Player Matchup

Mercury
Mercury
Daitou
Mercury
Level 57
God Stats
1W - 3L
1,283 SR
Queue Stats
10W - 15L
1,303 Elo+
Party 2
Kukulkan
Kukulkan
FullOfDespair
Kukulkan
Level 27
God Stats
1W - 1L
1,753 SR
Queue Stats
76W - 73L
1,666 Elo+
Solo
Artio
Artio
LoneWaifu
Artio
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,303 Elo+
Party 2
Neith
Neith
bananamilk6969
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,459 Elo+
Solo
Osiris
Osiris
kel44556
Osiris
Level 5
God Stats
3W - 6L
1,429 SR
Queue Stats
5W - 9L
1,511 Elo+
Solo
Team Averages
Level 20
1,493 SR
1,449 Elo+

VS

Team Averages
Level 12
1,449 SR
1,451 Elo+
Ah Muzen Cab
Ah Muzen Cab
BoostedBaddies
Ah Muzen Cab
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 35L
1,510 Elo+
Party 3
Ravana
Ravana
Bowwowzer_1
Ravana
Level 22
God Stats
1W - 1L
1,279 SR
Queue Stats
46W - 43L
1,557 Elo+
Party 3
Sun Wukong
Sun Wukong
GroovyCompang
Sun Wukong
Level 4
God Stats
2W - 0L
1,749 SR
Queue Stats
2W - 1L
1,461 Elo+
Party 1
Geb
Geb
HaileyUwU1
Geb
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,379 Elo+
Party 1
Hel
Hel
ItsMeCosmo
Hel
Level 5
God Stats
9W - 13L
1,218 SR
Queue Stats
130W - 130L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Daitou
Mercury
19
5 / 6 / 1
12,289
534
11,172
20,637
8,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
FullOfDespair
Kukulkan
17
2 / 6 / 3
11,363
494
10,070
11,947
4,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
LoneWaifu
Artio
9
0 / 10 / 3
7,936
345
2,241
13,971
8,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 9 / 2
10,265
446
6,367
15,660
4,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
kel44556
Osiris
20
7 / 3 / 3
13,165
572
12,245
18,043
20,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BoostedBaddies
Ah Muzen Cab
19
12 / 2 / 5
13,457
585
15,079
18,044
8,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
20
8 / 5 / 9
12,875
560
14,665
14,825
8,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
GroovyCompang
Sun Wukong
18
3 / 4 / 5
11,702
509
9,033
17,602
16,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 6
8,880
386
1,857
4,820
3,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
10 / 5 / 3
12,797
556
13,398
14,279
6,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
15
Kills
34
34
Deaths
16
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BoostedBaddies
Ah Muzen Cab
12
2
5
7.25
W
Ravana
8
5
9
2.5
L
Mercury
Daitou
Mercury
5
6
1
0.92
L
Kukulkan
FullOfDespair
Kukulkan
2
6
3
0.58
W
Sun Wukong
GroovyCompang
Sun Wukong
3
4
5
1.38
W
1
0
6
4
W
10
5
3
2.3
L
Artio
LoneWaifu
Artio
0
10
3
0.15
L
1
9
2
0.22
L
Osiris
kel44556
Osiris
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,095
Damage
54,032
80,258
Taken
69,570
46,468
Mitigated
41,966
14,615
Healing
21,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BoostedBaddies
Ah Muzen Cab
15,079
10,819
0
8,251
18,044
8,139
2,486
1,748
16,296
0
106,497
W
Ravana
14,665
6,026
0
4,895
14,825
8,512
784
1,907
12,918
0
95,828
L
Mercury
Daitou
Mercury
11,172
7,598
0
6,130
20,637
8,112
0
1,446
19,140
0
84,342
L
Kukulkan
FullOfDespair
Kukulkan
10,070
572
0
394
11,947
4,884
0
5,160
6,559
73,043
0
W
Sun Wukong
GroovyCompang
Sun Wukong
9,033
1,927
0
1,010
17,602
16,164
0
4,112
13,490
0
66,621
W
1,857
497
0
1,435
4,820
3,039
0
1,140
3,680
13,877
0
W
13,398
2,231
1,232
4,623
14,279
6,112
0
5,034
9,245
79,910
0
L
Artio
LoneWaifu
Artio
2,241
814
336
1,104
13,971
8,680
0
3,627
10,242
4,872
0
L
6,367
3,105
0
2,801
15,660
4,723
72
3,561
12,003
0
56,846
L
Osiris
kel44556
Osiris
12,245
3,736
0
3,850
18,043
20,069
171
940
17,059
11,204
75,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,018
Gold Earned
59,711
536
Minions Killed
570
0
Camps Cleared
0
1,989,958
Distance Traveled
1,917,588
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,457
585
148
6
0
426,078
0
W
Ravana
12,875
560
125
5
0
439,566
2
L
Mercury
12,289
534
121
5
0
471,983
0
L
Kukulkan
11,363
494
153
7
0
409,638
2
W
Sun Wukong
11,702
509
123
5
0
425,116
0
W
Geb
8,880
386
20
1
0
225,710
1
W
Hel
12,797
556
154
7
0
401,118
12
L
Artio
7,936
345
11
0
0
305,417
0
L
Neith
10,265
446
110
5
0
369,313
1
L
Osiris
13,165
572
141
6
0
433,607
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role