Player Matchup

Janus
Janus
Majeiter
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,550 Elo+
Party 4
Medusa
Medusa
NemeSenpai
Medusa
Level 5
God Stats
1W - 2L
1,553 SR
Queue Stats
4W - 3L
1,523 Elo+
Party 4
Gilgamesh
Gilgamesh
QuickdeadbyFish
Gilgamesh
Level 7
God Stats
6W - 9L
1,594 SR
Queue Stats
101W - 100L
1,278 Elo+
Solo
Ratatoskr
Ratatoskr
Shmurdy
Ratatoskr
Level 102
God Stats
5W - 4L
1,501 SR
Queue Stats
131W - 105L
1,427 Elo+
Party 1
Artio
Artio
Viinyyyy
Artio
Level 12
God Stats
3W - 5L
1,459 SR
Queue Stats
28W - 23L
1,469 Elo+
Party 1
Team Averages
Level 27
1,521 SR
1,449 Elo+

VS

Team Averages
Level 22
1,588 SR
1,438 Elo+
Hercules
Hercules
Draefx
Hercules
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
19W - 16L
1,309 Elo+
Party 2
Ao Kuang
Ao Kuang
JewelerLoL
Ao Kuang
Level 17
God Stats
5W - 3L
1,938 SR
Queue Stats
35W - 29L
1,558 Elo+
Solo
Odin
Odin
RelicHunter11
Odin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,457 Elo+
Party 3
Loki
Loki
Saky53
Loki
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 6L
1,557 Elo+
Party 3
Hou Yi
Hou Yi
Thaod
Hou Yi
Level 25
God Stats
2W - 6L
1,500 SR
Queue Stats
16W - 10L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Majeiter
Janus
18
4 / 6 / 5
11,708
532
13,007
11,496
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
NemeSenpai
Medusa
16
5 / 8 / 4
10,686
486
7,910
14,617
7,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
QuickdeadbyFish
Gilgamesh
14
0 / 11 / 5
9,199
418
12,900
19,016
9,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
Shmurdy
Ratatoskr
16
4 / 6 / 5
10,412
473
13,542
17,989
10,805
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Viinyyyy
Artio
14
2 / 4 / 7
9,820
446
4,876
20,086
25,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Draefx
Hercules
17
6 / 3 / 9
11,727
533
14,847
19,284
14,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
JewelerLoL
Ao Kuang
19
6 / 3 / 1
11,744
534
8,488
18,208
7,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
5 / 0 / 8
11,233
511
11,583
18,737
13,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Saky53
Loki
19
12 / 6 / 4
12,371
562
10,804
16,774
6,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
Thaod
Hou Yi
17
6 / 4 / 10
11,073
503
19,188
12,585
4,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
67
15
Kills
35
35
Deaths
16
26
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hercules
Draefx
Hercules
6
3
9
3.5
W
Ao Kuang
JewelerLoL
Ao Kuang
6
3
1
2.17
L
Janus
Majeiter
Janus
4
6
5
1.08
L
Medusa
NemeSenpai
Medusa
5
8
4
0.88
L
Gilgamesh
QuickdeadbyFish
Gilgamesh
0
11
5
0.23
W
5
0
8
9
W
Loki
Saky53
Loki
12
6
4
2.33
L
Ratatoskr
Shmurdy
Ratatoskr
4
6
5
1.08
W
Hou Yi
Thaod
Hou Yi
6
4
10
2.75
L
Artio
Viinyyyy
Artio
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,235
Damage
64,910
83,204
Taken
85,588
57,721
Mitigated
45,640
11,471
Healing
29,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Draefx
Hercules
14,847
3,895
0
5,736
19,284
14,212
0
5,326
13,744
7,464
34,000
W
Ao Kuang
JewelerLoL
Ao Kuang
8,488
2,416
0
9,798
18,208
7,290
1,234
4,722
13,150
85,030
0
L
Janus
Majeiter
Janus
13,007
1,508
0
877
11,496
4,240
528
6,451
5,020
68,453
0
L
Medusa
NemeSenpai
Medusa
7,910
4,691
0
0
14,617
7,249
1,161
240
14,327
0
54,512
L
Gilgamesh
QuickdeadbyFish
Gilgamesh
12,900
4,584
0
1,384
19,016
9,870
86
336
18,230
0
47,845
W
11,583
3,011
0
6,371
18,737
13,337
560
1,479
16,810
0
51,829
W
Loki
Saky53
Loki
10,804
4,169
0
4,773
16,774
6,306
0
2,342
14,304
0
68,993
L
Ratatoskr
Shmurdy
Ratatoskr
13,542
4,003
0
5,403
17,989
10,805
423
1,863
16,126
0
72,927
W
Hou Yi
Thaod
Hou Yi
19,188
9,548
0
2,431
12,585
4,495
162
2,860
9,697
0
75,886
L
Artio
Viinyyyy
Artio
4,876
887
612
3,195
20,086
25,557
32
1,742
18,269
13,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,825
Gold Earned
58,148
453
Minions Killed
513
0
Camps Cleared
0
2,023,973
Distance Traveled
2,081,159
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,727
533
58
3
0
470,152
4
W
Ao Kuang
11,744
534
125
6
0
372,254
2
L
Janus
11,708
532
142
6
0
392,115
0
L
Medusa
10,686
486
115
5
0
372,501
1
L
Gilgamesh
9,199
418
71
3
0
386,302
4
W
Odin
11,233
511
103
5
0
445,207
1
W
Loki
12,371
562
117
5
0
425,646
0
L
Ratatoskr
10,412
473
119
5
0
454,885
1
W
Hou Yi
11,073
503
110
5
0
367,900
3
L
Artio
9,820
446
6
0
0
418,170
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role