Player Matchup

Medusa
Medusa
Adonis21231
Medusa
Level 25
God Stats
7W - 4L
1,623 SR
Queue Stats
52W - 63L
1,384 Elo+
Party 2
Sun Wukong
Sun Wukong
CyalExx
Sun Wukong
Level 13
God Stats
1W - 1L
1,722 SR
Queue Stats
8W - 16L
1,284 Elo+
Party 3
Anubis
Anubis
LittleBoy1
Anubis
Level 35
God Stats
4W - 19L
1,282 SR
Queue Stats
41W - 68L
1,334 Elo+
Party 2
Ares
Ares
Octavius213
Ares
Level 10
God Stats
1W - 2L
1,712 SR
Queue Stats
1W - 4L
1,317 Elo+
Solo
Nemesis
Nemesis
Oriaal
Nemesis
Level 23
God Stats
4W - 7L
1,500 SR
Queue Stats
8W - 17L
1,232 Elo+
Party 3
Team Averages
Level 21
1,568 SR
1,310 Elo+

VS

Team Averages
Level 13
1,464 SR
1,395 Elo+
King Arthur
King Arthur
DosdaNL
King Arthur
Level 16
God Stats
6W - 9L
1,309 SR
Queue Stats
52W - 40L
1,402 Elo+
Party 1
Sun Wukong
Sun Wukong
Kiteon
Sun Wukong
Level 17
God Stats
9W - 10L
1,552 SR
Queue Stats
64W - 56L
1,268 Elo+
Solo
Ymir
Ymir
MurkStink
Ymir
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 1
Scylla
Scylla
Phagey
Scylla
Level 13
God Stats
5W - 10L
1,457 SR
Queue Stats
24W - 22L
1,307 Elo+
Party 1
Cupid
Cupid
Veensels
Cupid
Level 10
God Stats
5W - 6L
1,500 SR
Queue Stats
24W - 23L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
13 / 7 / 9
17,049
533
33,422
25,869
12,700
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
CyalExx
Sun Wukong
20
7 / 7 / 13
15,428
482
15,826
28,277
27,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
LittleBoy1
Anubis
20
15 / 9 / 8
16,236
507
30,812
27,284
15,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

3
0 / 0 / 0
8,082
253
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
Oriaal
Nemesis
20
6 / 8 / 7
13,913
435
12,423
29,668
17,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DosdaNL
King Arthur
20
14 / 8 / 11
16,435
514
29,418
46,402
49,529
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Kiteon
Sun Wukong
20
8 / 4 / 8
16,136
504
14,411
27,857
19,588
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
19
1 / 9 / 15
12,685
396
8,334
23,884
21,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Phagey
Scylla
18
2 / 11 / 13
13,082
409
16,392
20,347
6,435
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Veensels
Cupid
20
6 / 9 / 13
15,030
470
15,523
21,855
8,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
91
41
Kills
31
31
Deaths
41
37
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Medusa
13
7
9
2.5
L
Sun Wukong
CyalExx
Sun Wukong
7
7
13
1.93
W
King Arthur
DosdaNL
King Arthur
14
8
11
2.44
W
Sun Wukong
Kiteon
Sun Wukong
8
4
8
3
L
Anubis
LittleBoy1
Anubis
15
9
8
2.11
W
Ymir
1
9
15
0.94
L
0
0
0
0
L
Nemesis
Oriaal
Nemesis
6
8
7
1.19
W
Scylla
Phagey
Scylla
2
11
13
0.77
W
Cupid
Veensels
Cupid
6
9
13
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,483
Damage
84,078
111,098
Taken
140,345
73,233
Mitigated
105,042
29,760
Healing
30,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
33,422
14,984
346
4,468
25,869
12,700
1,003
6,356
19,193
0
101,230
L
Sun Wukong
CyalExx
Sun Wukong
15,826
4,567
0
2,514
28,277
27,584
957
5,502
22,559
0
90,226
W
King Arthur
DosdaNL
King Arthur
29,418
3,058
0
10,722
46,402
49,529
1,438
8,313
37,849
1,332
98,362
W
Sun Wukong
Kiteon
Sun Wukong
14,411
2,978
0
9,605
27,857
19,588
2,614
5,642
22,025
0
124,438
L
Anubis
LittleBoy1
Anubis
30,812
577
0
10,471
27,284
15,845
1,287
8,110
18,764
103,341
0
W
Ymir
8,334
1,549
0
2,140
23,884
21,052
1,028
9,223
14,452
38,021
0
L
0
0
0
0
0
0
0
0
0
73
0
L
Nemesis
Oriaal
Nemesis
12,423
5,423
0
11,961
29,668
17,104
311
5,212
24,286
0
99,113
W
Scylla
Phagey
Scylla
16,392
782
176
1,608
20,347
6,435
1,321
7,782
12,345
59,244
0
W
Cupid
Veensels
Cupid
15,523
11,108
0
5,864
21,855
8,438
3,966
3,872
17,879
0
71,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,708
Gold Earned
73,368
545
Minions Killed
538
0
Camps Cleared
0
2,171,538
Distance Traveled
2,707,633
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
17,049
533
141
4
0
516,622
3
L
Sun Wukong
15,428
482
124
4
0
576,054
1
W
King Arthur
16,435
514
127
4
0
550,207
2
W
Sun Wukong
16,136
504
181
6
0
605,308
7
L
Anubis
16,236
507
160
5
0
418,548
0
W
Ymir
12,685
396
48
2
0
541,228
3
L
Ares
8,082
253
0
0
0
23,556
0
L
Nemesis
13,913
435
120
4
0
636,758
0
W
Scylla
13,082
409
90
3
0
518,005
2
W
Cupid
15,030
470
92
3
0
492,885
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role