Player Matchup

Artio
Artio
 
Artio
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
MEOWLLI
Cernunnos
Level 88
God Stats
6W - 2L
1,951 SR
Queue Stats
257W - 241L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
SliccVicc
Danzaburou
Level 57
God Stats
157W - 143L
1,470 SR
Queue Stats
275W - 281L
1,455 Elo+
Solo
King Arthur
King Arthur
TornTB killer
King Arthur
Level 82
God Stats
7W - 5L
1,519 SR
Queue Stats
192W - 181L
1,488 Elo+
Solo
Kukulkan
Kukulkan
leo95arias
Kukulkan
Level 69
God Stats
11W - 3L
1,575 SR
Queue Stats
350W - 337L
1,504 Elo+
Solo
Team Averages
Level 80
1,603 SR
1,488 Elo+

VS

Team Averages
Level 118
1,620 SR
1,463 Elo+
Heimdallr
Heimdallr
Alekakoa
Heimdallr
Level 158
God Stats
21W - 21L
1,675 SR
Queue Stats
508W - 467L
1,521 Elo+
Party 1
Olorun
Olorun
Crypticxe
Olorun
Level 86
God Stats
10W - 8L
1,497 SR
Queue Stats
241W - 218L
1,481 Elo+
Solo
Terra
Terra
Moizureizu
Terra
Level 103
God Stats
1W - 3L
1,731 SR
Queue Stats
446W - 379L
1,538 Elo+
Solo
Amaterasu
Amaterasu
QuartaNonDedit
Amaterasu
Level 106
God Stats
1W - 1L
1,695 SR
Queue Stats
17W - 24L
1,381 Elo+
Party 1
Loki
Loki
WingingLife
Loki
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 1 / 5
5,846
450
1,877
6,764
2,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
MEOWLLI
Cernunnos
12
1 / 1 / 0
6,740
518
4,917
7,250
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
SliccVicc
Danzaburou
11
2 / 1 / 4
6,649
511
3,250
6,548
2,796
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
TornTB killer
King Arthur
14
6 / 0 / 1
7,677
591
8,297
9,138
3,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
leo95arias
Kukulkan
13
0 / 0 / 2
7,441
572
3,707
3,105
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alekakoa
Heimdallr
12
2 / 0 / 0
6,988
538
5,360
5,292
2,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Crypticxe
Olorun
11
0 / 1 / 0
6,664
513
2,814
5,162
1,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
9
1 / 2 / 1
5,866
451
3,526
9,755
4,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
QuartaNonDedit
Amaterasu
10
0 / 4 / 0
5,862
451
2,116
7,786
4,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 3 / 1
5,455
420
3,497
6,243
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
10
Kills
3
3
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
1
5
3.5
L
Heimdallr
Alekakoa
Heimdallr
2
0
0
2
L
Olorun
Crypticxe
Olorun
0
1
0
0
W
Cernunnos
MEOWLLI
Cernunnos
1
1
0
1
L
Terra
1
2
1
0.75
L
Amaterasu
QuartaNonDedit
Amaterasu
0
4
0
0
W
Danzaburou
SliccVicc
Danzaburou
2
1
4
4
W
King Arthur
TornTB killer
King Arthur
6
0
1
6.5
L
0
3
1
0.17
W
Kukulkan
leo95arias
Kukulkan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,048
Damage
17,313
32,805
Taken
34,238
12,897
Mitigated
14,414
12,950
Healing
13,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,877
250
396
3,152
6,764
2,681
0
2,050
4,714
17,169
0
L
Heimdallr
Alekakoa
Heimdallr
5,360
2,302
0
2,403
5,292
2,486
793
186
5,106
0
47,632
L
Olorun
Crypticxe
Olorun
2,814
941
0
1,660
5,162
1,930
0
2,396
2,574
43,498
0
W
Cernunnos
MEOWLLI
Cernunnos
4,917
837
0
4,011
7,250
2,263
0
192
7,058
0
45,192
L
Terra
3,526
912
689
4,149
9,755
4,092
0
2,232
7,419
16,057
0
L
Amaterasu
QuartaNonDedit
Amaterasu
2,116
491
0
2,348
7,786
4,194
0
48
7,738
0
27,607
W
Danzaburou
SliccVicc
Danzaburou
3,250
1,675
0
1,754
6,548
2,796
386
531
6,017
0
34,282
W
King Arthur
TornTB killer
King Arthur
8,297
1,045
0
2,957
9,138
3,996
168
2,815
6,323
0
51,283
L
3,497
294
0
1,813
6,243
1,712
0
398
5,817
0
24,154
W
Kukulkan
leo95arias
Kukulkan
3,707
337
0
680
3,105
1,161
0
752
2,353
52,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,353
Gold Earned
30,835
425
Minions Killed
320
0
Camps Cleared
0
1,237,285
Distance Traveled
1,148,115
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,846
450
24
2
0
265,168
8
L
Heimdallr
6,988
538
97
7
0
215,132
1
L
Olorun
6,664
513
96
7
0
230,588
0
W
Cernunnos
6,740
518
89
7
0
254,394
5
L
Terra
5,866
451
18
1
0
230,059
6
L
Amaterasu
5,862
451
61
5
0
229,462
1
W
Danzaburou
6,649
511
68
5
0
233,387
0
W
King Arthur
7,677
591
106
8
0
269,207
0
L
Loki
5,455
420
48
4
0
242,874
3
W
Kukulkan
7,441
572
138
11
0
215,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role