Player Matchup

Osiris
Osiris
Silver V
Pelo_29011
Osiris
Silver V
Level 78
God Stats
24W - 24L
1,590 SR
Queue Stats
242W - 314L
691 MMR
Party 1
Sol
Sol
Silver V
danielillo
Sol
Silver V
Level 62
God Stats
13W - 9L
1,459 SR
Queue Stats
176W - 219L
774 MMR
Party 1
Ymir
Ymir
Silver IV
loskyalvarado
Ymir
Silver IV
Level 94
God Stats
2W - 2L
1,700 SR
Queue Stats
136W - 145L
1,128 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 78
1,583 SR
864 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 81
1,464 SR
1,070 MMR
Chaac
Chaac
Silver III
Freddosa
Chaac
Silver III
Level 85
God Stats
4W - 10L
1,250 SR
Queue Stats
59W - 89L
1,013 MMR
Solo
Fenrir
Fenrir
Silver II
NeroXboxPc
Fenrir
Silver II
Level 74
God Stats
4W - 5L
1,612 SR
Queue Stats
26W - 38L
1,135 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Tatane3551
Baron Samedi
Silver III
Level 84
God Stats
5W - 1L
1,531 SR
Queue Stats
104W - 158L
1,062 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Pelo_29011
Osiris
20
12 / 6 / 13
16,843
702
24,292
24,496
24,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
8 / 4 / 17
16,658
694
28,574
20,033
12,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 8 / 17
17,824
743
17,415
31,377
42,661
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
PersephoneCabrakanAphroditeKumbhakarnaScylla

VS

Bans
KuzenboCu ChulainnArtemisDanzaburouMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Freddosa
Chaac
19
6 / 10 / 7
15,535
647
22,308
38,558
35,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
NeroXboxPc
Fenrir
17
10 / 9 / 5
15,783
658
15,750
26,880
16,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Tatane3551
Baron Samedi
18
2 / 10 / 14
14,625
609
22,556
22,573
15,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
44
29
Kills
18
18
Deaths
29
47
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
Freddosa
Chaac
6
10
7
0.95
L
Fenrir
NeroXboxPc
Fenrir
10
9
5
1.39
W
Osiris
Pelo_29011
Osiris
12
6
13
3.08
L
Baron Samedi
Tatane3551
Baron Samedi
2
10
14
0.9
W
8
4
17
4.13
W
9
8
17
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,281
Damage
60,614
75,906
Taken
88,011
79,957
Mitigated
67,999
19,491
Healing
23,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Freddosa
Chaac
22,308
4,070
0
12,479
38,558
35,529
30
21,196
17,362
1,307
88,732
L
Fenrir
NeroXboxPc
Fenrir
15,750
1,839
0
1,973
26,880
16,875
702
15,435
11,445
0
61,154
W
Osiris
Pelo_29011
Osiris
24,292
10,304
0
1,652
24,496
24,893
1,823
8,657
15,224
0
70,845
L
Baron Samedi
Tatane3551
Baron Samedi
22,556
1,030
2,302
6,327
22,573
15,595
184
10,490
12,083
61,621
0
W
28,574
6,671
0
11,703
20,033
12,403
1,154
4,865
14,915
108,776
0
W
17,415
3,364
0
6,136
31,377
42,661
237
8,572
21,959
47,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,325
Gold Earned
45,943
240
Minions Killed
225
0
Camps Cleared
0
1,221,721
Distance Traveled
1,139,290
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,535
647
108
5
0
395,761
0
L
Fenrir
15,783
658
53
2
0
390,534
2
W
Osiris
16,843
702
74
3
0
427,328
3
L
Baron Samedi
14,625
609
64
3
0
352,995
1
W
Sol
16,658
694
120
5
0
432,406
2
W
Ymir
17,824
743
46
2
0
361,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role