Player Matchup

The Morrigan
The Morrigan
Silver II
 
The Morrigan
Silver II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver I
Aggustiinn19
Artio
Silver I
Level 120
God Stats
24W - 29L
1,483 SR
Queue Stats
721W - 719L
1,090 MMR
Solo
Athena
Athena
Silver I
GinsengDream
Athena
Silver I
Level 124
God Stats
22W - 16L
1,661 SR
Queue Stats
235W - 236L
1,186 MMR
Solo
Danzaburou
Danzaburou
Silver IV
ItsChefChater
Danzaburou
Silver IV
Level 85
God Stats
3W - 1L
1,388 SR
Queue Stats
10W - 18L
1,197 MMR
Solo
Ne Zha
Ne Zha
Silver I
jireh007
Ne Zha
Silver I
Level 106
God Stats
4W - 5L
1,540 SR
Queue Stats
273W - 287L
1,081 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,514 SR
1,211 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,447 SR
1,127 MMR
Chang'e
Chang'e
Silver II
Acrobatta
Chang'e
Silver II
Level 148
God Stats
13W - 17L
1,538 SR
Queue Stats
261W - 274L
1,060 MMR
Solo
Anhur
Anhur
Silver I
D3LT_181
Anhur
Silver I
Level 109
God Stats
2W - 3L
1,398 SR
Queue Stats
132W - 139L
1,158 MMR
Solo
Janus
Janus
Silver I
SircPradaL
Janus
Silver I
Level 114
God Stats
9W - 17L
1,635 SR
Queue Stats
198W - 208L
1,193 MMR
Solo
Cerberus
Cerberus
Silver II
SparedNebula605
Cerberus
Silver II
Level 109
God Stats
8W - 11L
1,199 SR
Queue Stats
323W - 348L
1,063 MMR
Solo
Mulan
Mulan
Silver V
sF3RA
Mulan
Silver V
Level 122
God Stats
2W - 2L
1,464 SR
Queue Stats
134W - 135L
1,158 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
8 / 2 / 5
13,578
566
12,985
9,982
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 1 / 14
12,625
526
7,167
16,076
14,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
20
8 / 2 / 9
13,401
558
20,870
22,195
20,795
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
ItsChefChater
Danzaburou
20
7 / 2 / 6
13,396
558
15,680
19,798
7,936
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
jireh007
Ne Zha
20
6 / 1 / 8
13,831
576
9,978
15,627
7,537
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
TiamatCthulhuKing ArthurSet

VS

Bans
HeraPoseidonTsukuyomiBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Acrobatta
Chang'e
17
0 / 6 / 1
10,656
444
9,131
21,075
13,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
D3LT_181
Anhur
16
1 / 6 / 2
10,329
430
8,997
17,896
6,213
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
19
2 / 6 / 5
12,212
509
8,671
14,024
5,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
15
3 / 7 / 3
9,404
392
8,371
24,865
21,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
sF3RA
Mulan
19
2 / 5 / 3
11,482
478
8,363
18,869
11,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
30
Kills
8
8
Deaths
30
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
8
2
5
5.25
L
Chang'e
Acrobatta
Chang'e
0
6
1
0.08
W
1
1
14
8
L
Anhur
D3LT_181
Anhur
1
6
2
0.33
W
Athena
8
2
9
6.25
W
Danzaburou
ItsChefChater
Danzaburou
7
2
6
5
L
Janus
2
6
5
0.75
L
Cerberus
3
7
3
0.64
W
Ne Zha
jireh007
Ne Zha
6
1
8
10
L
Mulan
sF3RA
Mulan
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,680
Damage
43,533
83,678
Taken
96,729
55,341
Mitigated
56,948
35,693
Healing
25,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
12,985
1,875
397
3,288
9,982
4,548
1,060
3,200
6,558
84,640
800
L
Chang'e
Acrobatta
Chang'e
9,131
749
554
7,137
21,075
13,006
687
10,926
9,574
65,924
0
W
7,167
1,234
627
5,569
16,076
14,525
243
5,416
10,622
49,313
0
L
Anhur
D3LT_181
Anhur
8,997
2,580
0
4,383
17,896
6,213
0
6,943
10,878
0
75,960
W
Athena
20,870
6,929
0
5,701
22,195
20,795
472
10,911
10,742
80,037
0
W
Danzaburou
ItsChefChater
Danzaburou
15,680
7,276
0
12,281
19,798
7,936
6,382
2,849
16,947
0
113,218
L
Janus
8,671
218
0
2,673
14,024
5,240
0
6,207
7,742
89,914
0
L
Cerberus
8,371
639
0
4,392
24,865
21,131
0
8,003
16,692
33,719
0
W
Ne Zha
jireh007
Ne Zha
9,978
1,415
0
7,830
15,627
7,537
273
2,895
12,636
0
103,614
L
Mulan
sF3RA
Mulan
8,363
965
0
6,330
18,869
11,358
0
7,148
11,541
0
98,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,831
Gold Earned
54,083
710
Minions Killed
638
0
Camps Cleared
0
2,408,644
Distance Traveled
2,123,377
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,578
566
160
7
0
429,884
4
L
Chang'e
10,656
444
142
6
0
394,702
5
W
Artio
12,625
526
78
3
0
534,278
6
L
Anhur
10,329
430
109
5
0
387,303
4
W
Athena
13,401
558
131
5
0
521,703
1
W
Danzaburou
13,396
558
160
7
0
404,600
6
L
Janus
12,212
509
170
7
0
456,822
5
L
Cerberus
9,404
392
55
2
0
420,674
7
W
Ne Zha
13,831
576
181
8
0
518,179
4
L
Mulan
11,482
478
162
7
0
463,876
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role