Player Matchup

Guan Yu
Guan Yu
DrDiode45
Guan Yu
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 25L
1,463 Elo+
Party 1
Izanami
Izanami
Lielan
Izanami
Level 118
God Stats
3W - 2L
1,565 SR
Queue Stats
11W - 24L
1,463 Elo+
Party 1
Hel
Hel
NexXxu5
Hel
Level 26
God Stats
1W - 0L
1,643 SR
Queue Stats
11W - 25L
1,463 Elo+
Party 1
Khepri
Khepri
Senf45
Khepri
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 25L
1,463 Elo+
Party 1
Mercury
Mercury
xNimNim
Mercury
Level 28
God Stats
1W - 0L
1,253 SR
Queue Stats
12W - 27L
1,445 Elo+
Party 1
Team Averages
Level 44
1,492 SR
1,459 Elo+

VS

Team Averages
Level 20
1,531 SR
1,495 Elo+
Bastet
Bastet
FabulousSnape
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,453 Elo+
Solo
Hachiman
Hachiman
IVoltzzzz
Hachiman
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Sergeras
Sylvanus
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
70W - 68L
1,585 Elo+
Solo
Chang'e
Chang'e
iRoutch
Chang'e
Level 22
God Stats
1W - 1L
1,695 SR
Queue Stats
82W - 79L
1,510 Elo+
Party 2
Baba Yaga
Baba Yaga
makksimus
Baba Yaga
Level 15
God Stats
1W - 1L
1,459 SR
Queue Stats
10W - 13L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DrDiode45
Guan Yu
20
2 / 3 / 19
14,362
479
11,130
23,001
28,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Lielan
Izanami
20
8 / 7 / 19
15,858
529
32,309
32,716
14,379
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hel
20
13 / 4 / 9
16,740
558
21,230
19,147
13,824
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
Senf45
Khepri
18
8 / 8 / 19
14,997
500
10,672
27,847
32,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
xNimNim
Mercury
19
4 / 7 / 16
14,167
472
11,537
28,335
11,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 7
14,259
475
16,504
31,062
12,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
IVoltzzzz
Hachiman
20
7 / 6 / 10
14,009
467
21,229
19,865
10,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Sergeras
Sylvanus
16
4 / 8 / 13
12,865
429
14,322
29,550
36,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
iRoutch
Chang'e
20
10 / 10 / 4
15,635
521
32,750
29,930
13,973
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
makksimus
Baba Yaga
20
3 / 3 / 6
14,235
475
16,539
15,077
6,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
69
35
Kills
29
29
Deaths
36
82
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DrDiode45
Guan Yu
2
3
19
3.83
L
5
9
7
0.94
L
Hachiman
IVoltzzzz
Hachiman
7
6
10
2
W
Izanami
Lielan
Izanami
8
7
19
2.5
W
Hel
13
4
9
4.38
W
Khepri
Senf45
Khepri
8
8
19
2.19
L
Sylvanus
Sergeras
Sylvanus
4
8
13
1.31
L
Chang'e
iRoutch
Chang'e
10
10
4
1.2
L
Baba Yaga
makksimus
Baba Yaga
3
3
6
2
W
Mercury
xNimNim
Mercury
4
7
16
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,878
Damage
101,344
131,046
Taken
125,484
101,022
Mitigated
80,984
61,780
Healing
41,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DrDiode45
Guan Yu
11,130
1,308
5,774
5,540
23,001
28,270
723
13,234
9,585
0
41,881
L
16,504
4,990
0
7,964
31,062
12,948
1,036
5,093
25,794
0
113,963
L
Hachiman
IVoltzzzz
Hachiman
21,229
13,451
0
3,634
19,865
10,895
3,376
6,572
13,243
0
96,088
W
Izanami
Lielan
Izanami
32,309
22,737
0
8,912
32,716
14,379
9,473
13,345
19,220
0
123,317
W
Hel
21,230
2,259
21,410
10,078
19,147
13,824
3,775
10,228
8,638
98,559
0
W
Khepri
Senf45
Khepri
10,672
1,430
1,377
2,382
27,847
32,875
1,112
16,433
11,148
23,432
0
L
Sylvanus
Sergeras
Sylvanus
14,322
3,437
2,040
6,167
29,550
36,459
198
8,362
20,963
29,067
0
L
Chang'e
iRoutch
Chang'e
32,750
1,477
4,374
9,494
29,930
13,973
0
9,340
20,465
136,618
0
L
Baba Yaga
makksimus
Baba Yaga
16,539
1,131
0
8,128
15,077
6,709
416
2,535
12,442
90,118
0
W
Mercury
xNimNim
Mercury
11,537
4,184
0
6,307
28,335
11,674
2,719
9,357
18,844
0
80,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,124
Gold Earned
71,003
549
Minions Killed
628
0
Camps Cleared
0
2,789,998
Distance Traveled
2,501,573
9
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,362
479
86
3
0
622,963
4
L
Bastet
14,259
475
145
5
0
506,126
0
L
Hachiman
14,009
467
126
4
0
472,425
2
W
Izanami
15,858
529
174
6
0
498,320
3
W
Hel
16,740
558
142
5
0
582,038
0
W
Khepri
14,997
500
26
1
0
554,196
2
L
Sylvanus
12,865
429
23
1
0
514,258
17
L
Chang'e
15,635
521
211
7
0
491,571
1
L
Baba Yaga
14,235
475
123
4
0
517,193
8
W
Mercury
14,167
472
121
4
0
532,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role