Player Matchup

Sylvanus
Sylvanus
EndIesZ
Sylvanus
Level 137
God Stats
3W - 1L
1,829 SR
Queue Stats
73W - 65L
1,697 Elo+
Solo
Nike
Nike
MarkDaddy84
Nike
Level 126
God Stats
1W - 1L
1,733 SR
Queue Stats
100W - 95L
1,668 Elo+
Solo
Danzaburou
Danzaburou
RhinoElite
Danzaburou
Level 157
God Stats
1W - 4L
1,638 SR
Queue Stats
159W - 175L
1,672 Elo+
Solo
Poseidon
Poseidon
T Chainz
Poseidon
Level 160
God Stats
9W - 4L
1,645 SR
Queue Stats
780W - 711L
1,593 Elo+
Solo
Neith
Neith
fіlthy
Neith
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,849 Elo+
Solo
Team Averages
Level 128
1,669 SR
1,696 Elo+

VS

Team Averages
Level 126
1,582 SR
1,558 Elo+
Horus
Horus
HopelessMercy
Horus
Level 47
God Stats
5W - 4L
1,709 SR
Queue Stats
542W - 373L
1,627 Elo+
Solo
Chiron
Chiron
KarTinGoD
Chiron
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 65L
1,518 Elo+
Solo
Zeus
Zeus
NoxEternium
Zeus
Level 159
God Stats
3W - 0L
1,249 SR
Queue Stats
57W - 25L
1,567 Elo+
Solo
Ymir
Ymir
Souleatsu
Ymir
Level 121
God Stats
6W - 0L
1,950 SR
Queue Stats
181W - 147L
1,577 Elo+
Solo
Awilix
Awilix
oec13yyxy
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EndIesZ
Sylvanus
14
2 / 5 / 12
9,344
719
6,935
16,879
17,644
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 7 / 9
8,607
662
6,564
15,589
16,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
RhinoElite
Danzaburou
16
2 / 3 / 8
9,559
735
14,961
12,798
6,326
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
T Chainz
Poseidon
16
5 / 6 / 9
9,746
750
15,163
10,623
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
fіlthy
Neith
18
8 / 3 / 10
10,851
835
21,593
13,123
6,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 17
10,564
813
6,667
20,217
26,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
KarTinGoD
Chiron
20
10 / 2 / 9
12,138
934
20,084
17,557
8,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
8 / 5 / 8
11,290
868
20,153
10,888
6,794
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
16
2 / 6 / 14
10,287
791
7,658
20,177
19,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
oec13yyxy
Awilix
16
2 / 5 / 14
9,551
735
9,601
14,960
7,287
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
86
18
Kills
24
24
Deaths
21
48
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
EndIesZ
Sylvanus
2
5
12
1.6
W
2
3
17
3.5
W
Chiron
KarTinGoD
Chiron
10
2
9
7.25
L
1
7
9
0.79
W
8
5
8
2.4
L
Danzaburou
RhinoElite
Danzaburou
2
3
8
2
W
Ymir
2
6
14
1.5
L
Poseidon
T Chainz
Poseidon
5
6
9
1.58
L
Neith
fіlthy
Neith
8
3
10
4.33
W
Awilix
oec13yyxy
Awilix
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,216
Damage
64,163
69,012
Taken
83,799
51,738
Mitigated
68,991
21,159
Healing
35,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
EndIesZ
Sylvanus
6,935
974
5,833
5,608
16,879
17,644
0
6,022
10,857
8,201
0
W
6,667
3,138
8,554
9,684
20,217
26,249
1,414
4,782
15,435
0
10,990
W
Chiron
KarTinGoD
Chiron
20,084
7,556
3,146
4,865
17,557
8,887
1,718
4,049
13,418
0
41,221
L
6,564
420
0
501
15,589
16,387
0
5,277
10,312
0
15,903
W
20,153
923
2,179
865
10,888
6,794
423
2,806
8,082
41,035
0
L
Danzaburou
RhinoElite
Danzaburou
14,961
3,147
0
3,327
12,798
6,326
341
5,369
7,429
0
29,383
W
Ymir
7,658
658
274
2,592
20,177
19,774
331
5,063
15,114
18,706
0
L
Poseidon
T Chainz
Poseidon
15,163
1,908
0
1,428
10,623
4,597
200
4,999
5,624
26,462
0
L
Neith
fіlthy
Neith
21,593
11,247
967
3,495
13,123
6,784
1,010
6,144
6,979
0
41,132
W
Awilix
oec13yyxy
Awilix
9,601
3,327
1,838
1,427
14,960
7,287
591
5,398
9,562
0
19,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,107
Gold Earned
53,830
124
Minions Killed
160
0
Camps Cleared
0
1,086,891
Distance Traveled
1,089,686
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,344
719
1
0
0
222,462
1
W
Horus
10,564
813
12
1
0
225,411
1
W
Chiron
12,138
934
73
6
0
233,379
3
L
Nike
8,607
662
17
1
0
206,287
4
W
Zeus
11,290
868
44
3
0
208,610
0
L
Danzaburou
9,559
735
26
2
0
215,227
2
W
Ymir
10,287
791
11
1
0
200,979
2
L
Poseidon
9,746
750
31
2
0
220,548
1
L
Neith
10,851
835
49
4
0
222,367
0
W
Awilix
9,551
735
20
2
0
221,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role