Player Matchup

Hera
Hera
BrokenZygoma
Hera
Level 124
God Stats
1W - 3L
1,454 SR
Queue Stats
315W - 294L
1,587 Elo+
Party 1
Yemoja
Yemoja
Glxss
Yemoja
Level 27
God Stats
0W - 1L
1,730 SR
Queue Stats
34W - 31L
1,571 Elo+
Party 3
Cu Chulainn
Cu Chulainn
KingSteezy47
Cu Chulainn
Level 41
God Stats
121W - 120L
1,492 SR
Queue Stats
470W - 492L
1,501 Elo+
Party 3
Da Ji
Da Ji
KoalaExe
Da Ji
Level 28
God Stats
3W - 5L
1,628 SR
Queue Stats
214W - 234L
1,518 Elo+
Party 1
Medusa
Medusa
xHourGlass
Medusa
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
297W - 274L
1,607 Elo+
Party 3
Team Averages
Level 67
1,561 SR
1,557 Elo+

VS

Team Averages
Level 62
1,622 SR
1,514 Elo+
Neith
Neith
Dantetrombs69
Neith
Level 43
God Stats
27W - 25L
1,512 SR
Queue Stats
303W - 282L
1,393 Elo+
Solo
Ymir
Ymir
SecretBepsi
Ymir
Level 28
God Stats
8W - 4L
1,630 SR
Queue Stats
186W - 167L
1,597 Elo+
Party 4
Nemesis
Nemesis
SleemJeemy
Nemesis
Level 121
God Stats
5W - 1L
1,886 SR
Queue Stats
153W - 151L
1,569 Elo+
Party 2
Tyr
Tyr
driftados236
Tyr
Level 88
God Stats
7W - 0L
1,584 SR
Queue Stats
171W - 149L
1,512 Elo+
Party 4
Merlin
Merlin
lolokie
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
8,775
548
8,674
8,329
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Glxss
Yemoja
12
2 / 1 / 3
7,707
482
3,391
7,042
4,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
KingSteezy47
Cu Chulainn
15
1 / 3 / 0
8,697
544
10,297
15,034
10,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Da Ji
KoalaExe
Da Ji
11
1 / 5 / 2
6,961
435
3,242
10,245
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
xHourGlass
Medusa
13
2 / 4 / 2
7,903
494
7,338
8,874
2,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,859
491
4,428
9,512
2,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 1 / 5
8,279
517
6,264
9,057
5,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
SleemJeemy
Nemesis
18
10 / 1 / 2
10,511
657
6,722
9,919
5,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
3 / 1 / 3
9,303
581
11,780
13,679
11,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
lolokie
Merlin
14
0 / 2 / 4
8,194
512
4,591
8,300
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
16
16
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
0
3
2
0.33
L
Yemoja
Glxss
Yemoja
2
1
3
3.5
L
Cu Chulainn
KingSteezy47
Cu Chulainn
1
3
0
0.33
L
Da Ji
KoalaExe
Da Ji
1
5
2
0.4
W
3
1
5
5.5
W
Nemesis
SleemJeemy
Nemesis
10
1
2
11
W
3
1
3
4.5
W
Merlin
lolokie
Merlin
0
2
4
1
L
Medusa
xHourGlass
Medusa
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,942
Damage
33,785
49,524
Taken
50,467
24,678
Mitigated
27,228
13,890
Healing
19,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,674
1,404
0
1,377
8,329
2,958
0
3,219
4,686
69,604
0
W
4,428
2,291
0
4,427
9,512
2,719
976
1,090
8,422
0
57,674
L
Yemoja
Glxss
Yemoja
3,391
761
818
2,066
7,042
4,648
0
3,738
3,216
20,273
0
L
Cu Chulainn
KingSteezy47
Cu Chulainn
10,297
2,654
0
4,064
15,034
10,338
0
0
15,034
0
64,884
L
Da Ji
KoalaExe
Da Ji
3,242
800
0
2,836
10,245
4,209
0
1,727
8,482
0
38,360
W
6,264
1,073
0
1,385
9,057
5,321
0
3,129
5,824
25,120
0
W
Nemesis
SleemJeemy
Nemesis
6,722
3,293
0
4,331
9,919
5,165
37
1,123
8,770
0
76,454
W
11,780
3,216
0
6,454
13,679
11,627
0
0
13,679
0
56,349
W
Merlin
lolokie
Merlin
4,591
325
0
2,737
8,300
2,396
40
6,225
1,707
44,192
0
L
Medusa
xHourGlass
Medusa
7,338
3,341
0
2,729
8,874
2,525
0
1,623
7,251
0
54,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,043
Gold Earned
44,146
508
Minions Killed
507
0
Camps Cleared
0
1,461,891
Distance Traveled
1,566,089
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,775
548
148
9
0
287,768
5
W
Neith
7,859
491
112
7
0
254,320
2
L
Yemoja
7,707
482
40
3
0
296,009
2
L
Cu Chulainn
8,697
544
142
9
0
283,785
4
L
Da Ji
6,961
435
81
5
0
321,730
0
W
Ymir
8,279
517
49
3
0
317,487
6
W
Nemesis
10,511
657
129
8
0
350,596
2
W
Tyr
9,303
581
118
7
0
339,568
3
W
Merlin
8,194
512
99
6
0
304,118
2
L
Medusa
7,903
494
97
6
0
272,599
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role