,457
L
Thanatos
DJT45
Thanatos
8,741
2,830
0
8,588
18,492
7,366
0
5,531
12,729
0
59,624
W
12,518
4,096
0
497
14,261
5,381
730
384
13,828
0
69,722
L
Tsukuyomi
PUMALOCO7115
Tsukuyomi
15,258
3,276
0
2,650
17,643
6,398
266
6,023
11,321
0
48,149
L
Medusa
Ragu_cx
Medusa
6,555
3,540
0
3,608
12,446
4,185
945
6,584
5,641
0
61,435
W
11,676
1,143
0
2,278
9,268
2,640
1,347
42
9,176
69,627
0
L
Sun Wukong
TXC Gosling
Sun Wukong
12,855
2,504
0
4,037
18,390
22,127
0
1,189
17,077
0
59,868
L
7,056
430
0
3,041
19,773
15,674
91
8,009
11,375
20,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,726
Gold Earned
54,241
406
Minions Killed
530
0
Camps Cleared
0
1,654,865
Distance Traveled
1,769,453
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,782
620
118
6
0
353,435
2
W
Achilles
9,713
511
33
2
0
358,583
1
W
King Arthur
10,559
556
141
7
0
321,952
7
L
Thanatos
9,988
526
96
5
0
353,076
0
W
Loki
11,143
586
112
6
0
360,904
1
L
Tsukuyomi
8,542
450
62
3
0
332,033
6
L
Medusa
8,808
464
107
6
0
352,073
1
W
Janus
11,044
581
126
7
0
374,579
5
L
Sun Wukong
10,001
526
116
6
0
342,991
4
L
Ares
8,387
441
25
1
0
274,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role