Player Matchup

Merlin
Merlin
Cacuius
Merlin
Level 16
God Stats
3W - 3L
1,494 SR
Queue Stats
11W - 8L
1,508 Elo+
Party 3
Ymir
Ymir
XxLiLTalkxX
Ymir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,467 Elo+
Party 3
Olorun
Olorun
adrianovinicios
Olorun
Level 28
God Stats
1W - 5L
1,043 SR
Queue Stats
35W - 32L
1,450 Elo+
Party 1
Terra
Terra
gabrielcena
Terra
Level 26
God Stats
2W - 6L
1,273 SR
Queue Stats
8W - 17L
1,253 Elo+
Party 1
Bakasura
Bakasura
vinipime
Bakasura
Level 18
God Stats
6W - 2L
1,783 SR
Queue Stats
16W - 18L
1,445 Elo+
Party 3
Team Averages
Level 27
1,419 SR
1,424 Elo+

VS

Team Averages
Level 10
1,307 SR
1,369 Elo+
Persephone
Persephone
Jenovha
Persephone
Level 29
God Stats
2W - 5L
1,143 SR
Queue Stats
88W - 83L
1,514 Elo+
Solo
Bellona
Bellona
JobaoZN87
Bellona
Level 14
God Stats
0W - 1L
1,395 SR
Queue Stats
11W - 21L
1,286 Elo+
Solo
Cthulhu
Cthulhu
Martiin450
Cthulhu
Level 3
God Stats
4W - 14L
1,370 SR
Queue Stats
146W - 215L
1,349 Elo+
Party 2
Kukulkan
Kukulkan
Pepe-Cirilli
Kukulkan
Level 3
God Stats
5W - 15L
1,370 SR
Queue Stats
161W - 239L
1,349 Elo+
Party 2
Thor
Thor
ilgorosito
Thor
Level 3
God Stats
7W - 18L
1,256 SR
Queue Stats
43W - 66L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cacuius
Merlin
10
1 / 1 / 0
5,837
531
1,563
5,168
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 0 / 1
6,190
563
4,289
5,125
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
3 / 0 / 1
5,830
530
1,885
2,595
753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 1 / 2
5,668
515
1,066
3,571
1,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
vinipime
Bakasura
9
1 / 0 / 0
5,811
528
657
3,375
1,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Jenovha
Persephone
12
1 / 0 / 0
6,450
586
3,182
2,519
693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
JobaoZN87
Bellona
6
0 / 3 / 0
4,384
399
312
3,739
1,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Martiin450
Cthulhu
6
0 / 5 / 0
4,365
397
1,139
5,212
2,462
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Pepe-Cirilli
Kukulkan
7
0 / 1 / 0
4,449
404
2,007
3,273
924
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 2 / 0
4,471
406
390
5,359
1,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
11
Kills
1
2
Deaths
11
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
Cacuius
Merlin
1
1
0
1
L
Persephone
Jenovha
Persephone
1
0
0
1
L
Bellona
JobaoZN87
Bellona
0
3
0
0
L
Cthulhu
Martiin450
Cthulhu
0
5
0
0
L
Kukulkan
Pepe-Cirilli
Kukulkan
0
1
0
0
W
5
0
1
5.5
W
3
0
1
3.5
W
1
1
2
2
L
0
2
0
0
W
Bakasura
vinipime
Bakasura
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,460
Damage
7,030
19,834
Taken
20,102
8,261
Mitigated
6,820
7,565
Healing
3,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Cacuius
Merlin
1,563
30
0
2,096
5,168
1,598
0
2,884
1,986
21,969
0
L
Persephone
Jenovha
Persephone
3,182
236
0
798
2,519
693
172
1,178
1,207
30,933
0
L
Bellona
JobaoZN87
Bellona
312
111
0
122
3,739
1,491
0
2,335
1,404
0
11,155
L
Cthulhu
Martiin450
Cthulhu
1,139
381
0
390
5,212
2,462
156
2,607
2,585
9,440
0
L
Kukulkan
Pepe-Cirilli
Kukulkan
2,007
372
0
463
3,273
924
90
1,618
1,655
14,203
0
W
4,289
748
0
747
5,125
3,034
0
2,817
2,155
18,043
844
W
1,885
1,032
140
1,581
2,595
753
1,780
0
2,595
32,563
0
W
1,066
334
22
1,752
3,571
1,557
480
0
3,571
8,226
0
L
390
320
0
1,527
5,359
1,250
17
835
4,492
0
13,439
W
Bakasura
vinipime
Bakasura
657
551
0
1,227
3,375
1,319
0
176
3,199
0
22,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,336
Gold Earned
24,119
226
Minions Killed
171
0
Camps Cleared
0
908,119
Distance Traveled
899,634
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,837
531
53
5
0
194,790
1
L
Persephone
6,450
586
69
6
0
191,768
2
L
Bellona
4,384
399
20
2
0
167,443
1
L
Cthulhu
4,365
397
22
2
0
201,827
0
L
Kukulkan
4,449
404
25
2
0
162,379
0
W
Ymir
6,190
563
32
3
0
169,319
2
W
Olorun
5,830
530
66
6
0
161,956
1
W
Terra
5,668
515
18
2
0
175,691
1
L
Thor
4,471
406
35
3
0
176,217
0
W
Bakasura
5,811
528
57
5
0
206,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role